Sixknight

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Sixknight is an Autobot Six Changer from the Super-God Masterforce portion of the Generation 1 continuity family.
Go ahead. Make my day.

Sixknight (シックスナイト Shikkusunaito) is dedicated to being the best. A member of the enigmatic ninja Six Clan, he has voyaged across the universe increasing his strength and skill, mastering the elusive art of six-changing and learning to manipulate Tenchōkon Power. The problem with this boastful ninja, though, is that he really needs people to know how good he is, and if there's someone out there who claims to be more powerful, then there's no other course of action for Sixknight than to take them on and show them who's boss. Sixknight really only understands force, believing that one's own power is all that matters—the subtleties of fighting for something or someone are lost upon him. As a Six Changer, however, he is a mercurial, impressionable sort, and the nobility of the Autobots intrigues this wandering warrior...

Fiction

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Super-God Masterforce cartoon

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Voice actor: Show Hayami (Japanese){{#if: ,Simon Broad, Marc Mulloy (English, Omni Productions dub), Tony Fuochi (Italian), Vadim Gushchin (Russian)|, ,Simon Broad, Marc Mulloy (English, Omni Productions dub), Tony Fuochi (Italian), Vadim Gushchin (Russian)}}
Strike a pose!

Sixknight traveled to Earth with the intention of joining up with the Decepticons, dispatching a squadron of fighter jets and a battleship upon arrival on the planet. Easily evading Decepticon Base's radar, Sixknight appeared before the Pretenders and Headmaster Juniors, who did not take kindly to the Six Changer's arrogance. While the Pretenders attacked Sixknight and were promptly flattened in a mere few moments, Cancer summoned Giga and Mega, who agreed to hear Sixknight out. Explaining that he had come to lend his power to the Decepticons so that they could easily crush Earth's "human scum", Sixknight was furious when they laughed in his face, telling him that power alone was not enough. Sixknight retorted that his was no ordinary power, that he could control Tenchōkon Power, but Mega and Giga revealed to him the existence of the Godmasters, who were capable of controlling all three forms of Chōkon Power. Sixknight was dismissed from the base much to his annoyance, but Blood and Gilmer decided to exploit the Six Changer's rage by suggesting that he challenge Ginrai in order to prove his skill, manipulating him into defeating the mighty Autobot Godmaster.

PWNED!

Sixknight promptly attacked a Japanese city in order to draw Ginrai out, and met with resistance from Japan's Self-Defence Force, along with the Autobot Pretenders Metalhawk and Diver. Sixknight battled Metalhawk for a bit before Blood and Gilmer came into to fight Diver, much to Sixknight's annoyance as he wanted to fight them himself. The Autobot Headmaster Juniors soon arrived after, he mistook Goshooter for Ginrai, but when the genuine article arrived, the pair faced off in a one-on-one duel. When Sixknight's rapid-transforming "Rokuhenka Attack" met with failure and the ninja was pinned by Ginrai, Blood and Gilmer stepped in and seized Minerva, threatening her life if Ginrai did not back down. Sixknight then fought Ginrai unaware of the hostage situation and when Ginrai was at the gun point, Sixknight demanded to know why Ginrai was not fighting back. Minerva then told Ginrai not to worry and defeat Sixknight, which alerted Sixknight to the hostage situation. Although amazed that Ginrai cared anything for humans, Sixknight was enraged by the Pretenders' interference, and forced them at gunpoint to let Minerva free so that he could continue his battle with Ginrai honorably. For the final stage of their battle, Sixknight initiated his "Six-Change Attack of Death", but as he hurled himself at Ginrai, the Godmaster blasted him clean out of the air with one shot of Chōkon Power. Scarred and smoking, Sixknight's final humiliation came when Ginrai disconnected from his Transtector, revealing that he was, in fact, one of the "human scum" that Sixknight so despised leaving Sixknight to question his strength. A Powerful Foe!! Sixknight the Wanderer

This is for wasting teacher's valuable time!

Unable to comprehend how a Transformer could be defeated by a human being, Sixknight soon approached the Autobot Headmaster Juniors, laid down his weapons, and requested an audience with Ginrai. Though the Headmaster Juniors were on edge about Sixknight's intentions, Ginrai soon arrived. An impassioned Ginrai explained to Sixknight that the true strength of human beings is not physical, but comes from their indomitable spirit and drive to protect others, even if victory is impossible, only to have Sixknight reject the answer, unable to comprehend how he could lose to such an intangible concept. As Ginrai continued to explain, news of an attack by the Decepticon Headmaster Juniors in a nearby city came in, and Sixknight volunteered to prove that he was not a Decepticon by taking the three punks on. The Six Changer immediately headed for the city, where he violently engaged the Juniors, but was caught off-guard when the punks pretended to surrender. Seized and pummelled by the evil trio, Sixknight regained the advantage when Minerva distracted Cancer, and he soon had the Decepticons at his mercy, poised to delivery a killing blast. At that moment, however, Sixknight hesitated, giving Minerva and Cancer's new friend Browning enough time to create a smokescreen to cover the Juniors' escape. As they fled, Sixknight realized that his actions had been enough, and that killing was not necessary. Now convinced that Sixknight was trustworthy, Ginrai invited him back to Autobot Base, but Sixknight informed the human that he should not trust him so easily. Telling Ginrai that he now knew there was a purpose in their meeting, Sixknight departed, noting that it was likely their paths would cross again. The Autobot Warrior, Sixknight?!

