Fistfight (G1): Difference between revisions
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{{factions|decepticon}} | {{factions|decepticon}} | ||
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:''Fistfight is a [[Decepticon]] from the [[Generation 1]] [[continuity family]].'' | :''Fistfight is a [[Decepticon]] from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].'' | ||
'''Fistfight''' is the [[Targetmaster]] "droid" partner to [[Shockwave (G1)|Shockwave]]. A sadistic little bugger, when he's not serving as a heavy-artillery "lightning rifle" for Shockwave, he's carefully dissecting late-model cars. | '''Fistfight''' is the [[Targetmaster]] "droid" partner to [[Shockwave (G1)|Shockwave]]. A sadistic little bugger, when he's not serving as a heavy-artillery "lightning rifle" for Shockwave, he's carefully dissecting late-model cars. | ||
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==Toys== | ==Toys== | ||
===Generation 1=== | ===Generation 1=== | ||
[[Image:Amshockwave.JPG|right|200px|thumb|Hes named Fistfight, but he usually just clamps people in the groin.]] | |||
[[Image:Amshockwave.JPG|right|200px|thumb| | |||
*'''Shockwave with Fistfight''' (Action Master, 1990) | *'''Shockwave with Fistfight''' (Action Master, 1990) | ||
Revision as of 13:08, 8 June 2009
- Fistfight is a Decepticon from the Generation 1 continuity family.
Fistfight is the Targetmaster "droid" partner to Shockwave. A sadistic little bugger, when he's not serving as a heavy-artillery "lightning rifle" for Shockwave, he's carefully dissecting late-model cars.
The Action Master partner robots were given the "Targetmaster" classification retroactively by Dreamwave's More Than Meets The Eye profile series.
Toys
Generation 1
- Shockwave with Fistfight (Action Master, 1990)
- Fistfight is a black and purple "droid" unit that was only available with Action Master Shockwave. Pressing a trigger on his top flips up a spring-loaded (non-firing) cannon from his main body. Fistfight can bend backwards at the spine to form a large "lightning cannon" mode. He can be held by any Action Master figure, and his barrel can attach any carded Action Master's hand-held weapon as an extension.
Trivia
- Like the similarly-designed Glitch, Fistfight's robot arms come off fairly easily, though the fit is tight enough to keep them in place normally. Nonetheless, this can lead to them being easily lost.



