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First revealed in mid-[[2017]] at [[San Diego Comic-Con]], ''Power of the Primes'', in keeping with the previous two toylines, features a line-wide [[gimmick]]: "[[Prime Master]]s", small [[Titan Master]]-type figures that represent the sparks of the [[Thirteen|Primes]]. Unlike Titan Masters, Prime Masters are available only in their own pricepoint, where they are packaged with [[Pretender]]-style [[Prime Master|Decoy Armor]], but can interact in some way with all larger assortments. | First revealed in mid-[[2017]] at [[San Diego Comic-Con]], ''Power of the Primes'', in keeping with the previous two toylines, features a line-wide [[gimmick]]: "[[Prime Master]]s", small [[Titan Master]]-type figures that represent the sparks of the [[Thirteen|Primes]]. Unlike Titan Masters, Prime Masters are available only in their own pricepoint, where they are packaged with [[Pretender]]-style [[Prime Master|Decoy Armor]], but can interact in some way with all larger assortments. | ||
Legends Class figures retain the ability to seat a small figure in alt-mode, whilst the Deluxe and Voyager Class pricepoints see the return of ''[[Combiner Wars (toyline)|Combiner Wars]]''-style [[Combiner]]s. The combination joints remain unchanged, whilst the hand/foot system is tweaked: all Deluxes now include a hand, and all Voyagers a pair of feet. These accessories also facilitate the Prime Master integration for those size classes: Deluxes can use their hand as chest armor, into which a Prime Master spark mode can slot, and Voyagers can use their feet as forearm bucklers, which similarly fit a Prime Master. All Voyager Class figures also include an [[Enigma of Combination]] based on the Prime Masters. | Legends Class figures retain the ability to seat a small figure in alt-mode, whilst the Deluxe and Voyager Class pricepoints see the return of ''[[Combiner Wars (toyline)|Combiner Wars]]''-style [[Combiner]]s. The combination joints remain unchanged, whilst the hand/foot system is tweaked: all Deluxes now include a hand, and all Voyagers a pair of feet. These accessories also facilitate the Prime Master integration for those size classes: Deluxes can use their hand as chest armor, into which a Prime Master spark mode can slot, and Voyagers can use their feet as forearm bucklers, which similarly fit a Prime Master. All Voyager Class figures also include an [[Enigma of Combination]] based on the Prime Masters, that can fit onto their chest in combined mode. | ||
Finally, Leader Class figures feature an "Evolution" gimmick, wherein each toy includes a Deluxe-sized character who can "evolve" into a Prime by combining with additional armor. Each Leader includes a uniquely-colored [[Matrix of Leadership]], the central crystal of which can be removed and replaced with a Prime Master. | Finally, Leader Class figures feature an "Evolution" gimmick, wherein each toy includes a Deluxe-sized character who can "evolve" into a Prime by combining with additional armor. Each Leader includes a uniquely-colored [[Matrix of Leadership]], the central crystal of which can be removed and replaced with a Prime Master. | ||
Revision as of 21:39, 5 October 2017
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Power of the Primes is a subline imprint of the Generations toyline, and the third and final portion of the Prime Wars Trilogy.
First revealed in mid-2017 at San Diego Comic-Con, Power of the Primes, in keeping with the previous two toylines, features a line-wide gimmick: "Prime Masters", small Titan Master-type figures that represent the sparks of the Primes. Unlike Titan Masters, Prime Masters are available only in their own pricepoint, where they are packaged with Pretender-style Decoy Armor, but can interact in some way with all larger assortments.
Legends Class figures retain the ability to seat a small figure in alt-mode, whilst the Deluxe and Voyager Class pricepoints see the return of Combiner Wars-style Combiners. The combination joints remain unchanged, whilst the hand/foot system is tweaked: all Deluxes now include a hand, and all Voyagers a pair of feet. These accessories also facilitate the Prime Master integration for those size classes: Deluxes can use their hand as chest armor, into which a Prime Master spark mode can slot, and Voyagers can use their feet as forearm bucklers, which similarly fit a Prime Master. All Voyager Class figures also include an Enigma of Combination based on the Prime Masters, that can fit onto their chest in combined mode.
Finally, Leader Class figures feature an "Evolution" gimmick, wherein each toy includes a Deluxe-sized character who can "evolve" into a Prime by combining with additional armor. Each Leader includes a uniquely-colored Matrix of Leadership, the central crystal of which can be removed and replaced with a Prime Master.
Ahead of the line's release, a fan vote took place to determine a character who would become a new Prime in both the toyline and accompanying stories, with Optimus Primal claiming victory, and a place in the Leader Class assortment. [1]
Toys
Prime Masters
Wave 1
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Wave 2
|
Legends Class
| Wave 1 |
Deluxe Class
| Wave 1 | Wave 2 | Wave 3 |
Voyager Class
| Wave 1 | Wave 2 |
Leader Class
| Wave 1 | Wave 2 | Wave 3 |



