Protectobot Warrior: Difference between revisions
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*Concept artist [[Ken Christiansen]] credits [[Luxoflux]] art director [[Justin Thomas]] with co-designing the Protectobot Warrior. | *Concept artist [[Ken Christiansen]] credits [[Luxoflux]] art director [[Justin Thomas]] with co-designing the Protectobot Warrior. | ||
*He appears as a playable/scan-able form for the DS Version as a HEAVY Form. | *He appears as a playable/scan-able form for the DS Version as a HEAVY Form. | ||
*According to unlockable concept art in the ''Revenge of the Fallen'' game, Protectobot Warrior is based on ''[[Generation 1 (franchise)|Generation 1]]'' [[Hot Spot (G1)|Hot Spot]]. | |||
==External links== | ==External links== | ||
Revision as of 23:15, 7 October 2011
- Protectobot Warrior is a mass-produced Autobot bodyform from the Revenge of the Fallen video game portion of the live-action film continuity family.
Protectobot Warriors transform into Lenco Bearcat SWAT trucks. Together with the other Protectobots, they defend human cities from the Decepticons.
Games
Battle for the Allspark v2
Transformers: Revenge of the Fallen - The Game
- Voice actor: John DiMaggio
Xbox 360/Sony PS3/PC
Decepticon campaign
Protectobot Warrior appears in various missions, mainly in cities. If you like to kill with headshot, he is the best option. Revenge of the Fallen (Xbox 360/PS3/PC)
Notes
- According to their stats, the warriors have high health and powerful secondary weapons, but they run very slowly in robot mode. [where did this come from?]
- Health: 550
- Run Speed: Very Slow
- Vehicle Speed: Medium
- Primary Weapon Damage: 16
- Secondary Weapon Damage: 60
- Concept artist Ken Christiansen credits Luxoflux art director Justin Thomas with co-designing the Protectobot Warrior.
- He appears as a playable/scan-able form for the DS Version as a HEAVY Form.
- According to unlockable concept art in the Revenge of the Fallen game, Protectobot Warrior is based on Generation 1 Hot Spot.
External links
- Protectobot Warrior concepts, final vehicle rendering and final robot mode rendering by concept artist Ken Christiansen.



