David Crane
| This article is about . For other uses of "David", see David (disambiguation)|The name or term "David" refers to more than one character or idea. For a list of other meanings, see David (disambiguation).}} |

David Patrick Crane (born 1954) is a video game designer and programmer. He briefly worked as a programmer at Atari before co-founding Activision in 1979. Notable games designed by Crane at Activision include [[wikipedia:{{#if:|:}}Pitfall!|{{#if:||Pitfall!}}]], Ghostbusters, and [[wikipedia:{{#if:|:}}Little Computer People|{{#if:||Little Computer People}}]]. Crane would eventually leave Activision in 1987 to work at Hasbro on development of their unreleased "Project NEMO" FMV game system before joining [[wikipedia:{{#if:|:}}Absolute Entertainment|{{#if:||Absolute Entertainment}}]] the following year, creating titles such as [[wikipedia:{{#if:|:}}A Boy and His Blob: Trouble on Blobolonia|{{#if:||A Boy and His Blob: Trouble on Blobolonia}}]] and [[wikipedia:{{#if:|:}}David Crane's Amazing Tennis|{{#if:||David Crane's Amazing Tennis}}]]. Crane still works in the video game industry today in a reduced capacity.
Video games
[edit]- The Transformers: Battle to Save the Earth (game designer)
External links
[edit]- [[wikipedia:{{#if:|:}}David Crane (programmer)|{{#if:David Crane at Wikipedia|David Crane at Wikipedia|David Crane (programmer)}}]]
- David Crane at IMDB
- David Crane at RAWG