Ken Christiansen: Difference between revisions
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===Transformers: Revenge of the Fallen - The Game=== | ===Transformers: Revenge of the Fallen - The Game=== | ||
*[[Combaticon (ROTF)|Combaticons]] | *[[Combaticon (ROTF)|Combaticons]] | ||
*[[Dead End (ROTF)|Dead End]] | |||
*[[Megatron (G1)|Generation 1 Megatron]] | *[[Megatron (G1)|Generation 1 Megatron]] | ||
*[[Optimus Prime (G1)|Generation 1 Optimus Prime]] | *[[Optimus Prime (G1)|Generation 1 Optimus Prime]] | ||
Revision as of 19:19, 27 October 2009
Ken Christiansen is a storyboarder and concept artist who worked on the first Transformers movie.
Christiansen also worked as a concept artist on Activision's live-action Transformers video games, designing mass-produced bodyforms and drones for Traveller's Tales' Transformers The Game and Luxoflux's Revenge of the Fallen video games.
Designs
Transformers: The Game
Transformers: Revenge of the Fallen - The Game
- Combaticons
- Dead End
- Generation 1 Megatron
- Generation 1 Optimus Prime
- Generation 1 Starscream
- Omnibots
- Protectobots
- Soundwave
- Stunticons
- Ironhide and Grindor's turrets

