Panini Armada issue 3

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Specifics: Cover
Transformers: Armada (Panini) #3
"Deep Trouble!" & "Tales of the Mini-Cons... Just a Memory!"
Publisher Panini
First published June 19, 2003
Writer Simon Furman
Penciler Andrew Wildman ("Deep Trouble!" only), Keiron Ward ("Just a Memory!" only)
Inker Bambos Georgiou
Colorist Junior Tomlin
Letterer Neil Porter
Continuity Panini Armada comics

The comic book Panini Armada issue 3 contains multiple stories or features.

Panini Armada issue 3

Contents

  • Deep Trouble! (comic, 7 pages)
  • Make Your Escape! (Puzzle Page)
  • Data File #5: Demolishor
  • Aerial Assault! (Colour Sector)
  • Super Optimus Prime Power Poster
  • Escape from Planet Cybertron! (game)
  • Win Red Alert!
  • Data File #6: Blackout
  • Tales of the Mini-Cons... Just a Memory! (comic, 7 pages)
  • Hot Shot's Hot Mail!
  • Game Counters to cut out for the Escape From Planet Cybertron game

Free Gift

  • Secret Soaker Watch

A square wristwatch shaped water gun. It displays the time 2:10 on the 3rd of January 2010.

Deep Trouble!

Synopsis

Rad, Carlos, and Alexis are racing around the desert on the Street Action Team when they suddenly run into Optimus Prime, who reminds them that they're in a war, not a game. The humans and Mini-Cons get serious, and make their way into the Mini-Con ship to investigate what Carlos found earlier. Sureshock explains that it must be the ship's locator log, which contains tracking codes to the rest of the Mini-Cons on Earth. They're interrupted when Demolishor suddenly breaks through the wall in search of the log. He is briefly confused by the presence of Mini-Cons, but deals with them all the same.

Grindor is pinned under falling rocks, and urges Rad to destroy the log to keep it out of Megatron's hands. However, Rad figures that Demolishor might take it out on them if they did so, and works out another plan. He baits the Decepticon into following him, and plants the locator log in a part of the cave with unstable rock. When Demolishor drives by, the log explodes, and the Decepticon is caught in the ensuing rockfall.

Credits

Script: Simon Furman
Pencils: Andrew Wildman
Inks: Bambos Georgiou
Colours: Junior Tomlin
Lettering: Neil Porter

(Numbers indicate order of appearance.)

Quotes

  • N/A

Errors

  • During the glimpse of the various Mini-Cons aboard the buried ship, Jetstorm is miscoloured.

Items of note

  • N/A

Just a Memory!

Synopsis

At Lincoln High School, Alexis can't shake the feeling that she's being watched... which is because the Street Action Team are present and hiding on the school grounds. High Wire watches as Billy and Fred play a prank on Rad in chemistry class, and is reminded of a time when he developed a cleaner way of processing waste fuel back on Cybertron. He then knocks out the two troublemakers and takes off with Rad.

Meanwhile, at the local mall, Grindor bears witness to Carlos skateboarding with his pals. He recalls that on Cybertron, extraordinary feats were appreciated, and decides to help his human friend show off. However, Carlos is not happy about having to explain the crazy looping and grinding that Grindor puts him through.

Rad and Carlos meet up with Alexis, who explains that Sureshock just downloaded so much data into the local observatory's mainframe that it crashed. Sureshock adds that she, like the High Wire and Grindor, was only trying to help. Rad tells the Mini-Cons that they still have a lot to learn about Earth customs, but that he's there to guide them.

Credits

Script: Simon Furman
Pencils: Keiron Ward
Inks: Bambos Georgiou
Colours: Junior Tomlin
Lettering: Neil Porter

(Numbers indicate order of appearance.)

Mini-Cons Humans

Quotes

  • N/A

Errors

  • N/A

Items of note

  • N/A

Notes

  • While this issue is cover dated July the 16th 2003, it actually went on sale on the 19th of June.