Airwave (facility)
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- The airport is a Decepticon Micromaster base in the Generation 1 continuity family.

Poor Airwave. He is, in the words of his commander Megatron, "pitifully weak", and not real popular with his comrades, either. The only thing that keeps him functioning and valuable is his transformable airport. By day, the airport functions as a static airbase, with landing ramps and a control tower that can emit blinding radiation. But flip over the ramps, swing back the tower and it becomes a mobile missile launcher, which Airwave uses to blind and pick off Autobots with surprising efficiency.
- Japanese name: Air Base
Toys
- Airwave (Micromaster Station, 1989)
- Accessories: missiles (2), ramp, runways (2)
- The airport was sold in a small boxed package along with Airwave. Its ramps allow it to connect to other Micromaster bases to form larger "cities", and it features an opening garage large enough to hold a vehicle-mode Micromaster. In its attack mode, it sports two orange "missile launchers" concealed beneath the ramps. Airwave can ride inside a small compartment formed by the upside-down garage.
Trivia
- Referred to as an "airport" by the toy's instructions, the base was redubbed an airbase by Dreamwave's More Than Meets the Eye profile series.

