Skydive (BM)
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| The name or term "Skydive" refers to more than one character or idea. For a list of other meanings, see Skydive (disambiguation). |
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<span style="font-size:125%;font-weight:900;">Let's see what you can see...</span><hr /> This article is in need of images.
</div><small>Specifics: toys</small>
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- Skydive is a Maximal and an Autobot from the Beast Machines portion of the Generation 1 continuity family.

Skydive acts all stoic and composed, but he relishes his flying skills to the point of occasionally buzzing his fellow Maximals just to get a reaction. Not only has he got the speed and maneuverability, but unlike many fliers his technorganic hide is actually incredibly resilient to damage. Combined with his energy-gathering wings that suck up Vehicon blaster-fire to give him a constant supply of fuel, Skydive is an aerial terror.
Fiction
3H Wreckers comics

Less than 3 deca-cycles after the reformatting of Cybertron, Skydive ran recon for Snarl and Longhorn, bringing them news of the new Quintesson invasion of Cybertron.
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Toys
Beast Machines
- Skydive (Deluxe, 2000)
- Skydive transforms into a technorganic <a href="http://en.wikipedia.org/wiki/Quetzalcoatlus" class="extiw" title="wikipedia:Quetzalcoatlus">Quetzalcoatlus</a>. His beast-mode head and neck are spring-loaded to "snap" his beak when pushed. In robot mode, his wings are also spring-loaded to form quick-snap melee weapons attached to his forearms.
Universe
- Skydive (Deluxe, 2004)
- The original Skydive mold was redecoed for release in the Universe line, changing from orange and purple to a somewhat more Dinobotty gray and red scheme. An Autobot symbol was tampographed over his spark crystal for this release.

