Survive
- Survive is a Maximal from the Beast Wars Neo portion of the Generation 1 continuity family.

When you're a Maximal soldier under the instruction of Survive (サバイブ Sabaibu), you don't just drop and give him twenty, you drop and give him twenty-thousand. In the rain. While he kicks you in the ribs. Then you get up, thank him and ask for another. The most notorious drill instructor in the Maximal Military Academy, the mere utterance of his name is enough to send tremors of awe and terror through any new recruit who hears it. Survive firmly believes that a military unit lives and dies by the quality of its teamwork, and the best way to bond a team of misfits is by making them trudge through Hell together. So give 'em Hell is exactly what Survive does. And he's very good at it.
Naturally, Survive despises Big Convoy, the self-proclaimed "One-Man Army" who eschews teamwork and camaraderie. The two don't get along in the slightest and Survive's animosity toward the solitary Supreme Commander often extends to Big Convoy's recruits, whom he views as the weak result of poor leadership and discipline.
Basically, he's robot bear Sgt. Slaughter. His drone partner in combat is True One.
Fiction
Beast Wars Neo cartoon
- Voice actor: Yoshikazu Nagano (Japanese)

Survive and Big Convoy had a falling out over their views on leadership and teamwork—Survive believed that teamwork was essential, while Big Convoy wanted to get by alone.
Many years later, during the war with Magmatron, Survive was stationed on the planet Stero, searching for a lost Angolmois capsule. When Big Convoy's new Maximal recruits ventured onto the planet's surface to search for the capsule, Survive ambushed them and beat them to a pulp as a means to test their strength. He was extremely disappointed with the team's cohesion and let Big Convoy know it in no uncertain terms. True One then alerted him to the arrival of the Predacons, led by Killer Punch (who had placed an Angolmois beacon on Stero to lure the Maximals into a trap). Survive usurped Big Convoy's authority and took command of the recruits, intending to whip them into shape before facing the enemy.
His training involved first sending Heinrad out to face all the Predacons alone. The Maximals watched their friend get wrecked, with the lesson being that going alone against a whole team was stupid. Survive then ordered all the Maximals into battle to fight each Predacon one-on-one, which also ended poorly for the new recruits and infuriated the instructor, who couldn't understand why his leadership tactics weren't working. Survive was soon tackled by Killer Punch, who pressed a blade to his face. Luckily, Big Convoy decided to return and saved Survive's neck, barking orders at his recruits afterwards. They followed them dutifully and were able to overcome the Predacons as a team.
When all was said and done, Survive was forced to admit that Big Convoy had indeed changed and learned the value of teamwork, making him a worthy leader for his recruits, and saluted the Supreme Commander. Survive the Hot-Blooded Instructor
After the defeat of Unicron, Survive returned to Cybertron. There, he fought with Killer Punch. Graduation Ceremony!!
IDW Beast Wars comics

Survive usually took on the rejects of the Maximal Military Academy and whipped them up to shape. Beast Wars Sourcebook #4
Alongside Tasmania Kid and Cohrada, Survive came with Big Convoy to investigate Shokaract's tower after various Angolmois-related murders. When Shokaract himself soon emerged from the tower and attacked them, Survive fought back, but was quickly killed along with his teammates. The Ascending #3
Fortunately, the Pack managed to use the magic of time travel to interrupt Shokaract before Survive and the others met their end at his hands (except Tasmania Kid, who died regardless). In this new timeline, Big Convoy's team traveled to the Pack's crashed starship and had the situation explained to them. With the Pack and several other Maximals and Predacons on their side, Survive and the others ultimately managed to foil Shokaract's plans. The Ascending #4
Beast Wars: Uprising

Survive was a battle strategist associated with Lio Convoy's Resistance. He organized the third strike on Fortress Maximus, working on a need-to-know basis with Bighorn and Cybershark on using Buzzclaw as their stalking horse to locate Maximus's control chamber. Once Buzzclaw (the obvious choice for Maximus's telepathy to manipulate) was under the influence, a prepared neural spike killed him and sent feedback into Fortress Maximus's cyberdroids, incapacitating the Builder so the Resistance could destroy him. Head Games
Survive remained a general in the Resistance, and led the strike on Fort Myvh to capture the Yuss Naval Batteries on the way to Iacon. His team, the Fighting Quasars, worked with Lio Convoy to secure Goldbug's control chamber as well. At the High Pavilion of Iacon, he helped coordinate the siege on the Builder Assembly. As the Vehicon Apocalypse began, Survive and Direwolf maintained troop discipline and commanding the rear guard during their arrival. Derailment
Toys
Beast Wars Neo

- Survive (Mega, 2000)
- Japanese ID number: C-39
- A redeco of Polar Claw, Survive transforms into a brown bear. Rearing him up on his hind legs in beast mode exposes a pair of nasty-looking fangs. His left beast mode foreleg has a spring-loaded attack claw, while his right launches from the shoulder stub and transforms into his bat-partner True One, who can also be used as a hand-held blaster. Survive's robot head has a face on both sides; a normal robot mode one, and a "mutant" face.
- This mold was also used to make Grizzly-1/Barbearian.

- Roaring Showdown: Survive VS Killer Punch (Mega, 2000)
- Japanese ID number: VS-39
- Survive was also available in a two-pack with the Predacon Killer Punch. Both toys were identical to their individual releases.


