Missile Run: Difference between revisions

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{{factions|autobot|autobot}}
{{factions|autobot|decepticon}}
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<span style="font-size:125%;font-weight:900;">Let's see what you can see...</span><hr />
This article is in need of images.
 
 
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:''Missile Run is a [[Micromaster]] from the [[Operation Combination]] and [[Micromaster Collection]] portions of the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].''
:''Missile Run is a [[Micromaster]] from the [[Operation Combination]] and [[Micromaster Collection]] portions of the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].''


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In an alternate timeline/universe, Missile Run is a member of the Decepticon Sixwing team, and their tactical officer. Highly intelligent, he is actually better at relaying his leader [[Chain Gun]]'s orders than Chain Gun is at giving them.  He's especially keen on eliminating [[D-Go]] of the [[Sixliner]] Team.
In an alternate timeline/universe, Missile Run is a member of the Decepticon Sixwing team, and their tactical officer. Highly intelligent, he is actually better at relaying his leader [[Chain Gun]]'s orders than Chain Gun is at giving them.  He's especially keen on eliminating [[D-Go]] of the [[Sixliner]] Team.




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===Operation Combination===
===Operation Combination===
*'''Sixwing''' (Micromaster Sixteam, 1992)
*'''Sixwing''' (Micromaster Sixteam, 1992)
 
** ''Japanese ID number:'' '''TF-02'''
: ''Japanese ID number:'' '''TF-02'''


: The original version of Missile Run was available only as part of a Sixwing gift set in Japan, transforming into a Rockwell B-1B Lancer bomber plane. He can also form the back or chest to any of the "[[kibble]]-jet" style of Six-Team, though his nominal placement is as the chest of Sixwing. The original Six-Teams are considered among the more difficult Japanese Generation 1 pieces to find.
: The original version of Missile Run was available only as part of a Sixwing gift set in Japan, transforming into a Rockwell B-1B Lancer bomber plane. He can also form the back or chest to any of the "[[kibble]]-jet" style of Six-Team, though his nominal placement is as the chest of Sixwing. The original Six-Teams are considered among the more difficult Japanese Generation 1 pieces to find.
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[[Image:Missilerun-2002toy.jpg|right|200px|thumb|]]
[[Image:Missilerun-2002toy.jpg|right|200px|thumb|]]
*'''Missile Run''' (Micromaster, 2003)
*'''Missile Run''' (Micromaster, 2003)
 
**''Sixwing ID number'': '''2'''
:''Sixwing ID number'': '''2'''


: In 2002, the entire Sixwing team was [[Redeco|redecoed]] as part of the "Micromaster Collection", in individual boxes with a number visible to show which mold was inside each box. Missile Run came with the chest to Sixwing in this release.
: In 2002, the entire Sixwing team was [[Redeco|redecoed]] as part of the "Micromaster Collection", in individual boxes with a number visible to show which mold was inside each box. Missile Run came with the chest to Sixwing in this release.
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: In every case of twelve Wing Team [[Micromaster|Micromasters]], two of them were solid-white-plastic "Berserker" variations with purple Autobot sigils. All six Micromasters were available in this manner.
: In every case of twelve Wing Team [[Micromaster|Micromasters]], two of them were solid-white-plastic "Berserker" variations with purple Autobot sigils. All six Micromasters were available in this manner.


:* [http://www.tfu.info/2003/Destron/MissileRun/missilerun.htm Missile Run 2003 at TFU.info]
::* [http://www.tfu.info/2003/Destron/MissileRun/missilerun.htm Missile Run 2003 at TFU.info]
* [http://www.tfu.info/2003/Cybertron/BMissileRun/missilerun.htm Berserker Missile Run at TFU.info]
::* [http://www.tfu.info/2003/Cybertron/BMissileRun/missilerun.htm Berserker Missile Run at TFU.info]
 
 
 
 


==External Links==
==External Links==
*[http://www.tfu.info/1992/Cybertron/MissileRun/missilerun.htm Missile Run at TFU.info]
*[http://www.tfu.info/1992/Cybertron/MissileRun/missilerun.htm Missile Run at TFU.info]


{{charstub}}


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<span style="font-size:125%;font-weight:900;">I cannot remain in this unacceptable operational status!</span><hr />
''This character article is a [[:Category:Character stubs|stub]] and is missing information. You can help '''Transformers Wiki''' by [http://tfwiki.net/w2/index.php?title=Missile_Run&action=edit expanding it].''
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[[Category:Articles in need of images]]
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[[Category:Autobots]]
[[Category:Autobots]]
[[Category:Combiners]]
[[Category:Combiners]]

Revision as of 05:26, 5 April 2009

Let's see what you can see...

This article is in need of images.

Missile Run is a Micromaster from the Operation Combination and Micromaster Collection portions of the Generation 1 continuity family.

Missile Run is a member of the Autobot Wing Team, six aerial Micromasters who can combine to form Sixwing. The Wing Team fight alongside the Guard City team and other Micromasters to protect the Earth from the forces of the mighty Decepticon führer Scrash.

In an alternate timeline/universe, Missile Run is a member of the Decepticon Sixwing team, and their tactical officer. Highly intelligent, he is actually better at relaying his leader Chain Gun's orders than Chain Gun is at giving them. He's especially keen on eliminating D-Go of the Sixliner Team.


Since the Missile Run of "Operation Combination" had no bio information whatsoever, it is unknown if the "Micromaster Collection" bio is retroactive, applying to the original version as well, though many fans treat it as such.


Fiction

Operation: Combination story pages

Missile Run never appears as an individual, only as a component to Sixwing's robot mode.


Micromaster Collection Story

Toys

Operation Combination

  • Sixwing (Micromaster Sixteam, 1992)
    • Japanese ID number: TF-02
The original version of Missile Run was available only as part of a Sixwing gift set in Japan, transforming into a Rockwell B-1B Lancer bomber plane. He can also form the back or chest to any of the "kibble-jet" style of Six-Team, though his nominal placement is as the chest of Sixwing. The original Six-Teams are considered among the more difficult Japanese Generation 1 pieces to find.
This mold is also used by the Universe Aerialbot Air Raid.

Micromaster Collection

  • Missile Run (Micromaster, 2003)
    • Sixwing ID number: 2
In 2002, the entire Sixwing team was redecoed as part of the "Micromaster Collection", in individual boxes with a number visible to show which mold was inside each box. Missile Run came with the chest to Sixwing in this release.
In every case of twelve Wing Team Micromasters, two of them were solid-white-plastic "Berserker" variations with purple Autobot sigils. All six Micromasters were available in this manner.




You will be whole again. I promise.
You will be whole again. I promise.
I cannot remain in this unacceptable operational status!

This character article is a stub and is missing information. You can help MediaWiki by expanding it.