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{{factions|autobot|autobotg2|decepticon}}
{{factions|autobot|autobotg2|decepticon|velocitron}}
{{disambig3|Sizzle}}
{{disambig3|Sizzle}}
:''Sizzle is an [[Autobot]] [[Sparkabot]] from the [[Generation 1 continuity family|Generation 1]] [[continuity family]].''
:''Sizzle is an [[Autobot]] [[Sparkabot]] from the [[Generation 1 continuity family|Generation 1]] [[continuity family]].''
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''Sent to [[Earth]] to keep tabs on the super-[[Decepticon]] [[Galvatron (G1)|Galvatron]], Sizzle and his fellow "Sparkler Mini-Bots" tracked him to Florida. They would've been all too happy to stay on land and wait for reinforcements from [[Cybertron (planet)|Cybertron]] once Galvatron dove beneath the waves, but ended up in conflict anyway, with their counterparts the [[Firecon]]s. Sizzle ran in blind panic from the high-temperature flames being spewed by his opponents, lamenting about his lack of any sort of a weapon (remember this part, kids). Suddenly, in a flash of brilliant insight, he remembered that he could shoot flame too! Quickly taking advantage of this revelation, Sizzle began to actually fight back. He was doing okay until the object of both groups' attention, Galvatron, returned from the ocean waters and began to leave. With no regard to personal safety (or sanity), Sizzle decided to ignore his previous orders just to observe Galvatron and went ahead and thrust his gun threateningly in the face of the most powerful Transformer in the known worlds, before being backhanded into a grove of palm trees. That's right, his gun—Sizzle probably had another flash of brilliant insight telling him to look at his hip holster, or something.'' {{storylink|Enemy Action!}}
''Sent to [[Earth]] to keep tabs on the super-[[Decepticon]] [[Galvatron (G1)|Galvatron]], Sizzle and his fellow "Sparkler Mini-Bots" tracked him to Florida. They would've been all too happy to stay on land and wait for reinforcements from [[Cybertron (planet)|Cybertron]] once Galvatron dove beneath the waves, but ended up in conflict anyway, with their counterparts the [[Firecon]]s. Sizzle ran in blind panic from the high-temperature flames being spewed by his opponents, lamenting about his lack of any sort of a weapon (remember this part, kids). Suddenly, in a flash of brilliant insight, he remembered that he could shoot flame too! Quickly taking advantage of this revelation, Sizzle began to actually fight back. He was doing okay until the object of both groups' attention, Galvatron, returned from the ocean waters and began to leave. With no regard to personal safety (or sanity), Sizzle decided to ignore his previous orders just to observe Galvatron and went ahead and thrust his gun threateningly in the face of the most powerful Transformer in the known worlds, before being backhanded into a grove of palm trees. That's right, his gun—Sizzle probably had another flash of brilliant insight telling him to look at his hip holster, or something.'' {{storylink|Enemy Action!}}


''Realizing that maybe a few more cerebro-circuits were needed for this kind of work, the Sparklers decided to free [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Magnus]] from the volcano where he had been lying inactive for the past few months. After extricating him, the Sparkabots spotted several Decepticon jets bringing Megatron's inert form to one of the enemy's headquarters. The Autobots decided they needed to prevent any attempt the Decepticons might make at reviving their former leader, only to find their paths blocked off by Galvatron. The Sparkabots gave everything they had against the evil powerhouse, but it was not nearly enough, and they only managed to get soundly beaten by their opponent. It was not until Ultra Magnus managed to face down his personal demon that he temporarily drove Galvatron off.'' {{storylink|Salvage!}} ''Afterwards, Ultra Magnus and the Sparklers returned to Cybertron to gather the [[Wrecker]]s for a full-scale assault on the Decepticon base. They instead found the city-state of Kalis deserted, signs of a vicious battle left behind where the Wreckers had meant to meet with them. Stranger still, Sizzle found the head of a deceased Autobot nearby... though the head was very old, blaster marks on it were very recent. Traveling to Kalis's outskirts, Magnus and the Sparkabots were met with a Decepticon patrol, intent in keeping them within the ghost town. Though Sizzle and the other Sparkler Mini-Bots were knocked out, Magnus was able to take the Duocon [[Flywheels]] captive, sending the rest of his team fleeing. While questioning their prisoner, the Autobots learned what had befallen Kalis: an army of the dead!''
''Realizing that maybe a few more cerebro-circuits were needed for this kind of work, the Sparklers decided to free [[Ultra Magnus (G1)/Marvel Comics continuity|Ultra Magnus]] from the volcano where he had been lying inactive for the past few months. After extricating him, the Sparkabots spotted several Decepticon jets bringing Megatron's inert form to one of the enemy's headquarters. The Autobots decided they needed to prevent any attempt the Decepticons might make at reviving their former leader, only to find their paths blocked off by Galvatron. The Sparkabots gave everything they had against the evil powerhouse, but it was not nearly enough, and they only managed to get soundly beaten by their opponent. It was not until Ultra Magnus managed to face down his personal demon that he temporarily drove Galvatron off.'' {{storylink|Salvage!}} ''Afterwards, Ultra Magnus and the Sparklers returned to Cybertron to gather the [[Wreckers]] for a full-scale assault on the Decepticon base. They instead found the city-state of Kalis deserted, signs of a vicious battle left behind where the Wreckers had meant to meet with them. Stranger still, Sizzle found the head of a deceased Autobot nearby... though the head was very old, blaster marks on it were very recent. Traveling to Kalis's outskirts, Magnus and the Sparkabots were met with a Decepticon patrol, intent in keeping them within the ghost town. Though Sizzle and the other Sparkler Mini-Bots were knocked out, Magnus was able to take the Duocon [[Flywheels]] captive, sending the rest of his team fleeing. While questioning their prisoner, the Autobots learned what had befallen Kalis: an army of the dead!''


