Jimmy Pink: Difference between revisions

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:''Jimmy Pink is a [[human]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].''
:''Jimmy Pink is a [[human]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].''
[[Image:Jimmypink01.jpg|right|150px|thumb|"...One from the vaults."]]
[[Image:Jimmypink01.jpg|right|250px|thumb|"...One from the vaults."]]
'''Jimmy Pink''' tries to be the normal one. Stuck among [[Autobot|giant alien robots]], [[Hunter O'Nion|nerds]], and [[Verity Carlo|hyperactive thieves]], he tries to be the calm voice of reason and uses his mechanical skills to help out his Autobot friends. Still, he is willing to become involved in a larger conflict if it means helping his friends.
'''Jimmy Pink''' tries to be the normal one. Stuck among [[Autobot|giant alien robots]], [[Hunter O'Nion|nerds]], and [[Verity Carlo|hyperactive thieves]], he tries to be the calm voice of reason and uses his mechanical skills to help out his Autobot friends. Still, he is willing to become involved in a larger conflict if it means helping his friends.



Revision as of 04:29, 17 April 2009

Jimmy Pink is a human from the Generation 1 continuity family.
"...One from the vaults."

Jimmy Pink tries to be the normal one. Stuck among giant alien robots, nerds, and hyperactive thieves, he tries to be the calm voice of reason and uses his mechanical skills to help out his Autobot friends. Still, he is willing to become involved in a larger conflict if it means helping his friends.

Fiction

IDW comics

This section covers fiction that is ongoing. It will be added to as the story progresses. If it isn't current, you can help by updating it.

Jimmy owned a garage that was damaged in a battle between Ratchet, Runabout, and Runamuck (and was later destroyed by Blitzwing). He was then thrust into battle along with the Autobots, trying to raise the spirits of his friend Verity as she became increasingly distraught.

It was his mechanical skill that discovered that the corpse of Sunstreaker was a fake, tracking the metal alloy to Ultralite America. Escalation #3 Verity and Jimmy managed to break into the compound, hidden under an auto parts store. Unfortunately, soon after, the two were knocked out with gas. Escalation #4 Ironhide and Ratchet managed to save the duo, but at the expense of Ironhide; the facility exploded, severely damaging Ironhide. Escalation #6

The palmtop which Verity stole was examined by Nightbeat and contributed to the Autobots' decision to relocate the Ark-19. Devastation #1 Unfortunately, the vessel was shot down by Sixshot; Ratchet, Verity and Jimmy ejected in an escape pod before the crash. Devastation #2 Sixshot located the Autobot and his human guests and gave chase. When escape seemed impossible, Ratchet dropped off his human friends for their own protection. Devastation #3

As the other Autobots arrived and battled Sixshot, Verity overheard plans for an all-out human airstrike on the warring parties. She and Jimmy stole a motorboat and police megaphone, using them to warn Ratchet of the incoming strike. With seconds to spare, Ratchet took the two humans along with him as the Autobots escaped via orbital bounce to the orbiting Ark-32. But the process was too traumatic for the humans to endure, leaving them lifeless. Devastation #4 Ratchet did manage to restore Verity and Jimmy's vital signs, but only after a prolonged flatline whose final effects on the pair were unknown. Devastation #5 The Ark-32 then left orbit for Garrus-9, apparently with the two humans still aboard. Devastation #6

Plot details for Maximum Dinobots issue 5 follow.

Spoilers have expired, you may remove this tag

Verity and Jimmy apparently survived the ordeal just fine, even getting some new clothes to replace their very smelly Earth duds. They had a joyful reunion with Hunter after his rescue from the Machination. Maximum Dinobots #5