Mode lock: Difference between revisions

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:''The mode lock is a restraining device from the [[Marvel Comics continuity|Marvel Comics]] portion of the [[Generation 1 continuity family|Generation 1]] [[continuity family]].''
:''The mode lock is a restraining device from the [[Marvel Comics continuity|Marvel portion]] of the [[Generation 1 continuity family|Generation 1]] [[continuity family]].''


[[Image:Mode Lock in action.jpg|right|250px|thumb|]]
[[File:Mode Lock in action.jpg|upright=1.4|thumb]]
The '''mode lock''' is a handy way to restrain a prisoner. When affixed, it prevents the affected Transformer from transforming out of their alt mode or taking any independent action except speaking. It also can be tracked to a radius of 50,000 miles. A mode locked Transformer can be controlled by [[radio]].
The '''mode lock''' is a handy way to restrain a prisoner. When affixed, it prevents the affected Transformer from transforming out of their alt mode or taking any independent action except speaking. It also can be tracked to a radius of 50,000 miles. A mode locked Transformer can be controlled by [[radio]].


==Fiction==
==Fiction==
===Marvel Comics===
===Marvel Comics continuity===
The [[Protectobot (G1)|Protectobots]] used a mode lock on the captured "renegade" [[Blaster (G1)|Blaster]] to safely transport him back to the [[Ark (G1)|Ark]]. An unexpected encounter with the [[Combaticon (G1)|Combaticons]] allowed Blaster the chance to convince some humans to remove it and save their lives.  After his heroism convinced [[Hot Spot (G1)|Hot Spot]] to let him go free, the mode lock was used to restrain [[Blast Off (G1)|Blast Off]] to take the humans on a joyride in space. {{storylink|Child's Play (issue)|Child's Play}}
The [[Protectobot (G1)|Protectobots]] used a mode lock on the captured "renegade" [[Blaster (G1)|Blaster]] to safely transport him back to the [[Ark (G1)|Ark]]. An unexpected encounter with the [[Combaticon (G1)|Combaticons]] allowed Blaster the chance to convince some humans to remove it and save their lives.  After his heroism convinced [[Hot Spot (G1)|Hot Spot]] to let him go free, the mode lock was used to restrain [[Blast Off (G1)|Blast Off]] to take the humans on a joyride in space. {{storylink|Child's Play (issue)|Child's Play}}


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[[Skids (G1)|Skids]] awoke on a mysterious shuttle with a mode lock placed on its controls and watched as the lock deactivated and the shuttle began to transform. Acting on instinct, he reactivated the lock and let the shuttle crash into the planet below, where it turned out to have been the combined form of three [[Legislator]]s. {{storylink|Liars, A to D Part 2: Hangers On|Hangers On}}
[[Skids (G1)|Skids]] awoke on a mysterious shuttle with a mode lock placed on its controls and watched as the lock deactivated and the shuttle began to transform. Acting on instinct, he reactivated the lock and let the shuttle crash into the planet below, where it turned out to have been the combined form of three [[Legislator]]s. {{storylink|Liars, A to D Part 2: Hangers On|Hangers On}}


[[Category:Generation 1 technology]]
[[Category:IDW Generation 1 technology]]
[[Category:Marvel Generation 1 technology]]
[[Category:Restraining devices]]
[[Category:Restraining devices]]

Revision as of 21:02, 1 January 2015

The mode lock is a restraining device from the Marvel portion of the Generation 1 continuity family.

The mode lock is a handy way to restrain a prisoner. When affixed, it prevents the affected Transformer from transforming out of their alt mode or taking any independent action except speaking. It also can be tracked to a radius of 50,000 miles. A mode locked Transformer can be controlled by radio.

Fiction

Marvel Comics continuity

The Protectobots used a mode lock on the captured "renegade" Blaster to safely transport him back to the Ark. An unexpected encounter with the Combaticons allowed Blaster the chance to convince some humans to remove it and save their lives. After his heroism convinced Hot Spot to let him go free, the mode lock was used to restrain Blast Off to take the humans on a joyride in space. Child's Play

Timelines

Commander Cheetor used a mode-lock to restrain Menasor in vehicle impound, following his role in the death of Black Shadow. Gone Too Far

IDW Generation 1 continuity

Skids awoke on a mysterious shuttle with a mode lock placed on its controls and watched as the lock deactivated and the shuttle began to transform. Acting on instinct, he reactivated the lock and let the shuttle crash into the planet below, where it turned out to have been the combined form of three Legislators. Hangers On