Battle for the Allspark v2: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
When players sign up they choose to be Autobot or Decepticon. They can then choose one of the four standard characters or an unlockable character. This choice determines starting attributes which are then customized using the starting set of "power up points". The attributes are: Agility, Accuracy, Strength, Weapons, and Armor. | When players sign up they choose to be Autobot or Decepticon. They can then choose one of the four standard characters or an unlockable character. Unfortunately, once a character is chosen, you can't choose another. This choice determines starting attributes which are then customized using the starting set of "power up points". The attributes are: Agility, Accuracy, Strength, Weapons, and Armor. | ||
Once a character is created, a player can challenge other players from the opposing faction. Combat lasts 5 rounds. Each round a player chooses an offensive and defensive action. The offensive actions are: primary weapon, secondary weapon, and hand to hand. The defensive actions are block, parry, and dodge. The player chooses the strength of his attack from 0 and 100% through a "power meter" slider bar. Each attack type has its own "power meter" which gets used up, reducing the power available in future combat rounds. | Once a character is created, a player can challenge other players from the opposing faction. Combat lasts 5 rounds. Each round a player chooses an offensive and defensive action. The offensive actions are: primary weapon, secondary weapon, and hand to hand. The defensive actions are block, parry, and dodge. The player chooses the strength of his attack from 0 and 100% through a "power meter" slider bar. Each attack type has its own "power meter" which gets used up, reducing the power available in future combat rounds. | ||
Revision as of 01:53, 20 January 2010
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Battle for the Allspark v2 is an online game capitalizing on the hype surrounding Transformers: Revenge of The Fallen.
In 2007 the Battle for the Allspark online game was an incredible success; more than a million registered users from around the world played 6.5 million games against one another.
So naturally the game returned in 2009 for the second movie, now sporting the gameplay of Rise of the Chevy Autobots which no one liked, and lacking the dynamic fight graphics of either game.
This will end well.
Story
Autobots battle Decepticons.
Gameplay
When players sign up they choose to be Autobot or Decepticon. They can then choose one of the four standard characters or an unlockable character. Unfortunately, once a character is chosen, you can't choose another. This choice determines starting attributes which are then customized using the starting set of "power up points". The attributes are: Agility, Accuracy, Strength, Weapons, and Armor.
Once a character is created, a player can challenge other players from the opposing faction. Combat lasts 5 rounds. Each round a player chooses an offensive and defensive action. The offensive actions are: primary weapon, secondary weapon, and hand to hand. The defensive actions are block, parry, and dodge. The player chooses the strength of his attack from 0 and 100% through a "power meter" slider bar. Each attack type has its own "power meter" which gets used up, reducing the power available in future combat rounds.
Presumably a combination of the two characters' attributes, choice of actions, and "power meter" settings determines who wins a combat round. However, the game gives no indication why a player wins or loses any given round, so combat is a bit of a mystery.
The game features a leader board based on points which are determined by wins, losses, advances, and retreats. An advance is when a player's challenge is not answered and a retreat is when a player does not answer another player's challenge. A player can earn more "power up points".