[[File:City of Fear! Fizzle and Sizzle transform.jpg|upright=2.5|thumb]]
[[File:City of Fear! Fizzle and Sizzle transform.jpg|upright=2.5|thumb]]
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''The Sparklers and Magnus intended to join the Wreckers in going to Earth to stop Galvatron once and for all, but when an Autobot patrol discovered the corpse of their scout [[Chameleon (G1)|Chameleon]], they traveled to [[Tyrest]] to investigate. Sizzle was the one who insisted the group look into the seemingly abandoned [[Jekka Amphitheatre]], after their initial search proved fruitless, leading them to stumble upon an illegal gladiatorial combat racket. They were surrounded by enemy forces and taken captive by the alien [[Zabra]] and his Firecon allies. The three Sparklers were forced to wait in prison while Ultra Magnus fought a [[Hooligan (G1)|massive, multi-armed alien]]. Guzzle and Sizzle faked a violent argument, drawing the guard near and giving Fizzle the chance to knock him cold. One quick escape later, the Sparklers decided to stick around and help Magnus stop the death-games rather than catch the dimensional alignment that the Wreckers used to jump to Earth. This turned out to be the right course of action, as they were just in time to blast several Decepticons who were about to shoot Magnus in the back.'' {{storylink|Deadly Games!}}
''The Sparklers and Magnus intended to join the Wreckers in going to Earth to stop Galvatron once and for all, but when an Autobot patrol discovered the corpse of their scout [[Chameleon (G1)|Chameleon]], they traveled to [[Tyrest]] to investigate. Sizzle was the one who insisted the group look into the seemingly abandoned [[Jekka Amphitheatre]], after their initial search proved fruitless, leading them to stumble upon an illegal gladiatorial combat racket. They were surrounded by enemy forces and taken captive by the alien [[Zabra]] and his Firecon allies. The three Sparklers were forced to wait in prison while Ultra Magnus fought a [[Hooligan (G1)|massive, multi-armed alien]]. Guzzle and Sizzle faked a violent argument, drawing the guard near and giving Fizzle the chance to knock him cold. One quick escape later, the Sparklers decided to stick around and help Magnus stop the death-games rather than catch the dimensional alignment that the Wreckers used to jump to Earth. This turned out to be the right course of action, as they were just in time to blast several Decepticons who were about to shoot Magnus in the back.'' {{storylink|Deadly Games!}}


Sizzle was ''next'' seen in a Decepticon prison with his comrades when he, [[Fizzle]], and the [[Triggerbot]] [[Backstreet (G1)|Backstreet]] suddenly became qualified for a "work-release program". Sent ''back'' to Earth, they were used as running dogs for [[Scorponok (G1)/Marvel Comics continuity|Scorponok]] to test out his new plan—human bounty hunters armed with Decepticon technology and let loose to capture the Autobots for him. The plan worked TOO successfully, as these [[Roadjammers]] attempted to capture some Decepticons as well. In the end, Sizzle and his fellows Autobots helped the Roadjammers escape Decepticon retribution. Afterward, they presumably either returned to Cybertron or made contact with the [[Ark (G1)|Ark]]. {{storylink|Ca$h and Car-nage!}}
Sizzle was ''next'' seen in a Decepticon prison with his comrades when he, [[Fizzle]], and the [[Triggerbot]] [[Backstreet (G1)|Backstreet]] suddenly became qualified for a "work-release program". Sent ''back'' to Earth, they were used as running dogs for [[Scorponok (G1)|Scorponok]] to test out his new plan—human bounty hunters armed with Decepticon technology and let loose to capture the Autobots for him. The plan worked TOO successfully, as these [[Roadjammers]] attempted to capture some Decepticons as well. In the end, Sizzle and his fellows Autobots helped the Roadjammers escape Decepticon retribution. Afterward, they presumably either returned to Cybertron or made contact with the [[Ark (G1)|Ark]]. {{storylink|Ca$h and Car-nage!}}


