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<!--When featuring episodes, issues, or other stories, please remember to include the title, with "big" tags used for formatting.-->


'''''[[Micromaster Collection]]''''' was a small ''Transformers'' toyline released by [[TakaraTomy|Takara]] which ran from 2002 to 2003. It consisted entirely of [[reissue]]s and [[redeco]]s of the [[Micromaster]] six-combiner teams originally created for ''[[Return of Convoy (toyline)|Return of Convoy]]'' and ''[[Operation Combination (toyline)|Operation Combination]]'', plus the [[Multiforce]] from ''[[Victory (toyline)|Victory]]''. The time-and-space-bending story of the series, told through six short prose excerpts printed on the [[pack-in material|pack-in fliers]] which came with the toys, was set in the [[Japanese Generation 1 cartoon continuity]], and placed its action in the early 1980s prior to the awakening of the [[Autobot]]s and [[Decepticon]]s aboard the [[Ark (G1)|Ark]].
Gregarious would be a good word to describe '''[[Swerve (G1)|Swerve]]'''. So would outgoing, enthusiastic, upbeat, joyfully irreverent, flippant, sarcastic, wise ass, troll, or "total pain in the aft", depending on which side of his weapons-grade mouth you happen to fall on and how long you've been listening to him use it. Swerve has a sense of fun and even whimsy that stands out from your run of the mill Autobots fairly dramatically, but this constant running commentary stems at least partially from Swerve's low self-esteem, a coping mechanism that helps to cover up some of his own insecurities. The little fellow may get on their nerves... he'll ''probably'' get on their nerves... but it'll always be with a smile, a laugh, and an epic level quip, making him a good [[Swerve's|bartender]].  


For fans, ''Micromaster Collection'' is probably second-best known for being the first time any of the individual components of the combiner forms were given [[bio]]s with complete personality writeups, over a decade after their original releases. (It is likely best known, of course, for inexpensively reissuing toys whose original versions commanded high prices on the secondary market due to their relative obscurity.)
He is, however, also a menace to everyone within range of a gun in his hand—including himself—given his legendarily bad aim, as well as to anyone driving nearby because he's ''so'' easily distracted by just about anything that catches his attention. Despite this, he's quite intelligent and skilled as a metallurgist, analysing the properties of a material with unique sensors in his hands. When he gets caught up in a problem, he becomes almost laser-like in focus and intensity, going on quest after quest, both major and [[Thumb Quest|minor]]. Unfortunately, this generally leaves him just as distracted from any other tasks at hand and just as accident-prone as ever. He's almost always in need of some repairs, major or minor, because of it.


'''[[Micromaster Collection|(continued...)]]'''<noinclude>
Now if only [[Optimus Prime (G1)|Prime]] could get him to not get easily distracted when receiving his orders too...


[[Category: Main Page templates]]
{{bigquote|People ''don't'' like me—they just laugh at my jokes. There's a difference.|Swerve|"[[Cybertronian Homesick Blues]]"}}
 
'''[[Swerve (G1)|Continued...]]'''
 
{{-}}
<noinclude>
Future Featured Articles can be nominated here: [[Transformers Wiki:Featured Article Nominations]].
 
[[Category:Main Page templates]]
</noinclude>
</noinclude>

Latest revision as of 03:37, 1 May 2026

Gregarious would be a good word to describe Swerve. So would outgoing, enthusiastic, upbeat, joyfully irreverent, flippant, sarcastic, wise ass, troll, or "total pain in the aft", depending on which side of his weapons-grade mouth you happen to fall on and how long you've been listening to him use it. Swerve has a sense of fun and even whimsy that stands out from your run of the mill Autobots fairly dramatically, but this constant running commentary stems at least partially from Swerve's low self-esteem, a coping mechanism that helps to cover up some of his own insecurities. The little fellow may get on their nerves... he'll probably get on their nerves... but it'll always be with a smile, a laugh, and an epic level quip, making him a good bartender.

He is, however, also a menace to everyone within range of a gun in his hand—including himself—given his legendarily bad aim, as well as to anyone driving nearby because he's so easily distracted by just about anything that catches his attention. Despite this, he's quite intelligent and skilled as a metallurgist, analysing the properties of a material with unique sensors in his hands. When he gets caught up in a problem, he becomes almost laser-like in focus and intensity, going on quest after quest, both major and minor. Unfortunately, this generally leaves him just as distracted from any other tasks at hand and just as accident-prone as ever. He's almost always in need of some repairs, major or minor, because of it.

Now if only Prime could get him to not get easily distracted when receiving his orders too...

“ People don't like me—they just laugh at my jokes. There's a difference. ”

—Swerve, "Cybertronian Homesick Blues"

Continued...


Future Featured Articles can be nominated here: Transformers Wiki:Featured Article Nominations.