Shellshock: Difference between revisions
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Retirement was never truly on the cards for '''Shellshock'''. A soldier and a career killer, he has been holed up in his personal armory waiting for the day he would be called back into action against the [[Autobot |Autobots]], just so he can show them the devastating diversity of his customized weaponry. | Retirement was never truly on the cards for '''Shellshock'''. A soldier and a career killer, he has been holed up in his personal armory waiting for the day he would be called back into action against the [[Autobot |Autobots]], just so he can show them the devastating diversity of his customized weaponry. | ||
It is rumored he collects the sparks of his defeated enemies. To [[Flamewar (Prime)|some girls]], that | It is rumored he collects the sparks of his defeated enemies. To [[Flamewar (Prime)|some girls]], that is an appealing trait.<ref>http://www.transformersuniverse.com/warriors/shellshock</ref> | ||
==Games== | ==Games== | ||
Revision as of 15:28, 4 April 2014
- Shellshock is a Decepticon from the Transformers Universe portion of the Aligned continuity family.
Retirement was never truly on the cards for Shellshock. A soldier and a career killer, he has been holed up in his personal armory waiting for the day he would be called back into action against the Autobots, just so he can show them the devastating diversity of his customized weaponry.
It is rumored he collects the sparks of his defeated enemies. To some girls, that is an appealing trait.[1]
Games
Transformers Universe
Further information in this article is coming soon as it pertains to information that may not yet have been officially released. |
Notes
- His in-game weapons are the Machina Minigun, Bismuth Minigun, and Cortical Axe. His armored car alt-mode comes equipped with a gatling gun.
- His in-game abilities are Impediment Shells, Kinetic Extension and Perception Matrix. His active subsystem is "Imbued Nanites" heals himself and nearby allies whenever he kills an enemy.


