User:Locoman/Sandbox: Difference between revisions
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:[[File:TF-Generations-logo.jpg|right|300px]] | :[[File:TF-Generations-logo.jpg|right|300px]] | ||
{{main|Transformers: Generations}} | {{main|Transformers: Generations}} | ||
: '''''[[Transformers: Generations]]''''' began as a continuation of 2008's ''Universe'' line, a "catch all" for products that didn't fit under the then-current ''Prime'' or 2010 ''[[Transformers (2010 toyline)|Transformers]]'' toylines. From there, ''Generations'' evolved into a continuous celebration of the ''Transformers'' franchise, focusing largely on remakes of older characters from across the brand. As other ''Transformers'' toylines since 2014 have focused on simplification and accessibility for children, ''Generations'' has become the ''de facto'' banner for most of Hasbro's more complicated ''Transformers'' toys, including the toys that constitute the "[[Prime Wars Trilogy]]" and even non-''Generation 1'' sublines such as 2018's ''[[Studio Series]]''. | : '''''[[Transformers: Generations]]''''' began as a continuation of 2008's ''Universe'' line, a "catch all" for products that didn't fit under the then-current ''Prime'' or 2010 ''[[Transformers (2010 toyline)|Transformers]]'' toylines. From there, ''Generations'' evolved into a continuous celebration of the ''Transformers'' franchise, focusing largely on remakes of older characters from across the brand. As other ''Transformers'' toylines since 2014 have focused on simplification and accessibility for children, ''Generations'' has become the ''de facto'' banner for most of Hasbro's more complicated and collector-oriented ''Transformers'' toys, including the toys that constitute the "[[Prime Wars Trilogy]]" and even non-''Generation 1'' sublines such as 2018's ''[[Studio Series]]''. | ||
: Some Japanese toys, most notably the ''[[The Transformers: Masterpiece|Masterpiece]]'' figures, are released in the West under the ''Generations'' banner. | : Some Japanese toys, most notably the ''[[The Transformers: Masterpiece|Masterpiece]]'' figures, are released in the West under the ''Generations'' banner. | ||
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*[[Transformers: Power of the Primes (cartoon)|Cartoon]] | *[[Transformers: Power of the Primes (cartoon)|Cartoon]] | ||
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===Go-Bots=== | ===Go-Bots=== | ||
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*[[Transformers: Mech Machines|Mech Machines]] | *[[Transformers: Mech Machines|Mech Machines]] | ||
}} | }} | ||
;''Transformers/Hunt for the Decepticons/Reveal the Shield'' (2010~2011) | |||
[[File:HFTD logo.jpg|right|200px]] | |||
{{main|Transformers (2010 toyline)}} | |||
: Though it began as an unambiguously movie-inspired toyline, 2010's ''Transformers'' toyline is a bit of an animal to define. ''Transformers'' led in with the ''Hunt for the Decepticons'' subline, which continued on from 2009's [[N.E.S.T. Global Alliance]] [[subline imprint]], featuring various movie-inspired Autobots and Decepticons. From there, however, the line mutated into a broader ''Transformers'' franchise, featuring a mélange of G1-and-beyond characters through the ''Reveal the Shield'' subline. Adding to the confusion, ''Transformers'' also ran alongside the unambiguously G1-inspired ''Generations'' franchise. As a result, oddball characters like [[Lugnut (TF 2010)|Lugnut]], based off the ''Transformers Animated'' [[Lugnut (Animated)|character of the same name]], didn't cleanly fit into any one franchise. | |||
==Takara franchises== | ==Takara franchises== | ||
Revision as of 02:41, 19 February 2019
A franchise, for lack of a better term, is an incarnation or "generation" of the Transformers brand. The word is used here to refer to the collection of not just toys, but also media, merchandise, and ideas that surround each of these incarnations. Because of these other elements, the word "toyline" would not be broad enough; the toyline is just the toy component of the whole thing.
Hasbro franchises
Generation 1
- The original franchise, and the one from which most other incarnations of the brand are ultimately derived, the "Generation 1" umbrella covers a vast array of disparate stories and toylines, beginning in 1984 and largely continuing into the present day in one form or another. By far the most "recognizable" incarnation of the brand, it's also the one with the most amount of franchises, fiction, and characters.
- The Transformers (1984~1991, 2001~present)

