Plasma-shell shotgun: Difference between revisions
From MediaWiki
Jump to navigationJump to search
mNo edit summary |
mNo edit summary |
||
| Line 1: | Line 1: | ||
[[Image:G1Getaway boxart.jpg|right|300px|thumb|Must be the rare single-barrelled variant.]] | [[Image:G1Getaway boxart.jpg|right|300px|thumb|Must be the rare single-barrelled variant.]] | ||
Good luck catching [[Getaway]]. There isn't a cell he can't bust out of, an ambush he can't slip out of, or pursuer he can't leave in the dust (well, [[Rhythms of Darkness!|most of]] [[End of the Road! (US)|the time]]). On the rare | Good luck catching [[Getaway]]. There isn't a cell he can't bust out of, an ambush he can't slip out of, or pursuer he can't leave in the dust (well, [[Rhythms of Darkness!|most of]] [[End of the Road! (US)|the time]]). On the rare occasions he's cornered, his trusty '''double-barrelled plasma-shell shotgun''' will let him blast his way out of whatever jam he's in. | ||
===See also=== | ===See also=== | ||
Revision as of 23:37, 5 April 2011

Good luck catching Getaway. There isn't a cell he can't bust out of, an ambush he can't slip out of, or pursuer he can't leave in the dust (well, most of the time). On the rare occasions he's cornered, his trusty double-barrelled plasma-shell shotgun will let him blast his way out of whatever jam he's in.

