Hound (Prime): Difference between revisions
From MediaWiki
Jump to navigationJump to search
No edit summary |
|||
| Line 11: | Line 11: | ||
==Games== | ==Games== | ||
===''Transformers: Fall of Cybertron''=== | ===''Transformers: Fall of Cybertron''=== | ||
While not seen in the game's story mode itself, Hound (or rather, his parts) is available for use in Multiplayer. | |||
Hound | |||
{{storylink|Transformers: Fall of Cybertron}} | {{storylink|Transformers: Fall of Cybertron}} | ||
[[Category:Prime Autobots]] | [[Category:Prime Autobots]] | ||
Revision as of 14:27, 15 February 2013
| The name or term "Hound" refers to more than one character or idea. For a list of other meanings, see Hound (disambiguation). |

- Hound is a Autobot from the Aligned continuity family.
Hound is an Autobot. Yep, that's all we know about him.
Fiction
Exiles
Hound was on sentry duty before the Autobot exodus from Cybertron. The Shifter Makeshift jumped him, knocked him out and dragged him down a maintenance tunnel. Makeshift then proceeded to masquerade as the Autobot, and claimed that he did not kill the real Hound. Exiles
Games
Transformers: Fall of Cybertron
While not seen in the game's story mode itself, Hound (or rather, his parts) is available for use in Multiplayer. Transformers: Fall of Cybertron
Notes
Foreign names
- Russian: Ohotnik (Охотник, "Hunter")


