Mismatch

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Mismatch is a Decepticon from the Transformers Universe portion of the Aligned continuity family.
Last of the #8 Interceptors.

Mismatch takes a few cues from certain other Decepticons, taking parts from the dead for himself to enhance his slapped together superstructure. A raging brute without any respect for funereal customs, he likes hurting people, even if it means he gets hurt in the process.[1]

If there was ever a Decepticon greater than the sum of it's parts...

Switchblade

Games

Transformers Universe


The Game Full of Death and Suffering...!

This character article is a stub and is missing information on their video game appearances. You can help MediaWiki by expanding it.

Notes

  • His in-game weapons are the Fragmentation Rocket Launcher, Turbine Minigun, and Rotaron Saws. Possessing an armored interceptor alternate mode, Mismatch can use a mid-ranged gatling gun when transformed.
  • His in-game abilities are:
    • Repair Transducer - Becomes immune to any weapon dealing [omni] damage. If an enemy does hit him with [omni] damage he gains some repairs
    • Hull Polarizer - Becomes more resistant to damage and any ally nearby becomes immune to damage as the damage the ally recieves is redirected to Mismatch.
    • Circuit Switcher - For every ally near Mismatch, Mismatch gains additional damage
  • His active subsystem is "Spark Multiplicity", allowing this scrapmetal Frankenstein to take less damage to his spark when he's near his teammates.

References