Skydive (BM)

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Revision as of 01:55, 30 September 2007 by 68.61.184.187 (talk) (His appearance in the Club Comics means he's non-toy-only.)
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The name or term "Skydive" refers to more than one character or idea. For a list of other meanings, see Skydive (disambiguation).
Skydive is a Maximal and an Autobot from the Beast Machines portion of the Generation 1 continuity family.

Skydive acts all stoic and composed, but he relishes his flying skills to the point of occasionally buzzing his fellow Maximals just to get a reaction. Not only has he got the speed and maneuverability, but unlike many fliers his technorganic hide is actually incredibly resilient to damage. Combined with his energy-gathering wings that suck up Vehicon blaster-fire to give him a constant supply of fuel, Skydive is an aerial terror.


Fiction

3H Wreckers comics

Less than 3 deca-cycles after the reformatting of Cybertron, Skydive runs recon for Snarl and Longhorn, bringing them news of the new Quintesson invasion of Cybertron.

Toys

Beast Machines

  • Skydive (Deluxe, 2000)
Skydive transforms into a technorganic Quetzalcoatlus. His beast-mode head and neck are spring-loaded to "snap" his beak when pushed. In robot mode, his wings are also spring-loaded to form quick-snap melee weapons attached to his forearms.

Universe

  • Skydive (Deluxe, 2004)
The original Skydive mold was redecoed for release in the Universe line, changing from orange and purple to a somewhat more Dinobotty gray and red scheme. An Autobot symbol was tampographed over his spark crystal for this release.