Mismatch: Difference between revisions
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==Notes== | ==Notes== | ||
*His in-game weapons are the [[Fragmentation Rocket Launcher]], [[Turbine Minigun]], and [[Rotaron Saws]]. Possessing an armored interceptor [[alternate mode]], Mismatch can use a | *His in-game weapons are the [[Fragmentation Rocket Launcher]], [[Turbine Minigun]], and [[Rotaron Saws]]. Possessing an armored interceptor [[alternate mode]], Mismatch can use a mid-ranged gatling gun when transformed. | ||
*His in-game abilities are [[Repair Transducer]], [[Hull Polarizer]] and [[Circuit Switcher]]. His active subsystem is "Spark Multiplicity", allowing this scrapmetal Frankenstein to take less damage to his spark when he's near his teammates. | *His in-game abilities are [[Repair Transducer]], [[Hull Polarizer]] and [[Circuit Switcher]]. His active subsystem is "Spark Multiplicity", allowing this scrapmetal Frankenstein to take less damage to his spark when he's near his teammates. | ||
==References== | ==References== | ||
Revision as of 13:32, 17 December 2014
- Mismatch is a Decepticon from the Transformers Universe portion of the Aligned continuity family.

Mismatch takes a few cues from certain other Decepticons, taking parts from the dead for himself to enhance his slapped together superstructure. A raging brute without any respect for funereal customs, he likes hurting people, even if it means he gets hurt in the process.[1]
Games
Transformers Universe
Notes
- His in-game weapons are the Fragmentation Rocket Launcher, Turbine Minigun, and Rotaron Saws. Possessing an armored interceptor alternate mode, Mismatch can use a mid-ranged gatling gun when transformed.
- His in-game abilities are Repair Transducer, Hull Polarizer and Circuit Switcher. His active subsystem is "Spark Multiplicity", allowing this scrapmetal Frankenstein to take less damage to his spark when he's near his teammates.



