Eric Holmes
| This article is about . For other uses of "Eric", see Eric (disambiguation)|The name or term "Eric" refers to more than one character or idea. For a list of other meanings, see Eric (disambiguation).}} |

Eric Holmes is a Scottish video game designer, who worked on Canadian developer Radical Entertainment's well-received [[wikipedia:{{#if:|:}}The Incredible Hulk: Ultimate Destruction|{{#if:||The Incredible Hulk: Ultimate Destruction}}]] (a cited influence on the 2007 Transformers console game) and Prototype, among many others. He has since moved onto Epic Games, Warner Bros. Games Montréal and EA DICE.
Eric figured that if he shaved his head and dropped acid, people would assume he was [[wikipedia:{{#if:|:}}Grant Morrison|{{#if:||Grant Morrison}}]] and hire him to write comic books. He wrote Transformers: Megatron Origin for IDW Publishing.
External links
[edit]- VideogameDesign.net — Eric Holmes' blog
Interviews
[edit]- February 2007—TransFans (archived)
- March 2007—CBR
- April 2007—Newsarama (archived)
- May 2007—Fractal Matter (with Alex Milne) (defunct)