====''Transformers Comic-Magazin''====
====''Transformers Comic-Magazin''====
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===2005 IDW continuity===
===2005 IDW continuity===
:*''First Appearance:'' [[Spotlight: Kup]]
{{First|[[Spotlight: Kup]]}}


[[File:SpotlightKup Sizzle.jpg|120px|thumb|YESSSSSS!!!!]]
[[File:SpotlightKup Sizzle.jpg|120px|thumb|YESSSSSS!!!!]]
At one point Sizzle was part of the same platoon as [[Guzzle (G1)|Guzzle]], [[Pincher (G1)|Pincher]], and [[Siren (G1)|Siren]], and most of them were later assigned to the ''[[Ark-17]]''. {{storylink|Last Stand of the Wreckers issue 5|Guzzle's Autopedia profile}} On the ''Ark-17'', Sizzle worked under [[Springer (G1)|Springer]] and [[Perceptor (G1)/2005 IDW continuity|Perceptor]] on the mission to retrieve the unstable Autobot, [[Kup (G1)/2005 IDW continuity|Kup]]. Lucky for him [[Trailbreaker (G1)|Trailbreaker]] showed up when he did, otherwise Springer would've probably thrown him into the next suicide mission. {{storylink|Spotlight: Kup}}
At one point Sizzle was part of the same platoon as [[Guzzle (G1)|Guzzle]], [[Pincher (G1)|Pincher]], and [[Siren (G1)|Siren]], and most of them were later assigned to the ''[[Ark-17]]''. {{storylink|Last Stand of the Wreckers issue 5|Guzzle's Autopedia profile}} On the ''Ark-17'', Sizzle worked under [[Springer (G1)|Springer]] and [[Perceptor (G1)/2005 IDW continuity|Perceptor]] on the mission to retrieve the unstable Autobot, [[Kup (G1)/2005 IDW continuity|Kup]]. Lucky for him [[Trailbreaker (G1)|Trailbreaker]] showed up when he did, otherwise Springer would've probably thrown him into the next suicide mission. {{storylink|Spotlight: Kup}}


Sometime later, [[Prowl (G1)/2005 IDW continuity|Prowl]] had hatched a plan boost Autobot morale by rebuilding and rehabilitating Kup using [[Thunderwing (G1)|Thunderwing]]'s [[Pretender]] technology that [[Jetfire (G1)/2005 IDW continuity|Jetfire]] and the [[Technobot (G1)|Technobots]] had perfected. To maintain Kup's mental stability, it was agreed that he would never be told what he did to the ground teams from ''Ark-17'', and survivors such as Sizzle and Siren were sworn to silence. {{storylink|All Hail Megatron issue 15|Everything in Its Right Place}}
Sometime later, [[Prowl (G1)/2005 IDW continuity|Prowl]] had hatched a plan boost Autobot morale by rebuilding and rehabilitating Kup using [[Thunderwing (G1)|Thunderwing]]'s [[Pretender]] technology that [[Jetfire (G1)/2005 IDW continuity|Jetfire]] and the [[Technobot (G1)|Technobots]] had perfected. To maintain Kup's mental stability, it was agreed that he would never be told what he did to the ground teams from ''Ark-17'', and survivors such as Sizzle and Siren were sworn to silence. {{storylink|Everything in Its Right Place}}


Sizzle was among the Autobots living on Cybertron once the war was over and the planet was restored. He worked with observing incoming Cybertronian spaceships as they returned to their home planet. {{storylink|The Autonomy Lesson (issue)|The Autonomy Lesson}} He was hanging around in the Autobot command hub when [[Wheeljack (G1)/2005 IDW continuity|Wheeljack]] put a stop to the energy discharges that had been causing explosions on Cybertron. {{storylink|Stick Together}} He was later seen at exactly the same place. {{storylink|Devisive}} Once a com-net was set up, Sizzle watched a news broadcast featuring an interview with the increasingly popular [[Starscream (G1)/2005 IDW continuity|Starscream]]. {{storylink|The End of the Beginning of the World}}
Sizzle was among the Autobots living on Cybertron once the war was over and the planet was restored. He worked with observing incoming Cybertronian spaceships as they returned to their home planet. {{storylink|The Autonomy Lesson (issue)|The Autonomy Lesson}} He was hanging around in the Autobot command hub when [[Wheeljack (G1)/2005 IDW continuity|Wheeljack]] put a stop to the energy discharges that had been causing explosions on Cybertron. {{storylink|Stick Together}} He was later seen at exactly the same place. {{storylink|Devisive}} Once a com-net was set up, Sizzle watched a news broadcast featuring an interview with the increasingly popular [[Starscream (G1)/2005 IDW continuity|Starscream]]. {{storylink|The End of the Beginning of the World}}
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When [[Megatron (G1)/2005 IDW continuity|Megatron]], thought to be lost, suddenly wandered into Iacon one day, the Autobots took it badly. [[Bumblebee (G1)/2005 IDW continuity|Bumblebee]] ordered Sizzle and the others to destroy him once and for all, but they had to give it up when the other Decepticons began protesting. {{storylink|City on Fire}} Inevitably, Megatron gathered his forces and tried to conquer Cybertron once and for all, forcing Sizzle and his fellow Autobots back into action to defend the city. {{storylink|Plan for Everything}}
When [[Megatron (G1)/2005 IDW continuity|Megatron]], thought to be lost, suddenly wandered into Iacon one day, the Autobots took it badly. [[Bumblebee (G1)/2005 IDW continuity|Bumblebee]] ordered Sizzle and the others to destroy him once and for all, but they had to give it up when the other Decepticons began protesting. {{storylink|City on Fire}} Inevitably, Megatron gathered his forces and tried to conquer Cybertron once and for all, forcing Sizzle and his fellow Autobots back into action to defend the city. {{storylink|Plan for Everything}}


