Hasbro Q&A/March 2010
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A question archive of, and links to the answers from, the March 2010 Hasbro Q&As, released on March the 31st or shortly thereafter.
Questions
AllSpark.com
- Fans have come up with unofficial terms to refer to certain properties of Transformers toys, such as:
- "kibble" for parts of one form that serve no function in the other form and basically just hang off or stick out (such as the robot "backpack" on Human Alliance Autobot Skids, the "wings" on Revenge of the Fallen Deluxe Class Sideswipe's back, or the visible hands on Revenge of the Fallen Voyager Class Starscream in his F-22 mode)
- "faux-parts" for elements of the robot mode that are sculpted to resemble characteristic parts of the alternate mode which end up elsewhere on the robot mode due to the conversion scheme (such as the fake wheels on Revenge of the Fallen Legends Class Sideswipe's feet, or the fake truck windows on Voyager Class Optimus Prime's chest)
- "shellformer" for Transformers toys that basically convert by hiding the robot body inside a "shell" that makes up most of the alternate mode (such as Revenge of the Fallen Human Alliance Sideswipe, or Cybertron Deluxe Class Thunderblast)
- Do these elements ever come up during the design process? And if yes, does the design team have its own terminology to refer to them?
- Does the Transformers team have any fun, humorous or heart-warming stories behind any of the Transformers names? Were any of the names chosen by a child who thought it was "a aweswome" name? Have there been any other "fan-inspired" names other than Dispensor? Did anyone in the Hasbro offices start a hunger strike after the name "Fearswoop" was chosen for the Walmart exclusive rather than "Hooligan"? That sort of thing.
ASM
- Would you be able to provide production information for the online "Cyber Mission" episodes? Who are the writers and the voice actors behind these shorts?
- Between Ratchet and Lockdown's weapon-sharing, Recon Ironhide's exchangeable 3mm peg weaponry, and the Mindwipe/Skystalker & Sea Spray/Breacher team-ups, it seems like a lot of thought was put into the interactivity of recent toys. How deeply was this cross-figure compatibility developed?

