Transformers: War for Cybertron (games)

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Transformers: War for Cybertron is a video game developed by High Moon Studios and published by Activision, set before the Transformers take their war to Earth. Hasbro intends it to act as a foundation for Transformers franchise storylines for years to come, and so they've been giving a lot of input and stressing character development.[1] There are both a Decepticon and an Autobot campaign with distinct, linear storylines; the Decepticon campaign occurs chronologically before the Autobot campaign, but fans can play through them in whichever order they prefer.[2]

The game itself will be an over-the-shoulder third-person shooter in which the player can choose his character from a small roster of either Autobots or Decepticons. The game will be released on July 22, 2010, for Xbox 360, PlayStation 3, Nintendo Wii, Nintendo DS and PC.

Synopsis

Prime auditions for Unreal Tournament. There were no survivors.

The game is set during the early days of the Great War on Cybertron. Megatron is searching for a dangerous power source known as Dark Energon to fuel his conquest of the planet. Optimus Prime has come to prominence after joining the fight following an attack on Iacon, but he is not yet leader of the Autobots. Starscream joins the Decepticons as second-in-command, but does not consider either Optimus or Megatron to have the planet's best interests at heart. (We will apparently learn why Starscream is such a whopping traitor and why Megatron doesn't just kill him)

Characters

According to Game Informer magazine, the following characters are playable:

Autobots

Decepticons

The Decepticon campaign includes a boss battle with Omega Supreme and the Autobot campaign includes defending Iacon. Players should expect references to Cybertron locations taken from all previous Transformer stories, "things which may have only been referenced once, in one comic way back when, could be used and expanded upon."[1]

...They're totally reading the Wiki, aren't they? Hello, designers!

Features

  • Campaigns will be co-op both online and off for the first time in a Transformers game.
  • All playable characters have at least one special ability, such as absorbing health from enemies or marking targets.
  • The game will run on the Unreal engine.
  • High Moon is prepared to "support the game after release," meaning either patches or downloadable content.

Production

As an early marketing campaign, the game's website included the feature "Operation Transmission Recovery": using transmission and coordinate dials, you could pick up "transmissions" from Cybertron (or "video clips" to you and me).

The art and design team did intense research (i.e. watched the original cartoon, looked at comics, and watched "typical sci-fi cool stuff" like Blade Runner) to work out the aesthetic of Cybertron; lead artist Ivan Power remarked that the original cartoon was the main inspiration, and that Cybertron wasn't shown there so they had to rewatch the same few clips "over and over". While many of the city designs are elaborate and shiny, Decepticon Kaon was deliberately designed to be sharp-edged, rusting, and slapped together to show the Decepticons weren't interested in building a functioning society. [3]

Operation Transmission Recovery

As an early marketing campaign, the game's website included the feature "Operation Transmission Recovery": using transmission and coordinate dials, you could pick up "transmissions" from Cybertron (or "video clips" to you and me). There are two dials, blue (outer) and yellow (inner). using mouse you can drag the dial to set coordinates

As of 12 Jan 2009, following transmissions were available

S. No. Blue Yellow Type Description
1 351 327 Video Game Trailer (unlocked by default)
2 018 088 Video Starscream flying
3 018 088 Image Starscream standing
4 029 209 Video Battle scene: camera behind Autobots, Optimus is prominent
5 040 328 Video Image
6 051 110 Video Image
7 073 190 Video Image
8 085 298 Video Image
9 096 347 Video Image
10 107 035 Video Image
11 120 040 Video Image
12 140 201 Video Image
13 162 359 Video Image
14 173 003 Video Image
15 192 147 Video Image
16 203 094 Video Image
17 214 004 Video Image
18 225 199 Video Image
19 265 011 Video Image
20 284 021 Video Image
21 295 249 Video Image
22 306 041 Video Image
23 317 081 Video Image
24 328 221 Video Image

Notes