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New page: Why is this an animation error? --~~~~ |
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Why is this an animation error? --[[User:Monzo|Monzo]] 23:48, 11 December 2007 (UTC) | Why is this an animation error? --[[User:Monzo|Monzo]] 23:48, 11 December 2007 (UTC) | ||
:One could also call it a continuity error. In the wide shot, Gears is sitting in the background in front of a smashed screen. It's perfectly functional for the closeup, as seen in the screencap. --[[User:FFN|FFN]] 02:06, 12 December 2007 (UTC) | |||
::Then it really shouldn't be in the animation error gallery, since it doesn't illustrate that. Combine it with the preceeding wide shot and then it'd work. -- [[User:Repowers|Repowers]] 06:59, 23 December 2007 (UTC) | |||
:::Wot? And get my DVDs out? You've got to be joking, 'guvnah! --[[User:FFN|FFN]] 10:07, 23 December 2007 (UTC) | |||
::::Nice! -- [[User:Repowers|Repowers]] 14:41, 23 December 2007 (UTC) | |||
:::::There's a smaller, horizontally long monitor above the primary console and in front of the smashed... well, it actually looks like a viewport, but whatever. It's visible in the wide shot, but not the close-up. I think this may actually be what Gears is using? | |||
:::::It's definitly drawn differently between the two shots, but there isn't a whole lot of consistency in the console between the shots at all. There is the large monitor next to two smaller identically-sized monitors, but even concerning that, there's a third and fourth screen in the close-up, but a corner occupies that space in the wide view. | |||
:::::So, sure, it's an animation error anyway.--[[User:Sntint|Sntint]] 14:51, 23 December 2007 (UTC) | |||
::::::I hate it when changelings infiltrate your bridges and shapeshift into consoles. --[[User:FFN|FFN]] 15:22, 23 December 2007 (UTC) | |||
Latest revision as of 16:12, 26 March 2009
Why is this an animation error? --Monzo 23:48, 11 December 2007 (UTC)
- One could also call it a continuity error. In the wide shot, Gears is sitting in the background in front of a smashed screen. It's perfectly functional for the closeup, as seen in the screencap. --FFN 02:06, 12 December 2007 (UTC)
- Then it really shouldn't be in the animation error gallery, since it doesn't illustrate that. Combine it with the preceeding wide shot and then it'd work. -- Repowers 06:59, 23 December 2007 (UTC)
- Wot? And get my DVDs out? You've got to be joking, 'guvnah! --FFN 10:07, 23 December 2007 (UTC)
- Nice! -- Repowers 14:41, 23 December 2007 (UTC)
- There's a smaller, horizontally long monitor above the primary console and in front of the smashed... well, it actually looks like a viewport, but whatever. It's visible in the wide shot, but not the close-up. I think this may actually be what Gears is using?
- It's definitly drawn differently between the two shots, but there isn't a whole lot of consistency in the console between the shots at all. There is the large monitor next to two smaller identically-sized monitors, but even concerning that, there's a third and fourth screen in the close-up, but a corner occupies that space in the wide view.
- So, sure, it's an animation error anyway.--Sntint 14:51, 23 December 2007 (UTC)
- I hate it when changelings infiltrate your bridges and shapeshift into consoles. --FFN 15:22, 23 December 2007 (UTC)
- Nice! -- Repowers 14:41, 23 December 2007 (UTC)
- Wot? And get my DVDs out? You've got to be joking, 'guvnah! --FFN 10:07, 23 December 2007 (UTC)
- Then it really shouldn't be in the animation error gallery, since it doesn't illustrate that. Combine it with the preceeding wide shot and then it'd work. -- Repowers 06:59, 23 December 2007 (UTC)

