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Breakdown took to wearing an eye-patch as a reminder of his failure. When Soundwave detected a magnetic signature, Breakdown saw the chance to redeem himself and insisted on being the one to retrieve the [[polarity gauntlet]]. Once there, however, he found himself under attack by [[Airachnid]], who also coveted the device and made a failed attempt to trap him underground. The two fought over it until Arcee and Bulkhead arrived and joined in the party. Breakdown was able to use the gauntlet to magnetically stick the two Autobots together, but while he was on his way back to the ''Nemesis'', Airachnid ambushed him and webbed him to a derelict gas station. He was freed when the Autobots turned up and the gauntlet was triggered, yanking him off the wall. At one point during the following battle, he got hold of the weapon and used it to hit Bulkhead with an oil derrick. After some more fighting, Airachnid tried to make a getaway with the gauntlet and Bulkhead threw her at Breakdown. Breakdown was forced to return to the ship without the gauntlet, but made up for it by presenting Megatron with Airachnid, who had become stuck to his back. {{storylink|Metal Attraction}}
Breakdown took to wearing an eye-patch as a reminder of his failure. When Soundwave detected a magnetic signature, Breakdown saw the chance to redeem himself and insisted on being the one to retrieve the [[polarity gauntlet]]. Once there, however, he found himself under attack by [[Airachnid]], who also coveted the device and made a failed attempt to trap him underground. The two fought over it until Arcee and Bulkhead arrived and joined in the party. Breakdown was able to use the gauntlet to magnetically stick the two Autobots together, but while he was on his way back to the ''Nemesis'', Airachnid ambushed him and webbed him to a derelict gas station. He was freed when the Autobots turned up and the gauntlet was triggered, yanking him off the wall. At one point during the following battle, he got hold of the weapon and used it to hit Bulkhead with an oil derrick. After some more fighting, Airachnid tried to make a getaway with the gauntlet and Bulkhead threw her at Breakdown. Breakdown was forced to return to the ship without the gauntlet, but made up for it by presenting Megatron with Airachnid, who had become stuck to his back. {{storylink|Metal Attraction}}


{{spoiler|T.M.I.|August 14, 2011}}
Knock Out and Breakdown were sent with some Vehicons to secure a [[Cybertronian data cylinder]], which the Autobots were also after. Breakdown not only got to fight, but got to be on the winning side for a change. Unfortunately when they got back to the ''Nemesis'', they discovered that the cylinder's contents had already been discharged. After Megatron went to try and find Bulkhead, whose noggin held the data, Knock Out detected where Bulkhead was hiding out, and thus he and Breakdown went to the monster truck track. Bulkhead went and hid in the car park, so the two Decepticons started searching in their own ways—in Breakdown's case, smashing random vehicles. They eventually found Bulkhead, but the cylinder data was lost in the process. The pair were ready to take out some revenge until the arrival of more Autobots forced them to retreat.  {{storylink|T.M.I.}}
Knock Out and Breakdown were sent with some Vehicons to secure a [[Cybertronian data cylinder]], which the Autobots were also after. Breakdown not only got to fight, but got to be on the winning side for a change. Unfortunately when they got back to the ''Nemesis'', they discovered that the cylinder's contents had already been discharged. After Megatron went to try and find Bulkhead, whose noggin held the data, Knock Out detected where Bulkhead was hiding out, and thus he and Breakdown went to the monster truck track. Bulkhead went and hid in the car park, so the two Decepticons started searching in their own ways—in Breakdown's case, smashing random vehicles. They eventually found Bulkhead, but the cylinder data was lost in the process. The pair were ready to take out some revenge until the arrival of more Autobots forced them to retreat.  {{storylink|T.M.I.}}
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Revision as of 04:50, 15 August 2011

This article is about . For other uses of "Breakdown", see Breakdown (disambiguation)|The name or term "Breakdown" refers to more than one character or idea. For a list of other meanings, see Breakdown (disambiguation).}}
Breakdown is a Decepticon from the Aligned continuity family.
He ain't nobody's leg any more.

Despite a level of skill to match any Decepticon warrior's, Breakdown is almost crippled by a persistent paranoia, especially when he is in crowds. He is much happier working alone, away from the eyes he is sure are watching him at every moment. That said, he is quick to come at Megatron's call, as his fear of his powerful leader may be the only thing outreaching his agoraphobic tendencies.

On present-day Earth, he's Knock Out's assistant, apparently at some point having traded his paranoia for a bulkier frame and the bearings to match. He has also become somewhat careless in battle, having directly or indirectly damaged Knock Out on more than one occasion. He also has a dispute with Bulkhead.

