Swerve's

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"An Autobot walks into a bar..."

On board the Lost Light there is always a crisis at hand, whether it's an unscheduled quantum jump, a Sparkeater loose amongst the crew or something horrible in the basement. Recognising the stress that his colleagues are under, Swerve has taken it upon himself to open a bar as a place for them to get away from it all and unwind with a glass of Engex.

Fiction

IDW Generation 1 comics

Skids and Swerve found themselves assigned the bar as their quarters after the Lost Light went into lockdown because of the Sparkeater loose aboard the ship. While Skids concerned himself with escaping, Swerve was delighted to find an Engex distillery and decided to live out his and Blurr's pre-war dream of opening a bar. The Chaos of Warm Things

Sometime before its official opening, Ratchet visited the bar, which was doing a brisk trade. He asked if Ultra Magnus or Rodimus knew about the bar, but Swerve assured him that it would be fine. Life After the Big Bang Swerve was still insisting it would be fine later, as Chromedome, Skids, Pipes, Trailbreaker, Hound and Tailgate drank and played "guess the transformation noise". However when Ultra Magnus stormed into the bar and dragged him away in restraints, Swerve discovered that it was apparently not fine. As if that wasn't enough drama for one day, Fortress Maximus walked in and shot Pipes at point blank range. Interiors

Notes

  • Although the bar doesn't have a name as such, the caption on page 3 of "Interiors" reads "Swerve's bar".
  • Swerve mentions that he and Blurr used to talk about opening a bar. In IDW's concurrent title Robots in Disguise Blurr has reopened Maccadam's Old Oil House.