- For the first eight years of the Transformers brand, there was no "franchise" as such; the brand of "The Transformers" alone was used on the toyline and associated media. Following the rise of "Generation 2" in the early 1990s, and subsequent reboots in the early 2000s, the line was retroactively dubbed "Generation 1." As the root of the Transformers franchise, new Generation 1 stories and toys continue to be produced to this day.
| The Transformers/"Generation 1" | |||
|---|---|---|---|
- Transformers: Generation 2 (1993~1995)

- In the early 1990s, the Transformers brand had largely faded from the American consciousness and was nearing dormancy. Based on the line's overseas success, however, Hasbro launched Transformers: Generation 2, a relaunch of the toyline that mixed Generation 1 redecoes with some brand-new molds. In support of this new franchise, Marvel published a short-lived continuation of their Generation 1 comics that pitted the Autobots and Decepticons against the evil Jhiaxus, and while no new television show was produced, Generation 2 would re-edit and rebroadcast a version of the original cartoon.
- Though Generation 2 largely failed to achieve its goals, the line is fondly remembered by fans; a child of the "xtreme" marketing of the early 1990s, Generation 2 will forever be remembered for its usage of endearingly terrible rap music and CG in its commercials, while the clashing, eye-searing color schemes of many Generation 2 toys have received occasional homages.
| Transformers: Generation 2 | |||
|---|---|---|---|
- Beast Wars: Transformers (1996~2001, 2006)

- Following the end of Generation 2, Hasbro opted to move its boy's toys division to the recently acquired Kenner and tasked them with revitalizing the ailing Transformers brand with a fresh new direction. Beast Wars: Transformers was the end result of this creative process, a new line that recast the heroic Maximals and evil Predacons in the roles of the Autobots and Decepticons: organic animals that changed into sleek, Guyver-styled robots. The toyline was primarily supported by a CGI animated series, which would flesh out the universe and eventually establish the characters as the descendants of the Autobots and Decepticons of yore. Though a radical, and sometimes controversial reinvention, Beast Wars would also reinvigorate the Transformers brand, and many fans would come to regard the tie-in cartoon as one of the best Transformers shows of all time.
| Beast Wars: Transformers | |||
|---|---|---|---|
- Machine Wars: Transformers (1997)

- A small, strange franchise that briefly ran alongside the more popular Beast Wars, Machine Wars: Transformers took advantage of the success off Beast Wars to return a handful of redecorated Generation 2 toys to store shelves, featuring a mixture of new characters and returning faces. No concurrent fiction was ever released to explain their place in the Transformers mythos other than some vague on-package bios; years later, however, BotCon 2013 would incorporate the characters into a convention-exclusive toyline, supported by a single comic that slotted the characters into the distant future of Fun Publications' "Wings Universe."
| Machine Wars: Transformers | |||
|---|---|---|---|
- Beast Machines: Transformers (2000~2001)
- Beast Machines: Transformers continued the story of Beast Wars, returning the action to the Transformer homeworld of Cybertron. The franchise pitted the technorganic Maximals against the new Vehicon faction, who transformed into science-fiction vehicles, in a battle between the forces of nature and technology. Beast Machines was supported by an animated series, a direct sequel to Beast Wars. However, the cartoon's dark, high-concept approach to its story divided fans, and combined with the odd, "alien" aesthetic of the toys, it's safe to say that Beast Machines proved a mixed bag amongst fans.
- Ultimately, Hasbro would wind up cancelling the next sequel franchise entirely in anticipation of a total rework of the Transformers brand to bring things back on track, importing Robots in Disguise to buy time while they developed the Unicron Trilogy. Despite this, later fiction, most notably the Universe franchise, would occasionally revisit the post-Beast Machines universe to tell stories.
| Beast Machines: Transformers | |||
|---|---|---|---|
- Transformers: Alternators (2003~2006)

- Transformers: Alternators combined licensed, 1/24th-scale replica vehicles with complex transformations with Generation 1 characters, marking the return of many Generation 1 characters to mass-market release for the first time in decades. Though only a modest success in the West, the toys would see a great deal more success in Japan, where it was marketed as Binaltech. Binaltech toys were packaged with bios and short stories that fleshed out the line's place in continuity, and spawned a sequel series, Kiss Players.
- The American franchise, by contrast, received little to no accompanying fiction, outside of a brief summary of the original setting of the Japanese Binaltech story revealed through a promotional Mazda website, and a single toy bio that was never officially released.
| Transformers: Alternators | |||
|---|---|---|---|
- Transformers: Classics (2006~2007)