Atatatatatata!

It would be some time before Sixknight would meet with the Autobots again, but he did eventually reappear in the midst of a battle between the Autobot Headmaster Juniors and the Decepticon Godmaster brothers, Hydra and Buster. The Juniors were desperately trying to get the drone Godbomber to safety when Sixknight dropped out of the sky and tackled the two Decepticons. Sixknight battled the brothers as Darkwings for a while but Buster managed to break away from the battle and went after the Juniors leaving Hydra to battle Sixknight, but the three kids were able to transform Godbomber to robot mode and defeat Buster, as Sixknight continued to battle Hydra the Juniors headed off to help Ginrai in battle with Overlord. Hydra was eventually defeated and forced to retreat. In the aftermath of the battle, Ginrai thanked Sixknight for his help, and the Six Changer departed once more, already looking forward to his next meeting with the Autobots. Destroy Godbomber!!

That's gonna leave a mark... or not.

Alas, Sixknight's next encounter with the Autobots would be his last. Atop the Matterhorn, Ginrai was under attack by BlackZarak (possessed by Devil Z) when Sixknight arrived to help his friend and Overlord (who had just turned on his master), blasting the giant Decepticon with a volley of missiles as he burrowed up from beneath the ground in his drill-tank mode. Sixknight challenged BlackZarak to battle, telling Ginrai to assemble the Autobots for the final battle while he held BlackZarak off. Though Ginrai was hesitant, Sixknight eventually convinced him to go. Quietly, Sixknight admitted that he was happy to have fought Ginrai, and pressed his attack on BlackZarak, only to be bombarded by the villain's Devil Power. Convulsing violently, Sixknight's body exploded, leaving nothing but a smoking crater right before Ginrai and Overlord's horrified eyes. This enraged Ginrai enough to challenge Black Zarak/Devil Z himself, vowing to avenge Sixknight. Malevolent and Inhuman! The True Form of Devil Z

Super-God Masterforce comic

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dull surprise

Sixknight was a new recruit among the Autobots on the planet Athenia when the Earth-based Autobots traveled there for Ginrai's coronation as Supreme Commander. When the Decepticons attacked the planet that night, Lightfoot charged Sixknight and the Headmaster Juniors with performing rescue operations. Despite his disaffection for the task, Sixknight went off to carry out these orders. The Battle Begins! The Earth-Space Alliance Army

2005 IDW continuity

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He was a quick switch.

Sixknight was a Cybertronian who was hand-picked and remotely mentored by Springer as a possible inclusion for the next incarnation of the Wreckers. When Springer abandoned his recruits to embark on a personal mission of his own, Sixknight and his fellow cadets witnessed his last message, urging the next-generation Wreckers to be better than their predecessors. Requiem of the Wreckers

Toys

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Fight! Super Robot Lifeform Transformers

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Blocky awesomeness.
  • Sixknight (Cybertron, 1988)
  • ID number: C-312
  • Accessories: Left & right "Photon Rifles"
Masterforce Sixknight is the second Six Changer mold in the Transformers toyline, after Sixshot from the previous year. He is a redeco of the Hasbro-release Six Changer Quickswitch, transforming from robot mode into a Cybertronic jet, a drill tank, a hovercraft, a puma, and a laser pistol. In all six modes, he is armed with his two Photon Rifles.
In addition to the totally different paint job, Sixknight also carries the additional distinction of having a chromed silver drill bit.

Merchandise

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Transformers Caramel

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Blocky.
  • Sixknight (2011)
    • ID number: 4
A pair of small non-transforming keshigomu—rubber figurines—of Sixknight were released as part of Kabaya's Transformers Caramel line of candy toys, depicting the six-changer in both robot and drill tank modes. Around half the size of the more familiar Decoys, the two figures were bundled together, attached to a rubber sprue, and came in either blue, red, or yellow.

Transformers Choco

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  • Sixknight (2011)
A small solid-color snap-together model kit of Sixknight was released as part of Kabaya's series of Transformers Choco candy toys.

Transformers Gum

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No, not that guy, honestly.
  • Sixknight (1988)
    • Accessories: Left & right Photon Rifles
Part of the tenth wave of Kabaya's Transformers Gum candy toy series, this version of Sixknight is a snap-together model kit cast in blue, red, and grey plastic. Although lacking in any paint applications, the figure feature stickers for detail, and retains all the accessories and features of the actual Sixknight toy, able to transform into all six of the character's modes.

Notes

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Foreign names

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  • English: Sixshot (Omni Productions dub)
  • Italian: Iperbot ("Hyperbot")
  • Mandarin: Liùmiàn Qíshì (China, 六面骑士, "Six-face Knight")
  • Russian: Shestizarjadnik (Шестизарядник, "Sixcharge")
  • Spanish: Six (America first appearance), Seis Tiros (America, "Six Shots")
  • Ukrainian: Shestystril (Шестистріл, "Sixshooter")

References

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