Video games: Difference between revisions
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==Unicron Trilogy games== | ==Unicron Trilogy games== | ||
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*[[Transformers (PS2)|Transformers]] | |||
==Movie games== | ==Movie games== | ||
Revision as of 12:13, 30 June 2010
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With a brand as large as Transformers, it is surprising how few video games have been produced for it. Further, around half of those were released solely for the Japanese market. And from the remaining, the largest part are from the live action movies.
Generation 1 games
- The Transformers (Commodore 64, Sinclair Spectrum)
- The Transformers: Battle to Save the Earth (Commodore 64)
- トランスフォーマー ザ★ヘッドマースターズ (Transformers: The Headmasters) (Famicom Disk System)
- Transformers G1: Awakening (Glu) (Mobile Phone)
- Transformers: War for Cybertron - Including three different versions: Next-Gen Version, the Wii Version titled Transformers: Cybertron Adventures, and the DS Version (Separated in two games, one for the Autobots and another for the Decepticons).
Beast Era games
- Beast Wars: Transformers (PC, PS1)
- Transformers Beast Wars: Transmetals (USA) (N64, PS1)
Unicron Trilogy games

Movie games
- Transformers The Game (PS2, PS3, Xbox 360, Wii, PC)
- Transformers The Game (PSP)
- Transformers (Glu) (Mobile Phone)
- Transformers Revenge of the Fallen (Xbox 360, PS3, PC)
- Transformers Revenge of the Fallen (Wii, PS2)
Animated games
Online games
- For further information, see: Online games
Other
Though not a Transformers game, the Konami PS2 game DreamMix TV World Fighters—only released in Japan—features Transformers as both playable characters and cameos. Due to copyright issues, it is highly unlikely that the game will ever leave that country.
In the '90s, a game based on Generation 2 was supposedly in development for the Super NES console, but the project was dropped. It has been rumored that this project then evolved into the SNES SuperFX chip enabled game Vortex. This is supported by Vortex being made by Argonaut Software (the company that was supposed to release the G2 game), the fact that the game involved a polygon-based transforming robot, and the timing of the release.
