Electronic jammer: Difference between revisions

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An '''electronic jammer''' is composed of a crystal rod wound with copper wire. Designed to disrupt electronic devices, it can interfere with a [[Transformer]]'s circuits, incapacitating them.
An '''electronic jammer''' is composed of a crystal rod wound with copper wire. Designed to disrupt electronic devices, it can interfere with a [[Transformer]]'s circuits, incapacitating them.


==Fiction==
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===Young Corgi Adventure===
To protect his volcano base on the island of [[Nali]], [[Dirge (G1)|Dirge]] left an electronic jammer guarding the approach. [[Beachcomber (G1)|Beachcomber]] spotted it before it could scramble his circuits and [[you]] were able to remove it from the cavern's wall. {{storylink|Island of Fear}}
 
{{note|Because "Island of Fear" is a [[multipath adventure]], what happens next depends on the path you take through the book:}}
 
*You use the electonic jammer on Beachcomber and a [[Denebian Stalker]] [[Furmanism|Furmanises]] you.
*You hide the electronic jammer inside Dirge's giant volcano-piercing laser and it explodes, ruining both his plan and the Nali islanders' crops.
*You threaten Dirge with the electronic jammer and he retreats. You leave it with the islanders so that they can ward him off should he return.
 
[[Category:Generation 1 technology]]
[[Category:Restraining devices]]

Revision as of 16:37, 18 October 2011

This article is about Dirge's circuit-scrambling device. For the transformation-inhibiting device designed by Scorponok, see Jammer.
An electronic jammer is a device from the Generation 1 continuity family.

An electronic jammer is composed of a crystal rod wound with copper wire. Designed to disrupt electronic devices, it can interfere with a Transformer's circuits, incapacitating them.

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