Transformers: Beast Wars Transmetals (N64)
| This article is about the Nintendo 64 game. For the PlayStation game, see Transformers: Beast Wars Transmetals (PS). |
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ビーストウォーズメタルス64
(Beast Wars Metals 64) | |||||||
| Developers | Takara, Locomotive | ||||||
| Publishers | Takara (JP) bam! entertainment (NA) | ||||||
| Platform | Nintendo 64 | ||||||
| Release date | 1 October 1999 (JP) July 12, 2000 (NA) | ||||||
| Rating | ESRB: T | ||||||
Transformers Beast Wars: Transmetals is a Nintendo 64 video game, released in 1999 in Japan and 2000 in North America. It and its PlayStation counterpart share a primary theme; characters from the second season of the Beast Wars television series duking it out in one-on-one combat, but the games differ in character selection and bonus features.
Synopsis
Transmetals features an all-out battle between the Maximals and Predacons. The player's character must fight through all possible enemy forces in order to beat the game. There is a final battle with an upgraded version of Megatron, called "Megatron X". Megatron X is identical to Transmetal Megatron, except chromed and outfitted with a pair of dragon-like wings. The player must fight Megatron X even if said player is using Megatron as their character.
While the PlayStation game has a very vague ending for either faction that generally upholds the status quo, the Nintendo 64 game features individualized text stories for each character, the vast majority of which involve somehow finding the Ark and fiddling about with the timestream.
Endings
- Optimus Primal: Primal's leadership skills eventually result in the destruction of the Predacons and the capture of Megatron. The Maximals attach Megatron to the exterior of an Autobot shuttle and fly back to Cybertron. Little do they know that Megatron's arm has gotten free of his bonds. Are the Beast Wars over or are they just beginning?
- Rattrap: Rattrap's resourcefulness eventually results in the complete destruction of Megatron. Back on Cybertron, he can be seen in the local restaurants saying, "We're all gonna di-...dine!"
- Megatron: Megatron successfully destroys all of the Maximals. After achieving this, he enters the Autobot Ark and destroys the legendary Optimus Prime, ensuring a definitive victory for the Decepticons. In 2005, the horrible transformer Unicron attacks Cybertron. With the Matrix destroyed with Prime, can anything stop Unicron?
- Starscream: After achieving success in battle, Starscream enters the Ark, the ancient Autobot battle cruiser in which his original body rests in stasis lock. Starscream then infuses himself with the power of his old body, the same way the Predacon Commander Megatron and Optimus Primal increased their power. The result is incredible...
Playable characters
Maximals
Predacons
Hidden characters
- Blackarachnia (palette swapped and stretched Tarantulas)
- Ravage
- Tigatron
- Starscream (palette swapped Waspinator to resemble his pre-Transmetal form, as possessed by Starscream in "Possession")
- Megatron X (Japanese version)
Cheat codes
| Code | Effect |
|---|---|
| Highlight Cheetor at the character select screen and press Z and A. Then move left or right to cycle through Cheetor's alternate color layouts until you reach the desired character. | Play as Tigatron or Ravage. |
| Highlight Waspinator at the character select screen and hit Z and A. Then move left or right to cycle through Waspinator's alternate color layouts until you reach the desired character. | Play as Starscream. |
| Highlight Tarantulas at the character select screen and press Z and A. Then move left or right to cycle through Tarantulas's alternate color layouts until you reach the desired character. | Play as Blackarachnia. |
Notes
- The game includes a bonus feature where images of various Beast Wars toys can be unlocked.
- The English version of the game features the voices of Garry Chalk, Ian Corlett, David Kaye, Campbell Lane, Doug Parker, Scott McNeil, and Alec Willows.
- The game features several mini-games, mostly involving timed button-mashing.
- The English version of the game had its gameplay altered from the original Japanese release. In the English edition, both player combatants are much more limited in terms of how far the characters can move away from each other. This, whilst keeping the players' combatants in closer and clearer view, severely limits the gameplay mechanics.


