Hishoumaru: Difference between revisions
From MediaWiki
Jump to navigationJump to search
m →Go! |
mNo edit summary |
||
| Line 1: | Line 1: | ||
{{factions|autobot}} | {{factions|autobot}} | ||
:''Hishōmaru is an [[Autobot]] from the [[Aligned continuity family]].'' | :''Hishōmaru is an [[Autobot]] [[Swordbot]] from the [[Aligned continuity family]].'' | ||
{{mainpic}} | {{mainpic}} | ||
'''Hishōmaru''' (ヒショウマル) is part of the | '''Hishōmaru''' (ヒショウマル) is part of the [[Swordbot]] [[Shinobi Team]]. He can combine with [[Gekisōmaru]] and [[Sensuimaru]] in various configurations. With Hishōmaru as the top, the combined form is called '''Go-Hishō''' (ゴウヒショウ ''Gōhishō''). | ||
==Fiction== | ==Fiction== | ||
Revision as of 02:36, 4 June 2013
- Hishōmaru is an Autobot Swordbot from the Aligned continuity family.
Have you seen me?

This character or person needs some sort of visual representation. If you have one, please replace this.
Hishōmaru (ヒショウマル) is part of the Swordbot Shinobi Team. He can combine with Gekisōmaru and Sensuimaru in various configurations. With Hishōmaru as the top, the combined form is called Go-Hishō (ゴウヒショウ Gōhishō).
Fiction
Go! cartoon
Further information in this article is coming soon - it just needs someone like you to write it up. |
Toys
Go!
Notes
- Hishō corresponds with 飛翔, meaning "soaring", while maru corresponds with 丸 ("circle"), a common kanji in historical Japanese names that is still used in period dramas.



