Show-accuracy: Difference between revisions
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In most cases, Transformers are designed as toys first, with animated and comic [[character model]]s being artists' interpretations of the toy designs. As such, for the most part it is toy-accuracy that has the most relevance to the production process. A notable exception to this rule is the Japanese release of ''[[Beast Machines]]'' as ''Beast Wars Returns'': the [[Beast Machines (cartoon)|cartoon]] had already been made, so to make the toys and cartoon match, it was far easier for [[Takara]] to simply produce the toys in different colors. | In most cases, Transformers are designed as toys first, with animated and comic [[character model]]s being artists' interpretations of the toy designs. As such, for the most part it is toy-accuracy that has the most relevance to the production process. A notable exception to this rule is the Japanese release of ''[[Beast Machines]]'' as ''Beast Wars Returns'': the [[Beast Machines (cartoon)|cartoon]] had already been made, so to make the toys and cartoon match, it was far easier for [[Takara]] to simply produce the toys in different colors. | ||
In early [[Generation 1|G1]] in particular, toy-accuracy and show-accuracy are both frequently very low, with the [[character model]]s differing greatly from the toys. Recently, however, the gap has narrowed, and [[Transformers: Cybertron|modern fictional appearances]] of Transformers are often nearly identical to the toys, including design oddities that probably wouldn't | In early [[Generation 1|G1]] in particular, toy-accuracy and show-accuracy are both frequently very low, with the [[character model]]s differing greatly from the toys. Recently, however, the gap has narrowed, and [[Transformers: Cybertron|modern fictional appearances]] of Transformers are often nearly identical to the toys, sometimes to the absurdly literal point of including design oddities that probably wouldn't exist on "real" Transformers. The [[character model]] for [[Evac (Cybertron)|Evac]], for example, includes the push button that spins the toy's rotor blades. | ||
In a few cases, G1 [[reissue]]s have been [[retool]]ed to enhance their resemblance to their animated counterparts. In the case of the [[Galvatron (G1)|Galvatron]] reissue, [[TakaraTomy|Takara]] went so far as to not only retool but [[redeco]] the toy. | In a few cases, G1 [[reissue]]s have been [[retool]]ed to enhance their resemblance to their animated counterparts. In the case of the [[Galvatron (G1)|Galvatron]] reissue, [[TakaraTomy|Takara]] went so far as to not only retool but [[redeco]] the toy. | ||
Revision as of 17:30, 11 December 2007
Transformers characters are frequently represented in multiple different media, ranging from plastic toys to animation to comic books. Their appearances frequently vary between these, leading many fans to select one version that represents the character's "real" appearance and rate others in terms of their similarity to this one. Show-accuracy is typically a toy's resemblance to the animation's depiction of the same character; conversely, toy-accuracy is a show character's degree of similarity to the corresponding toy.
In most cases, Transformers are designed as toys first, with animated and comic character models being artists' interpretations of the toy designs. As such, for the most part it is toy-accuracy that has the most relevance to the production process. A notable exception to this rule is the Japanese release of Beast Machines as Beast Wars Returns: the cartoon had already been made, so to make the toys and cartoon match, it was far easier for Takara to simply produce the toys in different colors.
In early G1 in particular, toy-accuracy and show-accuracy are both frequently very low, with the character models differing greatly from the toys. Recently, however, the gap has narrowed, and modern fictional appearances of Transformers are often nearly identical to the toys, sometimes to the absurdly literal point of including design oddities that probably wouldn't exist on "real" Transformers. The character model for Evac, for example, includes the push button that spins the toy's rotor blades.
In a few cases, G1 reissues have been retooled to enhance their resemblance to their animated counterparts. In the case of the Galvatron reissue, Takara went so far as to not only retool but redeco the toy.