- When the first live-action movie was pushed back from 2006 into the summer of 2007, Hasbro rolled out the short-lived Classics line to bridge the gap between the end of the Unicron Trilogy and the start of the first movie franchise. Classics built on the nostalgic approach of Alternators, using modern toy-engineering technology to create new toys of various Generation 1 characters while throwing in a handful of Mini-Cons intended for the tail end of the Cybertron toyline. Its success prompted Hasbro to continue it as the "Classic Series" under the 2008 Universe line.
- Though no comics or cartoons were intended to accompany its release, Fun Publications would take the initiative by establishing the "Classics-verse" as one of several potential future timelines of the Marvel Comics universe, and eventually taking part in a crossover with FunPub's own Shattered Glass franchise.
| Transformers: Classics | |||
|---|---|---|---|
- Titanium Series (2006~2009)

- The Titanium Series was aimed specifically at adult fans, with a range of characters from older franchises and more obscure corners of the fiction, and die-cast metal designs. As the characters are all based on previous franchises, fiction consisted solely of on-package bios. The line effectively ended in 2007, with a few delayed releases coming out as exclusives as late as 2009. Later releases were co-branded as part of the Movie line, Universe or Revenge of the Fallen.
| Titanium Series | |||
|---|---|---|---|
- Universe (2008~2010)

- 2008–2009: Running alongside the Transformers Animated and Crossovers toylines, Transformers: Universe was a spiritual successor to Classics, moving beyond the G1 umbrella to incorporate remakes of Beast Wars and Beast Machines characters. The series received little in the way of fiction beyond a duology of online Flash-animated shorts with dubious production values.
| Transformers: Universe | |||
|---|---|---|---|
- Generations (2010~present)

- Transformers: Generations began as a continuation of 2008's Universe line, a "catch all" for products that didn't fit under the then-current Prime or 2010 Transformers toylines. From there, Generations evolved into a continuous celebration of the Transformers franchise, focusing largely on remakes of older characters from across the brand. As other Transformers toylines since 2014 have focused on simplification and accessibility for children, Generations has become the de facto banner for most of Hasbro's more complicated and collector-oriented Transformers toys, including the toys that constitute the "Prime Wars Trilogy" and even non-Generation 1 sublines such as 2018's Studio Series.
- Some Japanese toys, most notably the Masterpiece figures, are released in the West under the Generations banner.
| Transformers: Generations | |||
|---|---|---|---|
- Combiner Wars (2015~2016)

- The first installment in Hasbro's "Prime Wars Trilogy," a subline imprint of "Generations," Combiner Wars hit store shelves in early 2015, featuring a variety of combiner characters and their components. To advertise the toyline, IDW Publishing would launch the Combiner Wars event that year in their ongoing comics continuity, bringing several Combiner Wars characters to the fore in a storyline involving the planet Caminus and the Council of Worlds. This comic, in turn, was very loosely adapted into an animated miniseries produced by Machinima; however, a variety of factors meant that the series debuted more than a year later—after Combiner Wars had largely ended in favor of Titans Return— and the inept writing and production of the show was largely met with derision.
| Combiner Wars | |||
|---|---|---|---|
- Titans Return (2016~2017)

- Titans Return, the second installment of the Prime Wars Trilogy featured the return of the Headmaster gimmick from the original Transformers toyline, represented by tiny Titan Master figures who could form the head of any compatible Titans Return toy. The toyline also saw the release of Generations Fortress Maximus, currently the largest Transformer toy of all time. On the media side of things, IDW once again published a tie-in that wove through all three of its ongoing titles; this arc was more modest than Combiner Wars, however, only featuring the Titan Masters Sovereign and Infinitus as antagonists. As the line wrapped up in late 2017, Machinima released a its own animated tie-in, a direct sequel to Combiner Wars.
| Titans Return | |||
|---|---|---|---|
- Power of the Primes (2018)

- Power of the Primes tied a bow on the Prime Wars trilogy, featuring the Thirteen original Primes and a mish-mash of gimmicks. Combining the play features of Combiner Wars and Titans Return, Power of the Primes introduced some new combiner teams and the Prime Masters, who could combine with the "Prime Armor" included with each figures. Machinima returned once more to round off their animated trilogy, introducing Power of the Primes poll winner Optimus Primal into the series. Though IDW Publishing did not publish a direct tie-in to the line, the Optimus Prime and Unicron comics would—by coincidence or design—explore the secret history of the Thirteen and their legacy as the IDW Generation 1 continuity reached its finale.
| Titans Return | |||
|---|---|---|---|
Go-Bots
- Not to be confused with the similarly-named transforming robot franchise of the 1980s, 1-2-3 Transformers and Go-Bots represented the Transformers franchise's early forays into the preschool market, featuring a variety of large, simple toys aimed at younger children. Though not directly connected, some later stories would retcon the two similar franchises into a single shared continuity family, so for simplicity's sake we've opted to arrange them together here.
- 1-2-3 Transformers (2001~2002)

