Decepticon Air
From MediaWiki
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| "Decepticon Air" | ||||||
| Airdate | May 2, 2009 | |||||
| Written by | Michael Ryan | |||||
| Directed by | Kalvin Lee Shigeharu Takahashi | |||||
| Animation studio | Mook | |||||
Synopsis
Featured characters
(Numbers indicate order of appearance.)
| Autobots | Decepticons | Humans | Others |
|---|---|---|---|
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Quotes
Sentinel Prime: All due respect, Alpha Trion, the Council should concern itself with more important matters, like beefing up security for the Decepticon prisoners that...ahem...I captured.
Cliffjumper: I thought that was Prowl.
- —Actually, they're both wrong.
"Those bureaucratobots couldn't find their own diodes with a bitmap and a homing beacon."
- —Sentinel Prime talks behind the council's back.
"Enough talk! Let's kick some Autobot skid-plate! Yeah!!
- —Hothead Blitzwing wants some real action.
"Maybe that energon was a little too unstable!"
- —Optimus Prime realizes he may not have thought his plan through very well.
Notes
Animation or technical errors
Continuity errors
- Safeguard is able to create a tornado in outer space?
Transformers references

- His reference to a "personal storage dimension" from which accessories can be pulled at a moments' notice hearkens back to the concept of subspace.
- To help tell the Starscream clones apart, Swindle gives "Ramjet" a conehead accessory and Sunstorm a boxy helmet resembling those of the Generation 1 Seekers.
- Sentinel's adoring public consists of Tracks, Huffer, Autrooper, Rosanna, Beachcomber, Mainframe, Warpath, Hot Shot, Red Alert, Tap-Out, and Cosmos.
- Sentinel and the Autobot Council are carried upon Grandus. Behind them, the Decepticon prisoners are carried by a Grandus lookalike with yellow detailing; Derrick Wyatt stated that this was supposed to represent Grandus' Brave redeco, Dag-Base.
Real-world references
- The title is a play on Con Air, a Nicolas Cage movie where prisoners being transported by plane get free and do bad things.
- Speaking of action movies, Optimus crawling through an air shaft while sarcastically complaining about how much fun he's having is very similar to a famous sequence from Die Hard. And then when he drops out of the air shaft suspended by a wire harness, it's similar to a famous sequence from Mission Impossible. And finally, Prime "accidentally" revealing to his enemies that he has a small chamber he can use to trap them, only for them to doublecross him and force him inside instead, only for him to triplecross them when in fact the chamber is the only safe place from the real trap, has just got to be a direct nod to the end of Superman II.
- Sari's fingers extending and separating when she types are a reference to Ghost in the Shell.
Trivia
- Sentinel Prime went through the space disturbance to gain some times, but in the end, had to go all back to earth to drop Optimus Prime. So the whole thing ended up being a rather pointless act. Lesson learned, Sentinel?
- Why would Swindle need help telling the Starscream clones apart when they're different colors?
- Sentinel seems to have decided to keep his hearth altmode, this time

