Takedown: Difference between revisions
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*''Japanese:'' '''Takedown''' (テイクダウン ''Taikudaun'') | *''Japanese:'' '''Takedown''' (テイクダウン ''Taikudaun'') | ||
*''French:'' '''Descente''' (Canada) | *''French:'' '''Descente''' (Canada) | ||
*''Italian:'' '''Koloss''' | |||
==Footnotes== | ==Footnotes== | ||
Revision as of 01:51, 13 October 2011
- Takedown is an Autobot Micromaster from the Generation 1 continuity family.

Takedown is the leader (or "foreman") of the Construction Patrol. He sees the way he can mix and combine materials to make a strong foundation as a metaphor for how he gets his team to work together... and for how to forge a lasting peace. Unfortunately, though he's a brilliant organizer, his command of tactics is weak.[1]
Fiction
IDW comics continuity
Takedown was one of the legions of Dead Universe Micromasters who pursued Hardhead and Nightbeat on Gorlam Prime. He survived to pursue the Autobots into the planet's subterranean caverns, and helped the Jhiaxus-possessed Nightbeat dig out after Hardhead triggered a cave-in. Takedown then confronted Hardhead with Nightbeat and a small group of Micromasters, but was unable to stop Hardhead from killing Nightbeat and escaping into the Dead Universe. Spotlight: Hardhead
Toys
Generation 1

- Construction Patrol (1990)
- Takedown transforms into a red cement mixer. He was only available with in a four-pack with his teammates Crumble, Groundpounder and Neutro.
Zone
- Build Patrol Team (1990)
- Japanese ID number: C-351
- The Construction Patrol was sold in Japan as part of the Zone series with no notable changes from the Hasbro version.
Notes
Foreign names
- Japanese: Takedown (テイクダウン Taikudaun)
- French: Descente (Canada)
- Italian: Koloss