{{#if:Breakdown"Operation: Breakdown"|
Never run when you can fight.
{{#if:Breakdown|

—Breakdown{{#if:"Operation: Breakdown"|, "Operation: Breakdown"}}

}}

}}

Fiction

Prime comic

His self-esteem ruined by his small size, Breakdown resorted to steroid use.

Breakdown was on Earth when he received Starscream's signal. He found the air commander buried under rubble by a little Autobot, whom he promptly pummeled. An even smaller, blue Autobot shot at Breakdown, which pleased him, because it meant he was going to kill two Autobots today. At Starscream's insistence, Breakdown got him out of the rubble, and they began chasing and shooting at the Autobots. Breakdown finally cornered them and overwhelmed them with his missile launcher. As they lay dying and Starscream was about to finish them, Optimus Prime got the jump on him and shot Breakdown into the face of a mountainside, causing him to flee and fight another day. Transformers: Prime (comic)

Prime cartoon

Voice actor: Adam Baldwin (English)
"Shiny. Let's be bad guys,"

When Starscream requested that Knock Out and Breakdown come to the Nemesis, Breakdown was much too busy trying to track down an energon trace. He reached an excavation site in Greece, where he encountered an old friend—Bulkhead—and spotted a depiction of an Energon Harvester on an ancient fresco. After breaking the fresco with Bulkhead's head, Breakdown proceeded to the Nemesis, where Soundwave located the device in a museum. As the Autobots had surrounded said museum, Knock Out and Breakdown drew them around to the front for a fight, where Breakdown caused Bumblebee and Arcee to collide with each other and sent Bulkhead flying into Knock Out. This distraction allowed Soundwave to sneak in the back and steal the Harvester. The Harvester was successfully obtained, and Breakdown and Knock Out accompanied Starscream to the energy vein in Greece to test it out. When Bulkhead turned up there to stop them, the two Decepticons attacked him but came off decidedly second-best, as Bulkhead managed to make Breakdown hit Knock Out by accident which allowed Bulkhead to steal Knock Out's Energon prod and use it to shock Breakdown into submission. They fled once the Harvester was destroyed and the other Autobots turned up. Deus ex Machina

If you're going to give him as a present to Megatron, be sure to wrap him up and put a little bow on him.

Breakdown was buffing Megatron's corpse body when Starscream asked him where Knock Out was. Knock Out, it turned out, had been street racing with the humans again. Some time later, Knock Out radio'd Breakdown to let him know there was another street race on. Much later still, Knock Out contacted him with the news that Bumblebee' human friend had been captured. Breakdown joined the other 'Con in setting a trap for the Autobots in a storage facility. Once Bumblebee and Bulkhead turned up, Breakdown ambushed them. He was able to hold his own against the two Autobots until Knock Out announced he was bugging out, and the distraction resulted in Breakdown being knocked into a wall by Bulkhead. Returning to the Nemesis, Breakdown bore silent witness to Starscream's "cosmetic punishment" of Knock Out. Speed Metal

Foefist!

During a Decepticon plan to melt a glacier to find some energon, Breakdown was hanging around on the hull of the ship when Bulkhead and Arcee appeared nearby. On Knock Out's order, he jumped from the ship and started fighting the two Autobots, unaware that it was a diversion while Optimus Prime scaled a nearby cliff face. He was still fighting them when Optimus caused the heat ray atop the ship to explode and was sent flying by the blast wave. Out of His Head

While out scouting an energon source, Breakdown took the opportunity to ambush Bulkhead. Though the Autobot fought back vigorously, Breakdown overcame him and was about to deliver the killing blow when he was zapped by an energy beam from a nearby helicopter. He came around to find himself a captive of the human organization MECH, the leader of which, Silas, informed him that they wanted to take him apart for his technology. Breakdown was defiant, but the MECH technicians disabled his pain receptors and began dismantling him, including removing his right eye. He was stunned when he was rescued not by the Decepticons, but by Bulkhead. The pair emerged from the rail tunnel to face the main MECH force, and when Silas's helicopter again fired its energy weapon, the 'Con knocked Bulkhead out of the way. After Starscream arrived and chased MECH off, he demanded Breakdown destroy Bulkhead. Breakdown was initially reluctant, but Starscream talked him into it. Though Bulkhead bested Breakdown and used his body to bash the Vehicons, Breakdown was still able to retreat, and Starscream later told him to remember the rescue when the time came to choose between Megatron's leadership and Starscream's. Operation: Breakdown

Yeah. Major Bludd knows how you feel, Breakdown.

