Glitch (G1)

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This article is about the Action Master partner. For the pre-war Outlier from the IDW Generation 1 continuity, see Damus.
Glitch is an Autobot Action Master partner from the Generation 1 continuity family.
This is your Glitch.
This is your Glitch under a steamroller.
Any questions?

Glitch is a character that is portrayed differently in different universes. See below for details.


His Action Master partner is Rollout.

Fiction

Generation 1 toy bio

Glitch is an all-terrain battle drone, armed with stun lasers and a photon gun. He is remote-controlled and often used for demolitions.

Dreamwave Generation One continuity

Glitch is a brilliant spy, completing an impressive array of missions. Missions for which his loudmouthed, moronic partner Rollout gets the credit. Considering that Glitch not only does the work, but keeps Rollout alive, the credit distribution isn't exactly fair, but them's the breaks. More than Meets the Eye

In cannon mode, Glitch is capable of firing bursts of static electricity that can severely impede a target's cerebral functions. Using this in combination with his robot mode's stun-laser and photon gun arms, Glitch is quite the intimidating little bugger.

Toys

Generation 1

Seen here before he hit it big on ReBoot.
  • Rollout with Glitch (Action Master, 1990)
Part of the first wave of "basic" carded Action Masters, Glitch turns from a bipedal robotty thing with gun-arms to an "electro-magnetic rocket launcher" with a spring-loaded pop-out blaster-barrel. Like all Action Master partners, he can be held by any Action Master figure, and his barrel can be extended by attaching a figure's hand-held rifle to it. Glitch was only available with his larger partner, Rollout.

Notes