Scout (WFC): Difference between revisions

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Chassis: Gotta keep up to date.
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m Might as well go all the way... that's what she said
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===Chassis===
===Chassis===
'''Autobot'''
'''Autobot'''
*Speedster ([[Sideswipe (G1)|Sideswipe]])
*Speedster ([[Sideswipe (Prime)|Sideswipe]])
*Runner ([[Bumblebee (Prime)|Bumblebee]])
*Runner ([[Bumblebee (Prime)|Bumblebee]])
*Sprinter ([[Arcee (G1)|Arcee]], unlocked after beating Autobot campaign)
*Sprinter ([[Arcee (Prime)|Arcee]], unlocked after beating Autobot campaign)
*Dragster ([[Jazz (Prime)|Jazz]], Best Buy preorder Multiplayer exclusive, Amazon.com preorder exclusive in UK, also available at Gamestation in UK (Playstation 3 only), DLC.)
*Dragster ([[Jazz (Prime)|Jazz]], Best Buy preorder Multiplayer exclusive, Amazon.com preorder exclusive in UK, also available at Gamestation in UK (Playstation 3 only), DLC.)
'''Decepticon'''
'''Decepticon'''
*Enforcer ([[Barricade (G1)|Barricade]])
*Enforcer ([[Barricade (Prime)|Barricade]])
*Racer ([[Breakdown (G1)|Breakdown]])
*Racer ([[Breakdown (Prime)|Breakdown]])


===Weapons===
===Weapons===

Revision as of 07:30, 4 July 2010

Scout is a class from War for Cybertron's multiplayer mode.
Scouts do it from behind.

Pick a scout if you like to sneak around, drive like a maniac or snipe dudes from across the map. They attack with support weaponry and use machine guns in vehicle mode. Scouts transform into cars.

Characteristics

Life bar: 4

Chassis

Autobot

  • Speedster (Sideswipe)
  • Runner (Bumblebee)
  • Sprinter (Arcee, unlocked after beating Autobot campaign)
  • Dragster (Jazz, Best Buy preorder Multiplayer exclusive, Amazon.com preorder exclusive in UK, also available at Gamestation in UK (Playstation 3 only), DLC.)

Decepticon

Weapons

Scouts can equip two of these four weapons:

They use energon swords in melee and carry EMP grenades.

Abilities

Scouts can eventually choose two from four different abilities:

  • Cloaking: Become invisible for a limited time. Attacking cancels.
  • Dash: Execute a quick forward or lateral movement.
  • Decoy Trap: Spawns a decoy item cache that stuns enemies.
  • Mark Target: Mark an enemy so all allies can track his or her location. (Level 5)

Vehicle mode:

  • Quick turn: Tumble quickly to the right or left. Do it while ramping if you're really awesome.

Upgrades

Scouts can eventually choose up to three upgrades to augment their abilities:
First Tier

  • Backstab: Melee damage increased when attacking from behind. (Level 1)
  • Surprise Attack: Increases damage after decloaking. (Level 2)
  • Vendetta: Mark Target lasts longer. (Level 7)
  • Shock Treatment: Decoys cause damage. (Level 10)
  • Targeting Chip: Marked targets take increased damage. (Level 17)
  • Stinger: Decoy trap stun lasts longer. (Level 23)

Second Tier

  • Ghost: Cloaking last longer. (Level 3)
  • Health Matrix: Gives health for every kill. (Level 4)
  • Leg Servos: Move faster. (Level 8)
  • Dimensional Step: Increased defense when decloaking, no interference when activating cloak (Level 13)
  • Fuel Efficiency: Dash farther. (Level 19)
  • EMP Blinders: EMP grenades do not affect user. (Level 24)

Third Tier

  • Weapon Stabilizer: Lessens weapon kickback. (Level 6)
  • EMP Intensifier: Larger EMP grenade radius. (Level 6)
  • Blaster Amplifier: Two extra ammo clips. (Level 9)
  • First Aid: Less delay for health regeneration. (Level 15)
  • Explosive Capacitor: One extra grenade. (Level 21)
  • Rapid Recharge: Abilities recharge faster. (Level 25)

Killstreaks

After killing enough guys without dying, every class can use special abilities. The scouts' are:

  • Orbital beacon (3 kills): Displays enemy locations for a short time.
  • Energon recharger (5 kills): Health regenerates constantly.
  • Orbital beacon 2.0 (7 kills): Everyone gets a shot of EMP and are marked for a while.