Iacon's spaceport eventually went civilian, and Sizzle remained working in air traffic along with [[Tracks (G1)|Tracks]] and [[Zetca]] after his former partner [[Broadside (G1)|Broadside]] joined the ''[[Lost Light]]''. {{storylink|Conquerors Part 2: Lagrange|Lagrange}} When [[Unicron/Generation 1|Unicron]] attacked Cybertron, Sizzle mobilized with his comrades to aid the evacuation. However, after [[Soundwave (G1)/2005 IDW continuity|Soundwave]] sparked a riot at the spaceport, Sizzle was trampled by a panicked mob of Decepticons.
Iacon's spaceport eventually went civilian, and Sizzle remained working in air traffic along with [[Tracks (G1)|Tracks]] and [[Zetca]] after his former partner [[Broadside (G1)|Broadside]] joined the ''[[Lost Light]]''. {{storylink|Conquerors Part 2: Lagrange|Lagrange}} When [[Unicron/Generation 1|Unicron]] attacked Cybertron, Sizzle mobilized with his comrades to aid the evacuation. However, after [[Soundwave (G1)/2005 IDW continuity|Soundwave]] sparked a riot at the spaceport, Sizzle was trampled by a panicked mob of Decepticons.  
{{storylink|Our Finest}}
{{storylink|Our Finest}}


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Sizzle's actions in 2012 were viewed on a computer screen by [[Rhinox (TransTech)|Rhinox]] and [[Prowl (TransTech)|Prowl]] of [[Nexus 208.0 Epsilon]] as Rhinox noted that Sizzle's home reality, [[Primax 509.28 Epsilon]], was unaffected by the current [[Invasion (issue)|multiversal chaos]]. {{storylink|Invasion: Epilogue}}
Sizzle's actions in 2012 were viewed on a computer screen by [[Rhinox (TransTech)|Rhinox]] and [[Prowl (TransTech)|Prowl]] of [[Nexus 208.0 Epsilon]] as Rhinox noted that Sizzle's home reality, [[Primax 509.28 Epsilon]], was unaffected by the current [[Invasion (issue)|multiversal chaos]]. {{storylink|Invasion: Epilogue}}
===2019 IDW continuity===
Sizzle served as the First Senator of [[Velocitron]] in the days before the [[Speedia]]. He was instrumental in making the Speedia into the institution it was for Velocitron in the present. {{storylink|Tread & Circuits Part 2}} A statue of him could be found outside the Velocitronian Senate. {{storylink|Tread & Circuits Part 4}}


==Commercial appearances==
==Commercial appearances==
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==Toys==
==Toys==
===''The Transformers''===
===''The Transformers''===
[[File:G1-toy Sizzle.jpg|upright=1.4|thumb]]
[[File:G1-toy Sizzle.jpg|upright=1.67|thumb]]
*'''Sizzle''' (Sparkabot, 1988)
<ul class="iconlist">{{Bp-a1|'''Sizzle''' (Sparkabot, 1988)}}</ul>
{{toydesigner|[[Takashi Kunihiro]] (TakaraTomy)}}


: Sizzle transforms into a black funny car with silver paint decos for his windows, exhaust and engine. As a [[Sparkabot]], in this mode he has a friction-motor gimmick that not only propels his vehicle mode forward, but causes "cold" sparks to shoot from his back end. His robot mode is rather monochromatic as it is almost entirely red.
: Sold in the fifth year of the [[The Transformers (toyline)|original ''Transformers'' toyline]], Sizzle transforms from a mostly monochromatic robot into a black "funny car" of undetermined model. As a [[Sparkabot#Toys|Sparkabot]], in this mode he has a friction-motor gimmick that not only propels his vehicle mode forward, but causes "cold" sparks to shoot from his back end.


