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After listening to the two arguments about whether to flee the planet to survive or stay to protect slumbering organics, Ten was part of the unanimous decision to stay. After leaving a drawing for the others spelling out his plan, he then followed [[Ravage (G1)|Ravage]] on his recon mission, intending to help. Ravage decided he could help... as a ''decoy'', tricking him into revealing himself to the Decepticon hordes and allowing Ravage to sneak in unnoticed during the commotion. Just as the Autobots realised what Ten had been trying to say, he was being ripped apart and only the sudden arrival of Ratchet and Drift saved him.{{storylink|The Dying of the Light Part 2: The Sun in Flight|The Sun in Flight}}
After listening to the two arguments about whether to flee the planet to survive or stay to protect slumbering organics, Ten was part of the unanimous decision to stay. After leaving a drawing for the others spelling out his plan, he then followed [[Ravage (G1)|Ravage]] on his recon mission, intending to help. Ravage decided he could help... as a ''decoy'', tricking him into revealing himself to the Decepticon hordes and allowing Ravage to sneak in unnoticed during the commotion. Just as the Autobots realised what Ten had been trying to say, he was being ripped apart and only the sudden arrival of Ratchet and Drift saved him.{{storylink|The Dying of the Light Part 2: The Sun in Flight|The Sun in Flight}}


{{spoiler|The Dying of the Light Part 3: Your Fierce Tears|5/27/2016}}
The badly mangled Ten mostly sat out of the ensuing battle, but managed to get in one good swing, intercepting [[The Pet]] as it leaped at Ratchet. He was evacuated along with Drift and Ratchet when the duo's shuttle arrived, piloted by Ravage. {{storylink|The Dying of the Light Part 3: Your Fierce Tears|Your Fierce Tears}} He was fully patched up twenty minutes before sundown, able to hand over a newly made fusion cannon for Megatron to use during the siege. But time was soon up and, after Rodimus thanked Tenand everyone for travelling with him, the crew charged the Decepticon guns. {{storylink|The Dying of the Light Part 4: At Close of Day|At Close of Day}}
 
The badly mangled Ten mostly sat out of the ensuing battle, but managed to get in one good swing, intercepting [[The Pet]] as it leaped at Ratchet. He was evacuated along with Drift and Ratchet when the duo's shuttle arrived, piloted by Ravage. {{storylink|The Dying of the Light Part 3: Your Fierce Tears|Your Fierce Tears}}
 
{{charstubfiction|{{storylink|The Dying of the Light Part 4: At Close of Day|At Close of Day}}}}


[[Category:Comic-only characters]]
[[Category:Comic-only characters]]

Revision as of 11:51, 29 May 2016

Ten is a Legislator from the IDW portion of the Generation 1 continuity family.
I am Groot Ten.

Originally created by Chief Justice Tyrest as enforcers of his own personal brand of justice, the Legislators were defeated by the crew of the Lost Light on Luna 1. Afterwards, the Autobot Swerve salvaged one of the deactivated drones with a "bruised brain" and hacked it to work as a doorman, enforcing the three laws of his bar—no guns, no swords, and no briefcases. Whether because of the pre-existing damage or Swerve's ham-handedness, the Legislator was left with the ability to say just one word: Ten, so Swerve painted the number 9 on his back because it was funny.

Fiction

IDW Generation 1 continuity

This section covers fiction that is ongoing. It will be added to as the story progresses. If it isn't current, you can help by updating it.

At Swerve's request to find a suitably-intact Legislator for use as a bouncer, Jackpot discovered Ten's inactive form buried under the ruins of Swerve's own bar. No Guns, No Swords, No Briefcases

Roughly six months after the Lost Light's second departure from Cybertron, Tailgate had fully recovered from his cybercrosis and been promoted to a full Autobot. Heading to Swerve's to celebrate, he and Cyclonus found their way blocked by Ten, who refused to allow Cyclonus to enter until he had relinquished his Great Sword. Words Hang in the Air He returned the sword when Cyclonus left. Predestination: A Beginner's Guide

Despite the "no briefcases" rule still being in effect, Brainstorm managed to get past Ten with briefcase still in hand. The Road Not Taken Ten was shortly afterwards seen lying inactive beside the entrance to Swerve's, suggesting either that Ten was affected by Brainstorm's "electro-sensitive poison" (in turn implying that ex-Legislators need a drink too, sometimes), or that Brainstorm disabled him before entering the bar. The Custom-Made Now

Though Swerve ridiculed Ten mercilessly - especially after failing the Ambus Test - Ten was in fact quite intelligent and creative. He had also developed a fondness for fellow lawman Ultra Magnus, and, seeking to swap gifts, took one of Magnus's personal datapads in exchange for a tiny figurine of Minimus Ambus.

Hodor. Wait until you see his friendfics.

Ratchet was first alerted to the Legislator's artistic side when Ten built a new hoverboard for Tailgate, capped off with a decal of the little 'bot holding the Matrix of Leadership. After meeting Ten in his makeshift "quarters" beyond a ventilation shaft, Ratchet discovered the Legislator had created a large mural of the ship's crew and a broad assortment of miniatures of the same (poignantly, Swerve was not among them). Ratchet also realized Ten's attachment to Ultra Magnus, and before his departure from the Lost Light, encouraged Magnus to befriend his fan. Perhaps out of gratitude, Ten gifted Ratchet with the replica he'd made of Drift before he set out to find the genuine article. Our Steps Will Always Rhyme

Back on the job at Swerve's, the Autobots began to relax more around Ten. Grotusque was seen painting Ten's chestplate with pretty, pretty flowers. The Lopsided Triangle

A time fissure in Swerve's allowed people to briefly look back at departed crew members. Ten chose to look back at the time Jackpot and Swerve had found him. No Guns, No Swords, No Briefcases

Getaway had been planning a mutiny and Swerve was one of the Autobots he knew would stand in the way; a psychic message was sent to lure those 'bots to the Necrobot's planet and was distorted into causing them torment. How Bright Their Frail Deeds Swerve heard him and Ten arguing about the Ambus test, with the Legislator accusing him of being a bad boss and not treating him as a real person. Guilty, Swerve decided to be nice to him The Sun in Flight but unfortunately decided to start by taking Ten with him to the Necrobot world, thinking it'd be a nice jolly. The Decepticons duly put them under siege. Ten thought fast and took some of the Necrobot's flowers into the fort with him How Bright Their Frail Deeds, working out the residual spark energy in them could be used to create a forcefield. Unfortunately he couldn't get anyone to listen to his plan.

After listening to the two arguments about whether to flee the planet to survive or stay to protect slumbering organics, Ten was part of the unanimous decision to stay. After leaving a drawing for the others spelling out his plan, he then followed Ravage on his recon mission, intending to help. Ravage decided he could help... as a decoy, tricking him into revealing himself to the Decepticon hordes and allowing Ravage to sneak in unnoticed during the commotion. Just as the Autobots realised what Ten had been trying to say, he was being ripped apart and only the sudden arrival of Ratchet and Drift saved him.The Sun in Flight

The badly mangled Ten mostly sat out of the ensuing battle, but managed to get in one good swing, intercepting The Pet as it leaped at Ratchet. He was evacuated along with Drift and Ratchet when the duo's shuttle arrived, piloted by Ravage. Your Fierce Tears He was fully patched up twenty minutes before sundown, able to hand over a newly made fusion cannon for Megatron to use during the siege. But time was soon up and, after Rodimus thanked Tenand everyone for travelling with him, the crew charged the Decepticon guns. At Close of Day