Meltdown (G1): Difference between revisions

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==Fiction==
==Fiction==
===''ReGeneration One''===
===''Regeneration One''===
Meltdown was a member of [[Soundwave (G1)|Soundwave]]'s group of Neo-Decepticons at [[Fort Scyk]] in [[Polyhex]]. {{storylink|Counterpoint}}
Meltdown was a member of [[Soundwave (G1)|Soundwave]]'s group of Neo-Decepticons at [[Fort Scyk]] in [[Polyhex]]. {{storylink|Counterpoint}}



Revision as of 11:29, 20 July 2012

The name or term "Meltdown" refers to more than one character or idea. For a list of other meanings, see Meltdown (disambiguation).
Meltdown is a Decepticon Micromaster from the Generation 1 continuity family.
Fondon't!

Meltdown is full of rage. His battle plan (regardless of what his commander, Direct-Hit, orders him to do) is always to charge right in, ramming his opponents, then transforming to robot mode to bludgeon them to death. He regards this as a perfectly sensible approach to anger management.[1]

His combiner partner on the Battle Squad is Half-Track.

Fiction

Regeneration One

Meltdown was a member of Soundwave's group of Neo-Decepticons at Fort Scyk in Polyhex. Counterpoint


Toys

Generation 1

  • Battle Squad (Microsoft Combiner Squad, 1990)
Meltdown transforms into an armored truck, which is intended to be the front half of a blue anti-aircraft half-track that he forms with his combiner partner Half-Track. He can, of course, be connected to any other Micromaster Combiner.
Meltdown was only available in a six-pack with his squad mates Half-Track, Direct-Hit, Fireshot, Power Punch and Vanquish.
This toy was sold in Japan without changes as the Autobot Meltdown.

Notes

Foreign names

  • French: Fondue (Canada)
  • Italian: Lampo

Footnotes