: This mold was also used to make [[Hotspark]].
: His vehicle-mode hood has an indent for a [[rubsign]] (as do the other Sparkabots and [[Firecon#Toys|Firecons]]), but by that time both Hasbro and Takara had phased those out of the line, and so he just has a normal factory-applied Autobot faction symbol sticker there.
 
: This mold was also used to make [[Hotspark#Toys|Hotspark]].


::*''[http://www.tfu.info/1988/Autobot/Sizzle/sizzle.htm More information on Sizzle at TFU.info.]''
::*''[http://www.tfu.info/1988/Autobot/Sizzle/sizzle.htm More information on Sizzle at TFU.info.]''
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===''Generation 2''===
===''Generation 2''===
[[File:G2-toy SizzleSparkabot.jpg|upright=1.4|thumb]]
[[File:G2-toy SizzleSparkabot.jpg|upright=1.67|thumb]]
*'''Sizzle''' (Sparkabot, 1994)
<ul class="iconlist">{{Bp-a2|'''Sizzle''' (Sparkabot, 1994)}}</ul>


: A partially translucent redeco of his original toy, Sizzle still transforms into a funny car and retains his sparking gimmick. This toy was available only in the European market.  
: Sold in the first year of the European/Australasian-market [[Transformers: Generation 2 (toyline)|''Generation 2'' line]], this partially translucent redeco of his original toy still transforms into a funny car and retains his sparking gimmick. However, as with the rest of the ''Generation 2'' Sparkabots, the sparking mechanism is harder to trigger compared to the original thanks to the mechanism's wheel being made of a softer kind of rubber that gets less traction.


: Curiously, his card art shows his Sparkabot partner [[Fizzle|Blaze]], while Blaze's card depicts Sizzle. It is therefore arguable which ''Generation 2'' Sparkabot is which, but it can be reasonably assumed that the redeco of Generation 1 Sizzle is still Sizzle.
: Curiously, his card art shows his fellow Sparkabot [[Fizzle#Generation 2|Blaze]], while Blaze's card depicts Sizzle. It is therefore arguable which ''Generation 2'' Sparkabot is which, but it can be reasonably assumed that the redeco of Generation 1 Sizzle is still Sizzle.  
 
: Like Blaze, the sparking mechanism is harder to trigger compared to the G1 original thanks to the mechanism's wheel being made of a softer kind of rubber that gets less traction.  


::*''[http://www.tfu.info/1994/Autobot/Sizzle/sizzle.htm More information on Generation 2 Sizzle at TFU.info]''
::*''[http://www.tfu.info/1994/Autobot/Sizzle/sizzle.htm More information on Generation 2 Sizzle at TFU.info]''
{{--}}
{{-}}


==Notes==
==Notes==
[[File:Blaze-UKcomic.jpg|upright=1.1|thumb|Sizzle? Blaze? Oh, I just give up.]]
[[File:Blaze-UKcomic.jpg|thumb|Sizzle? Blaze? Oh, I just give up.]]


*Sizzle and Fizzle's colors were switched throughout the UK Generation 1 comics, but only in robot mode. For his ''Generation 2'' toy, his robot mode colors actually reflected his UK coloration—so naturally the UK ''Generation 2'' comics switched his entire robot mode model with his fellow Sparkabot [[Fizzle|Blaze]], retaining the proper vehicle mode but in Blaze's colors.
*Sizzle and Fizzle's colors were switched throughout the UK Generation 1 comics, but only in robot mode. For his ''Generation 2'' toy, his robot mode colors actually reflected his UK coloration—so naturally the UK ''Generation 2'' comics switched his entire robot mode model with his fellow Sparkabot [[Fizzle|Blaze]], retaining the proper vehicle mode but in Blaze's colors.
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===Foreign names===
===Foreign names===
*''Japanese:'' '''Sizzle''' (シズル ''Sizuru'')
*''Japanese:'' '''Sizzle''' (シズル ''Sizuru'')
*''French:'' '''Grésille''' (Canada)




[[Category:Generation 1 Autobots]]
[[Category:Generation 1 Autobots]]
[[Category:Generation 1 toy Autobots]]
[[Category:Generation 2 Autobots]]
[[Category:Generation 2 Autobots]]
[[Category:IDW (2005) Autobots]]
[[Category:IDW (2005) Autobots]]
[[Category:IDW (2019) Transformers]]
[[Category:Interceptors]]
[[Category:Interceptors]]
[[Category:Marvel Generation 1 Autobots]]
[[Category:Scouts]]
[[Category:Scouts]]
[[Category:Velocitron]]
[[Category:Wings Universe Autobots]]
[[Category:Wings Universe Autobots]]

Latest revision as of 07:02, 4 July 2024

The name or term "Sizzle" refers to more than one character or idea. For a list of other meanings, see Sizzle (disambiguation).
Sizzle is an Autobot Sparkabot from the Generation 1 continuity family.
He's clenching his tiny fists in anger because Prime made him stand still for the photo.

