Flanker

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This article is about the original Flanker. For the Micromaster released as "Flanker" in the Generations toyline, see Sky High (Micromaster){{#switch:{{#sub:Sky High (Micromaster)|-1}} != .= ?= .

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Flanker is a Micromaster from the Generation 1 continuity family.
Flanker's Cramp! The most deadly of Cybertronian diseases!

Flanker (フランカー Furankā) is a member of the Wing Team, and a sniveling little punk. He likes to snipe at the weak and use the strong for protection, all the while schmaltzing up to alternately Chain Gun or Supersonic to improve his standing. All the while, he's planning to take leadership of the team for himself, though it's likely if he ever did achieve that goal, he'd last as long as a petro-rabbit in a Sharkticon school.

Flanker combines with the Wing Team to form Sixwing.

Fiction

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Japanese Generation 1 cartoon continuity

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Micromaster

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Flanker was one of several Autobot Cyberdroids who were mutated into Decepticon Micromasters by a mysterious dimensional shockwave. After the ship crash-landed on Earth, he and his fellow Decepticons began causing trouble. A New Transformer Legend Begins!! Shortly after the arrival of Sixturbo on the Autobots' side, Flanker and the SixWing combiners observed the Autobots attempts to fight off the mind changer virus. Enter the Urban Disaster Relief Specialists!! Later, Flanker joined his teammates to form Sixwing and attack the Autobots' base after a failed attempt by Missile Run to steal some Cyberdroid capsules. During the course of the battle, Sixwing took a blast from the Autobots' experimental Vaccine Program Gun, intended to return their original Autobot programming, but instead giving the Wing Team the power of the Berserker. Enter the Decepticon Sixwing!!

Later, Sixwing was routed by the newly arrived Sixtrain, who used his "Red Mode" power to blast him into his components. The team fled, leaving the Autobots free to examine the Decepticons' excavation site near a dormant volcano. Once the Autobots dug up a pair of metal plates of Cybertronian origin, Chain Gun called for another attack to snatch the prizes, the team once again forming Sixwing. Sixtrain! Activate Red Mode!!

Operation Combination

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Years later, Flanker (now an Autobot once again) and the rest of the Six-team Micromasters joined Guard City and the Road Corps in defending Earth from the forces of the Decepticon High Regent Scrash. Operation Combination

None of the combiner team individuals ever actually show up as individuals, only as components of the combined robot modes.

Dreamwave Generation One continuity

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Twinkle, Twinkle, More Energon Spilt Than Eaten.

The Decepticons Falcon and Flanker, pursued by a group of Insecticons, ran across the Hot Rod Patrol and Race Track Patrol in neutral territory. Destined for Nothing Falcon was quickly killed in the confusion, but Flanker and the others were saved by the timely arrival of Groundshaker and his ATV, who ran off the monsters. The five Decepticons declined Groundshaker's offer for safe transport to Little Iacon. As the Autobots left, Shockwave arrived on the scene, explaining to them that his earlier dismissal of the Micromasters' concerns over fuel rations was perhaps rash, and that they were all free to do as they please. The Race Track Patrol chose to continue to Little Iacon, while Flanker opted to rejoin Shockwave. Once the others were out of sight, though, Shockwave quickly tossed Flanker to the Insecticons as a snack before their newest assignment. The Gray Race

Toys

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Fight! Super Robot Lifeform Transformers

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  • Sixwing (Micromaster Sixteam, 1992)
  • ID number: TF-02
Released in the Operation Combination portion of Takara's Fight! Super Robot Lifeform Transformers toyline, Flanker transforms into a Sukhoi Su-27 "Flanker" fighter jet (brilliant naming, huh?). He can also form either leg to any of the "kibble-jet" style of Sixteam, though his nominal placement is as the right leg of Sixwing. (He can form a rather stumpy and awkward arm as well, but requires the Sixturbo fists to do so.)
The toy's larger connector socket is approximately 5mm wide, making Flanker compatible with Powerlinx ports and vast numbers of other toys and accessories.
He was only available as part of a complete Sixwing gift set, packed with his teammates Chain Gun, Falcon, Missile Run, Raker, and Supersonic.
The original Six-Teams are considered among the more difficult Japanese Generation 1 pieces to find, due to their final-year release well after Transformers had faded from relevance in Japan, and thus command some hefty prices even with the molds' later re-releases.
This mold was also used to make the Universe Aerialbot Fireflight.


Micromaster

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Try saying "turquoise Sukhoi" five times fast.
  • Flanker (Micromaster, 2003)
  • ID number: 5
  • Accessories: Sixwing right footplate
In 2003, the entire Sixwing team was redecoed as part of the third assortment of The Transformers: Micromaster toys, in individual boxes with a number visible to show which mold was inside each box. Unlike the two prior waves, the entire Team's colors have been extensively changed, with all-new base plastic colors and new paint applications rather than stickers... plus they were sold as Decepticons. Flanker has gone from blue to aqua with gray arms.
On top of this, two out of every twelve toys in the shipping/display case were all-white-plastic, nigh-unpainted "Berserker"-mode chase figures with purple Autobot sigils. Even the combiner kibble was cast in white plastic, albeit a little more milky in tone. These toys came in the same boxes with the same instructions as the normal versions.

Notes

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  • Flanker, like all of the six-team Micromasters, had no individual bio information whatsoever until his Micromaster release a decade after his original Operation Combination release.