Breakdown took to wearing an eye-patch as a reminder of his failure. When Soundwave detected a magnetic signature, Breakdown saw the chance to redeem himself and insisted on being the one to retrieve the polarity gauntlet. Once there, however, he found himself under attack by Airachnid, who also coveted the device and made a failed attempt to trap him underground. The two fought over it until Arcee and Bulkhead arrived and joined in the party. Breakdown was able to use the gauntlet to magnetically stick the two Autobots together, but while he was on his way back to the Nemesis, Airachnid ambushed him and webbed him to a derelict gas station. He was freed when the Autobots turned up and the gauntlet was triggered, yanking him off the wall. At one point during the following battle, he got hold of the weapon and used it to hit Bulkhead with an oil derrick. After some more fighting, Airachnid tried to make a getaway with the gauntlet and Bulkhead threw her at Breakdown. Breakdown was forced to return to the ship without the gauntlet, but made up for it by presenting Megatron with Airachnid, who had become stuck to his back. Metal Attraction

Knock Out and Breakdown were sent with some Vehicons to secure a Cybertronian data cylinder, which the Autobots were also after. Breakdown not only got to fight, but got to be on the winning side for a change. Unfortunately when they got back to the Nemesis, they discovered that the cylinder's contents had already been discharged. After Megatron went to try and find Bulkhead, whose noggin held the data, Knock Out detected where Bulkhead was hiding out, and thus he and Breakdown went to the monster truck track. Bulkhead went and hid in the car park, so the two Decepticons started searching in their own ways—in Breakdown's case, smashing random vehicles. They eventually found Bulkhead, but the cylinder data was lost in the process. The pair were ready to take out some revenge until the arrival of more Autobots forced them to retreat. T.M.I.

Games

Transformers: War for Cybertron (Xbox 360/PS3/PC)

Voice actor: Crispin Freeman (English)
"I always feel like somebody's watching meeeeee!"

Breakdown joined Megatron and Soundwave in the invasion of Iacon, attacking the Stellar Galleries behind the Autobot's front lines in order to acquire the Omega Key. When it turned out Zeta Prime had moved it, Megatron lead them on a run-and-gun mission through the city to the Vaults itself. Breakdown seemed most comfortable during their time in the train tunnels, even challenging Soundwave to a race. However, when Megatron told him in a paternalistic voice to "try not to get crushed by the trains", Breakdown was confused, wondering aloud if his leader had made a joke. After utilizing Dark Energon bombers to blast their way into the Vaults, the squad came up against Zeta Prime himself. He was utilizing a vast machine that rendered him unassailable, allowed him to control portions of the ceiling so they dropped to crush anyone in the room, and generated an arbitrary number of energon clones bearing his likeness that battled savagely in melee combat. Soundwave's interest in the clones caused Breakdown to deride him as a total nerdlinger, but he didn't have any words of mockery when Soundwave discerned the machine's weakness: a core that rapidly overheated and so had to open up to cool off. Even in defeat, however, Zeta Prime had put one over on the Decepticons, as they took from him not the Omega Key, but the device that activated it. And the Key was cranky about being woken up from its nap.

Though he had shot another soldier for daring to contradict him verbally, Megatron probably realized Breakdown's last-ditch maneuver to avoid crashing into Omega Supreme against Megatron's orders had saved all their lives, and so did not summarily execute him. Nor was Breakdown shot for his constant whining during the team's cat-and-mouse chase with Omega Supreme through the upper spires of Iacon towards a platform studded with some anti-air guns, which would hopefully give them a chance to fight back against the robot of unusual size. They managed to crack open Omega's armor with the emplacements, causing him to crash, but the behemoth remained on his feet—literally, as he transformed to robot mode to continue the fight. Breakdown continually expressed amazement and frustration at the seeming unstoppability of Omega Supreme, but Megatron's confidence was proven justified, as they sabotaged the means by which the giant had been repairing himself, apparently bringing him down. Seemingly unable to believe it despite having participated in the fight, Breakdown could only note, "Uh...all hail Megatron!" Yet even then, Omega Surpreme was not defeated, badly damaged though he was. At that point, however, he was unable to continue repairing himself and his armor was badly damaged, allowing concentrated fire to finally overwhelm him.

Breakdown remained at Megatron's side as he tamed Omega Supreme, gaining access to Cybertron's core and infecting it with Dark Energon. Transformers: War for Cybertron

Transformers: War for Cybertron - Decepticons (DS)

Breakdown is an unlockable character for the Nintendo DS version of War for Cybertron. He can be unlocked by beating Dam 6 in Arena Mode.

When Megatron and his Decepticons destroyed a dam they had been using, Breakdown confronted them. Breakdown declared if Megatron could prove to be tougher than he was, then he'd join the Decepticons. Breakdown was eventually defeated, and, true to his word, he joined the Decepticons. Transformers: War for Cybertron

Notes