Sizzle is always looking for a race or a fight, or both. He's only happy when he's plunging into something risky. Whatever subprogram his control systems have that serves the purpose of adrenaline, Sizzle is addicted to it. Unfortunately, though he can usually be found in the thick of combat, Sizzle is only an average warrior.

His exhaust would be great for roasting hot dogs; better even than a standard-issue laser scalpel set on low-intensity scan.

Fiction

[edit]

Marvel Comics continuity

[edit]

Marvel The Transformers comics

[edit]
Events from the UK-only comic stories are in italics.
Stole Fizzle's colors while he was passed out drunk.

Sent to Earth to keep tabs on the super-Decepticon Galvatron, Sizzle and his fellow "Sparkler Mini-Bots" tracked him to Florida. They would've been all too happy to stay on land and wait for reinforcements from Cybertron once Galvatron dove beneath the waves, but ended up in conflict anyway, with their counterparts the Firecons. Sizzle ran in blind panic from the high-temperature flames being spewed by his opponents, lamenting about his lack of any sort of a weapon (remember this part, kids). Suddenly, in a flash of brilliant insight, he remembered that he could shoot flame too! Quickly taking advantage of this revelation, Sizzle began to actually fight back. He was doing okay until the object of both groups' attention, Galvatron, returned from the ocean waters and began to leave. With no regard to personal safety (or sanity), Sizzle decided to ignore his previous orders just to observe Galvatron and went ahead and thrust his gun threateningly in the face of the most powerful Transformer in the known worlds, before being backhanded into a grove of palm trees. That's right, his gun—Sizzle probably had another flash of brilliant insight telling him to look at his hip holster, or something. Enemy Action!

Realizing that maybe a few more cerebro-circuits were needed for this kind of work, the Sparklers decided to free Ultra Magnus from the volcano where he had been lying inactive for the past few months. After extricating him, the Sparkabots spotted several Decepticon jets bringing Megatron's inert form to one of the enemy's headquarters. The Autobots decided they needed to prevent any attempt the Decepticons might make at reviving their former leader, only to find their paths blocked off by Galvatron. The Sparkabots gave everything they had against the evil powerhouse, but it was not nearly enough, and they only managed to get soundly beaten by their opponent. It was not until Ultra Magnus managed to face down his personal demon that he temporarily drove Galvatron off. Salvage! Afterwards, Ultra Magnus and the Sparklers returned to Cybertron to gather the Wreckers for a full-scale assault on the Decepticon base. They instead found the city-state of Kalis deserted, signs of a vicious battle left behind where the Wreckers had meant to meet with them. Stranger still, Sizzle found the head of a deceased Autobot nearby... though the head was very old, blaster marks on it were very recent. Traveling to Kalis's outskirts, Magnus and the Sparkabots were met with a Decepticon patrol, intent in keeping them within the ghost town. Though Sizzle and the other Sparkler Mini-Bots were knocked out, Magnus was able to take the Duocon Flywheels captive, sending the rest of his team fleeing. While questioning their prisoner, the Autobots learned what had befallen Kalis: an army of the dead!

Sizzle was particularly distressed to find that no matter how much the Autobots blasted them, the zombies would rise up again to renew their assault. High-temperature spark-jets proved more effective than blasters against the undead legions, but Ultra Magnus eventually called off all offensive maneuvers against their attackers; he reasoned that the zombies were still Autobots, and there might still remain a chance they could revert them to their normal selves. They regrouped within a nearby building to strategize their next move. The Autobots and Flywheels worked out that they had indeed been fighting the dead, but they hadn't been risen through supernatural means; rather, a powerful radio-signal was controlling their motor-functions. While Sizzle, Fizzle, and Guzzle drew the zombies away, Ultra Magnus and Flywheels worked to disable them by jamming said radio-signal. Once this task was accomplished, Ultra Magnus informed the rest of the group that he had tracked the signal's origin to deep underground. City of Fear!

With a momentary lull in the fighting, Ultra Magnus reluctantly trusted Flywheels to fly off to nearly Decepticon territory and return with reinforcements. The Sparklers were not happy with this decision, with Sizzle being particularly vocal about it. Legion of the Lost!

