Triage (Prime)

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This article is about the Transformers Universe Autobot. For the episode of Transformers: Prime, see Triage (episode).
Triage is an Autobot from the Transformers Universe portion of the Aligned continuity family.
Dammit man, I'm a doctor not an ambula-- Oh, wait...

Triage doesn’t seem the medic type at first glance. When the battle’s raging, this short fused Autobot is just as likely to take a few shots at Decepticons with his built-in defibrillator than he is heal up his allies.

An accident waiting to happen.

Ratchet

Games

Transformers Universe

Voice actor: Glenn Wrage

Overview stats

Class Medic
Difficulty Easy
Catchline State of emergency
Base shield (Insert base shield health)
Base Spark (Insert base spark health)
Website description (Insert description, not biography from website into here)
Alternative mode (insert alternative mode here)
Alternative mode catchline (Insert Catchline of alternative mode here)
Alternative mode description (insert alternative mode decription from website here)
Alternative mode image
(insert warrior portrait(s) here) Offensive Defensive Utlity (insert warrior graph here)
(insert stats for offensive here) (Insert stats for defensive here) (Insert stats for utlity here)

Playstyle

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Weapons and S-tech descriptions

Weapon name Other weapon name Description S-tech Website description In-game description Tip Image
Phalanx pulse blaster Collective corroder A long-range char-up weapon which deals plama damage to shield. The higher the charge the larger the output Plasma Anger The Plasma Anger S-tech bruns the target and their nearby allies with plasma, leaving them in trauma and suffering periodic damage (Insert s-tech in-game description) Plasma Anger is most effective against a group of shielded enemies (insert weapon image here
Defibrillation pistols Knock-back pistols Short-range ammo weapons which deal electrical damage to spark and shield. They auto-reload when ammo is depleted Off-Balance The Off-Balance S-tech magnetizes the enemy so they are the same polarity as Triage - this pushes them away from him (Insert s-tech in-game description) Use Off-Balance to knock an enemy away that is bearing down on Triage. It is also useful for knocking enemies off of ledges, breaking their line-of-sight (insert weapon image here)
Cerrian beam gun Ally rehabilitator A medium-range sustained weapon which repairs allies. It overheats after continuous activation Sulfide Serum The Sulfide Serum S-tech pumps the ally full of lead sulfide crystals, giving them a large repair (Insert s-tech in-game description) Wait for an ally to be low on spark before using Sulfide Serum, to maximize its repairing potential (insert weapon image here)

Weapons and S-tech stats

Weapon Damage type Firing type Shield damage Spark damage Range Heat time Reload time Cool time Crit chance S-tech Offensive/Defensive/utlity Type
Phalanx pulse blaster Shield Charge 4/8 2/8 6/8 (insert heat time) (Insert reload time stat) (Insert cool time stat) (Insert crit chance Stat) Plasma Anger Offensive (insert s-tech type trauma, Interference, boast, hull, or N/A)
Defibrillation pistols Omni Ammo 3/8 3/8 3/8 (insert heat time) (Insert reload time stat) (Insert cool time stat) (Insert crit chance Stat) Off-Balance Utlity (insert s-tech type trauma, Interference, boast, hull, or N/A)
Cerrian beam gun Repair Overheat 3/8 3/8 4/8 (insert heat time) (Insert reload time stat) (Insert cool time stat) (Insert crit chance Stat) Sulfie Serum Defensive (insert s-tech type trauma, Interference, boast, hull, or N/A)
(Insert vehicle weapon name here) (Insert firing type, Ammo/Overheat/Charge) (Insert damage type, shield/spark/omni) (insert shield damage stat) (insert spark damage stat) (insert range stat of weapon) (insert heat time) (Insert reload time stat) (Insert cool time stat) (Insert crit chance Stat) N/A N/A N/A

Equipment

Equipment Website description In-game description Affects Duration Range Cooldown Type Image
G-Remedy Boasts repairs with the addition of G-metal, which strengthens allies' hulls and so repairs them over time (insert in-game description) (insert who it affects Allies, self, or enemies) (insert duration) (insert range) (insert equipment cooldown) (insert equipment type boast, trauma, virus etc) (insert image of equipment here)
Emergency Routine An emergency subroutine which increases the chance of incoming attacks missing Triage (insert in-game description) (insert who it affects Allies, self, or enemies) (insert duration) (insert range) (insert equipment cooldown) (insert equipment type boast, trauma, virus etc) (insert image of equipment here)
Hull Cure Activates a reflection system around Triage's hull, redirecting a proportion of incoming damage back at the attacker (insert in-game description) (insert who it affects Allies, self, or enemies) (insert duration) (insert range) (insert equipment cooldown) (insert equipment type boast, trauma, virus etc) (insert image of equipment here)
Subsystem - Siren Stabilizer In the heat of the moment, the primary fire of Triage's beam gun has a chance to cleanse a movement-impairing effect from his ally (insert in-game description) (insert who it affects Allies, self, or enemies) (insert approx duration or N/A) (insert approx range or N/A) (insert approx cooldown or N/A) (insert equipment type boast, trauma, virus etc) (insert image of subsystem here)
(insert vehicle equipment name) N/A (insert in-game description) (insert who it affects Allies, self, or enemies) (insert duration) (insert range) (insert equipment cooldown) (insert equipment type boast, trauma, virus etc) (insert image of equipment here)

Cosmetics

Resprays

Bot mode

Alternative mode

Artwork

Video

Notes

References