Body-type: Difference between revisions
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*[[Thundercracker (G1)|Thundercracker]] | *[[Thundercracker (G1)|Thundercracker]] | ||
*[[Thrust (G1)|Thrust]] | *[[Thrust (G1)|Thrust]] | ||
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====[[Maximal Command Security Force]]==== | |||
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*[[9K]] | |||
*[[Cheetor (BW)|Cheetor]] (former cadet) | |||
*[[Getout]] | |||
*[[High Beam]] | |||
*[[Nitrostreak]] | |||
*[[Overshoot]] | |||
*[[Shatterpoint]] | |||
*[[Stopgap]] | |||
*[[Switchblade (Timelines)|Switchblade]] | |||
*[[Tigatron|Unit 2]] | |||
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Revision as of 16:16, 15 May 2009

A body-type[1] or model [2] is the basic design of a Transformer's chassis. The design can be shared with other Transformers, either with or without individualizing customizations.
In some universes, upgrading or refitting a Transformer from one body-type to another can be a lucrative black market business. Individual body-types have identifying model numbers. For example, Bumblebee, Cliffjumper, and Bug Bite have all, in one Primax Cluster universe or another, inhabited a "C1186-P0019" of various colors. That model is reportedly popular with scouts.
Outstanding examples
Generation 1
"Seeker" type
- 9K
- Cheetor (former cadet)
- Getout
- High Beam
- Nitrostreak
- Overshoot
- Shatterpoint
- Stopgap
- Switchblade
- Unit 2
Transformers Animated
"Scout" type
"Rescue" type
Footnotes
- ↑ Term yanked from "Withered Hope," as is the information from the rest of the introductory paragraphs.
- ↑ Term used in "Autoboot Camp" and "This Is Why I Hate Machines."