Sizzle's group then bumped into Springer, recently escaped from the crazed scientist Flame. Through him, Sizzle learned that Flame was responsible for the incident in Kalis, the whole thing being an elaborate distraction from his attempts to re-engineer the entire planet as a giant spacecraft. But the antiquated engines Flame had fired up risked setting off a chain reaction beneath the surface, which would literally tear Cybertron apart. Springer led the others to Flame's underground headquarters, Sizzle taking up another opportunity to rag on Ultra Magnus for allowing Flywheels to escape them. As they reached their destination, Sizzle's group met up with the rest of the Wreckers, who had also escaped from Flame after Springer's departure. The two Autobot groups merged, only to find their path blocked by a massive blast door. Thankfully, Flywheels came through for them, coming back with Trypticon in tow to smash the door down. While Springer, Ultra Magnus and Xaaron dealt with Flame in his inner sanctum, the rest of the group cut through the remnants of Flame's zombie army, and headed back to the surface. There, Sizzle learned that a zombie Impactor had forfeited his (un)life in order to prevent the whole planet from blowing up. The Autobots stood in solemn silence to honor Impactor's heroic passing. Meltdown!

The Sparklers and Magnus intended to join the Wreckers in going to Earth to stop Galvatron once and for all, but when an Autobot patrol discovered the corpse of their scout Chameleon, they traveled to Tyrest to investigate. Sizzle was the one who insisted the group look into the seemingly abandoned Jekka Amphitheatre, after their initial search proved fruitless, leading them to stumble upon an illegal gladiatorial combat racket. They were surrounded by enemy forces and taken captive by the alien Zabra and his Firecon allies. The three Sparklers were forced to wait in prison while Ultra Magnus fought a massive, multi-armed alien. Guzzle and Sizzle faked a violent argument, drawing the guard near and giving Fizzle the chance to knock him cold. One quick escape later, the Sparklers decided to stick around and help Magnus stop the death-games rather than catch the dimensional alignment that the Wreckers used to jump to Earth. This turned out to be the right course of action, as they were just in time to blast several Decepticons who were about to shoot Magnus in the back. Deadly Games!

Sizzle was next seen in a Decepticon prison with his comrades when he, Fizzle, and the Triggerbot Backstreet suddenly became qualified for a "work-release program". Sent back to Earth, they were used as running dogs for Scorponok to test out his new plan—human bounty hunters armed with Decepticon technology and let loose to capture the Autobots for him. The plan worked TOO successfully, as these Roadjammers attempted to capture some Decepticons as well. In the end, Sizzle and his fellows Autobots helped the Roadjammers escape Decepticon retribution. Afterward, they presumably either returned to Cybertron or made contact with the Ark. Ca$h and Car-nage!

Transformers Comic-Magazin

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Sizzle was among the Autobots monitoring the Decepticons from a distance when Megatron made peaceful gestures to Humanity in New York City. The Autobots returned to the Ark and discovered that a statue of Snaptrap that the Decepticons had gifted to New York was actually Snaptrap in disguise. Snaptrap went on a rampage and the Decepticons used this distraction to attack various other targets. Optimus Prime led the Autobots to narrowly defeat this menace. Sizzle, Scoop, Quickmix and the other Sparkabots managed to bring down Piranacon. The Troy Principle Those events were recorded on a videotape that was later found and watched by Autobots on Cybertron after a nuclear disaster in Kalis. In Memory of Earth

In 1973, Powermaster Optimus Prime - A Robot, a Hero Sizzle attended a meeting in which Optimus Prime lectured the Autobots on the basics of their mission and existence, and applauded Slapdash's call for a one-world Autobot government. He lamented that if he could be as cruel as the Decepticons, HE could rule Polyhex instead of Straxus. Later the Decepticons attacked an oil tanker, and he helped in the rescue effort. A Big Day for Powermaster Optimus Prime Those events would later be observed via log recording by Autobots in the year 2008. Powermaster Optimus Prime - A Robot, a Hero


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Save Nevada Alpha The Transformers' Grand Hour: Headmaster of the Dimensions Transformers in Action: He Who Laughs Last ...

The Official Transformers: Generation 2 Annual

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With his "brother Sparkabot" Blaze, Sizzle was an engineer back on Cybertron, and was tasked with developing weapons for the Autobots. He was also instrumental in designing the Ark, and served as one of its crew. Sizzle's The Official Transformers: Generation 2 Annual profile

2005 IDW continuity

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First appearance: Spotlight: Kup
YESSSSSS!!!!

At one point Sizzle was part of the same platoon as Guzzle, Pincher, and Siren, and most of them were later assigned to the Ark-17. Guzzle's Autopedia profile On the Ark-17, Sizzle worked under Springer and Perceptor on the mission to retrieve the unstable Autobot, Kup. Lucky for him Trailbreaker showed up when he did, otherwise Springer would've probably thrown him into the next suicide mission. Spotlight: Kup

Sometime later, Prowl had hatched a plan boost Autobot morale by rebuilding and rehabilitating Kup using Thunderwing's Pretender technology that Jetfire and the Technobots had perfected. To maintain Kup's mental stability, it was agreed that he would never be told what he did to the ground teams from Ark-17, and survivors such as Sizzle and Siren were sworn to silence. Everything in Its Right Place

