Pyro (G1)

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Pyro is an Autobot Obliterator from the Generation 1 continuity family. He is also known as Spark.
File:Pyro-headshot.jpg
For 17 years, this was the only art of me.

Young Pyro is another in a proud tradition of selfless Autobot heroes. He is invariably on the front lines protecting the weak and helpless, and is so brave and steadfast as to be virtually immovable. He commands a powerful multi-functional battlestation. And he's polite!

Basically, Pyro acts like a wide-eyed Optimus Prime, and he has the looks to match. These similarities are not lost on his peers.


By the sacred spires! A human! Optimus Prime's data was right! They're so delicate and in need of our protection...Last Stand of the Wreckers #1


Fiction

IDW comics continuity

Due to heroic actions, Pyro was given a promotion to Wrecker status. Along with Guzzle, Ironfist, and Rotorstorm, he waited for pick-up at the Igue-Moor Fuel Depot; unlike them, he was extremely embarrassed when their bored target practice trashed the place, hurriedly putting fires out and trying to apologise to the irate foreman Dipstick. Upon pick-up, he was stunned to find one of those fragile humans was a Wrecker, and bemused Verity with a stunned speech about how Optimus was right about the need to protect her species. Last Stand of the Wreckers issue 1

In his head, Pyro likes to call them Ironhide, Warpath, and Powerglide.

After the former (and incarcerated!) Wreckers leader, Impactor, was picked up by the group, Pyro and the other new recruits were sidelined to a separate room while the "grown-ups" chatted. The others tried to help Pyro pick out a motto for himself, as he had yet to do so. His suggestions of "Freedom of thought, freedom of action, freedom...to be" and "Sentience is the guarantor of autonomy" were deemed either too pompous or too, uh, derivative.

Soon, all the Autobots on board Ultra Magnus's ship gathered to work out the details of their planned take-back of the prison world Garrus-9. Unfortunately, the mastermind behind G-9's subjugation was the infamous Decepticon wild card, Overlord, and Pyro joined the others in freaking out just a tad. Pyro expressed concerns that their strategy for completing their objectives wasn't terribly complex. Springer reminded him that this was the Wreckers, where planning is dumb. The group was to arrive on planet spread across two escape pods. Pyro, Topspin, Perceptor, and Ironfist were assigned to Rotorstorm's shuttle, while the other pod was to be guided in remotely also by Rotorstorm. On the way in, Pyro was surprised to learn that their pod had a stowaway: Verity Carlo in her battle suit.

The Decepticons were, of course, ready for the two pods with an impressive volley of firepower. After their pods took a number of hits, Pyro and the others crash-landed on the surface of Garrus-9, right on the footsteps of Overlord. Last Stand of the Wreckers issue 2

Plot details for Last Stand of the Wreckers issue 3 follow.

Spoilers have expired, you may remove this tag


After their recovery and Rotorstorm's demise at the hands of Overlord, Pyro protected Verity by shielding her in his chest while Perceptor, Topspin, and Ironfist took on Overlord. The Decepticon by throwing Topspin right into Pyro. The Autobots beat a hasty retreat as Overlord requested the rest of the Decepticons bring them the Wreckers' heads. They escaped and found their way to where Aequitas was being held and Pyro finally remembered he was hiding Verity in his chest. After a verbal scolding, he began to wonder what Optimus Prime found in humans. Pyro then helped Topspin carry the comatose Fortress Maximus as the prison doors open to reveal... Last Stand of the Wreckers issue 3


Timelines: Generation 2: Redux

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Toys

Generation 1

Captain Carrot reporting for duty.
  • Pyro (Obliterator, 1993)
    • Accessories: Rifle, 6 missiles
Pyro transforms from a Carmichael Cobra airport crash truck into a robot (front half) and a gun emplacement featuring a six-barrel missile launcher which actually fires as one rotates the knob on the back. His sticker sheet notably includes several different windshield decals, each with the word "FIRE" in a different language. In robot mode he has fairly limited articulation as well as an Optimus Prime-looking headsculpt, which was the trend with Autobot leaders at the time.
He was first released as part of the "transitional" period of Transformers in the European market, bearing the new Generation 2 Autobot symbol.
Pyro notably suffers from Gold Plastic Syndrome, as his feet, lower arms, wheel rims, missile launcher and his gun are made of this brittle plastic.

Generation 2

  • Spark (Obliterator, 1994)
    • Accessories: Rifle, 6 missiles
Pyro was re-released without changes in Generation 2 proper under the name "Spark."

Timelines

Holy god yes.
  • Generation 2: Redux (BotCon 2010 box set)
    • Accessories: "Flame" missile
"Autobot Spark" is an extensive redeco of Universe Inferno, transforming into an American pumper/tanker fire truck. His top-mounted spring-loaded missile launcher ends up mounted on his right arm in robot mode. He may have the most paint of any BotCon toy ever.
He's part of a Generation 2-themed five-figure box set available exclusively at BotCon 2010.


Or you could pick... WHAT'S IN THE BOX.
Or you could pick... WHAT'S IN THE BOX.

This item is currently scheduled for release, but is not yet available at mass retail.