Sizzle was among the Autobots living on Cybertron once the war was over and the planet was restored. He worked with observing incoming Cybertronian spaceships as they returned to their home planet. The Autonomy Lesson He was hanging around in the Autobot command hub when Wheeljack put a stop to the energy discharges that had been causing explosions on Cybertron. Stick Together He was later seen at exactly the same place. Devisive Once a com-net was set up, Sizzle watched a news broadcast featuring an interview with the increasingly popular Starscream. The End of the Beginning of the World

When Megatron, thought to be lost, suddenly wandered into Iacon one day, the Autobots took it badly. Bumblebee ordered Sizzle and the others to destroy him once and for all, but they had to give it up when the other Decepticons began protesting. City on Fire Inevitably, Megatron gathered his forces and tried to conquer Cybertron once and for all, forcing Sizzle and his fellow Autobots back into action to defend the city. Plan for Everything

Iacon's spaceport eventually went civilian, and Sizzle remained working in air traffic along with Tracks and Zetca after his former partner Broadside joined the Lost Light. Lagrange When Unicron attacked Cybertron, Sizzle mobilized with his comrades to aid the evacuation. However, after Soundwave sparked a riot at the spaceport, Sizzle was trampled by a panicked mob of Decepticons. Our Finest

Wings Universe

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Sizzle did not set foot on Earth for most of the war, instead traveling from place to place, taking part in interplanetary raids against the Decepticons. He eventually did venture to the human homeworld, following Ultra Magnus to Autobot City after having been bounced from one division to another for his lackluster performance on the battlefield. Sizzle's profile in Club magazine #44

After being exposed to forestonite, Sizzle developed the power to project his consciousness forward in time and track enemies. When Ultra Magnus told him, Pyro, and Rapido about a break in at Quantum Laboratories, he used his power and announced they were going to need a starship. A Flash Forward, Part 2 As it turned out, he couldn't go on the mission himself, as he'd foreseen himself being involved in a traffic stop two days later. A Flash Forward, Part 3 While waiting for his speeding ticket, he has a vision of a future involving the "Machine Wars" and rushed back to Autobot City to tell Ultra Magnus. A Flash Forward, Part 6

Sizzle's actions in 2012 were viewed on a computer screen by Rhinox and Prowl of Nexus 208.0 Epsilon as Rhinox noted that Sizzle's home reality, Primax 509.28 Epsilon, was unaffected by the current multiversal chaos. Invasion: Epilogue

2019 IDW continuity

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Sizzle served as the First Senator of Velocitron in the days before the Speedia. He was instrumental in making the Speedia into the institution it was for Velocitron in the present. Tread & Circuits Part 2 A statue of him could be found outside the Velocitronian Senate. Tread & Circuits Part 4

Commercial appearances

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The Sparkabots battled the Firecons in the middle of a Cybertronian city, with Sizzle taking on Cindersaur. Seacons / Sparkabots / Firecons commercial

Games

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Transformers Legends

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In the aftermath of the restoration of Cybertron, Sizzle was part of a team led by Sky Lynx which attempted to map the changes to their planet. They were briefly delayed by Spinister and Acid Storm. The Autonomy Lesson

Toys

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The Transformers

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  • Sizzle (Sparkabot, 1988)
Sold in the fifth year of the original Transformers toyline, Sizzle transforms from a mostly monochromatic robot into a black "funny car" of undetermined model. As a Sparkabot, in this mode he has a friction-motor gimmick that not only propels his vehicle mode forward, but causes "cold" sparks to shoot from his back end.
His vehicle-mode hood has an indent for a rubsign (as do the other Sparkabots and Firecons), but by that time both Hasbro and Takara had phased those out of the line, and so he just has a normal factory-applied Autobot faction symbol sticker there.
This mold was also used to make Hotspark.


Generation 2

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  • Sizzle (Sparkabot, 1994)
Sold in the first year of the European/Australasian-market Generation 2 line, this partially translucent redeco of his original toy still transforms into a funny car and retains his sparking gimmick. However, as with the rest of the Generation 2 Sparkabots, the sparking mechanism is harder to trigger compared to the original thanks to the mechanism's wheel being made of a softer kind of rubber that gets less traction.
Curiously, his card art shows his fellow Sparkabot Blaze, while Blaze's card depicts Sizzle. It is therefore arguable which Generation 2 Sparkabot is which, but it can be reasonably assumed that the redeco of Generation 1 Sizzle is still Sizzle.


Notes

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Sizzle? Blaze? Oh, I just give up.
  • Sizzle and Fizzle's colors were switched throughout the UK Generation 1 comics, but only in robot mode. For his Generation 2 toy, his robot mode colors actually reflected his UK coloration—so naturally the UK Generation 2 comics switched his entire robot mode model with his fellow Sparkabot Blaze, retaining the proper vehicle mode but in Blaze's colors.

Foreign names

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  • Japanese: Sizzle (シズル Sizuru)
  • French: Grésille (Canada)