- 1-2-3 Transformers was a short-lived line of large, simple toys aimed at younger children. No tie-in fiction exists.
| 1-2-3 Transformers | |||
|---|---|---|---|
- Go-Bots (2002)

- 2002–2005: Transformers: Go-Bots, which also went by the names Playskool Big Adventures: Transformers and just Go-Bots, followed up on 1-2-3 Transformers, featuring more toys aimed at toddlers too young for the main Transformers brand. The toyline was supported by a short-lived cartoon, which featured a group of heroes from the city-planet Botropolis and their adventures on Earth.
| Go-Bots | |||
|---|---|---|---|
Robots in Disguise (2001)

- 2001–2002: Coming off the controversial Beast Machines franchise, Robots in Disguise was a stopgap: originally intended to be a Japanese-exclusive anime series, the need to buy time and retain a presence on store shelves while Hasbro and Takara collaborated to create the Unicron Trilogy led to Hasbro hastily importing and dubbing the Car Robots anime, giving rise to the odd beast known as Robots in Disguise. A transition of sorts away from the Beast Era and back to an age of vehicular Transformers, Robots in Disguise incorporated a mixture of new molds and a handful of Beast Wars toys, featuring heroic, vehicle-mode Autobots and evil, beast-mode Predacons.
- Of all of the "main" Transformers franchises, Robots in Disguise is perhaps the most forgotten; following the conclusion of the series and the debut of Armada, Robots in Disguise recieved a single acknowledgement in the form of a Dreamwave comic story before largely slipping into oblivion.
| Transformers: Robots in Disguise | |||
|---|---|---|---|
Universe

- 2002: Transformers: Expanded Universe based its name off the old Star Wars Expanded Universe, while also tying into the concurrent 3H Wreckers storyline. This extremely short-lived toyline ultimately encompassed a mere four figures— one original character and three remakes of fan-favorites—all of which saw exclusive release at BotCon 2002.
| Transformers: Expanded Universe | |||
|---|---|---|---|

- 2003–2008: Building off the concept of Expanded Universe, 2003's Transformers: Universe was conceived as a line made up entirely of redecoes of older toys, some of them returning faces while other redecoes represented entirely new characters. This cross-continuity hodgepodge of Beast Wars, Armada, Robots in Disguise, and even some Generation 1 toys was explained by the toy's packaging blurb, which described Unicron as having abducted these heroes and villains from across the multiverse to aid in his restoration. Universe supplemented the wildly successful Armada toyline, with a series of convention-based comics exploring the multidimensional conflict and its ramifications. Universe largely ended in 2005, but toys in the line reportedly continued to trickle into discount stores as late as 2008.
| Transformers: Universe | |||
|---|---|---|---|
The Unicron Trilogy (2002~2006)
- The end result of extensive collaboration between Hasbro and Takara, the "Unicron Trilogy"—so named for the role that Unicron plays in each installment—dominated the Transformers franchise for most of the mid-2000s, its success due in no small part to the turn-of-the-millennium anime boom.
- As was common for the era, the Unicron Trilogy was unafraid to mix and match character designs and personalities from "Generation 1" lore and beyond; while Optimus Prime, Starscream, and Megatron were more-or-less faithful reimaginings of their Generation 1 counterparts, other characters, like Armada Wheeljack, had little to do with their Generation 1 namesakes.
- Transformers: Armada (2002~2003)

- The first true coproduction between Hasbro and Takara, Transformers: Armada marked a new beginning for the toys and fiction, heralded by the addition of the Mini-Con faction. This toyline was supported by a variety of ancillary media, including comics, storybooks, and a tie-in cartoon series, all of which established a brand new Transformers universe and the first true "reboot" of the franchise.
| Transformers: Armada | |||
|---|---|---|---|
- Transformers: Energon (2003~2005)

- Transformers: Energon was a direct sequel to Armada, picking up where the first franchise left off and continuing its story. Released in 2004, the 20th anniversary of the Transformers franchise, Energon featured several homages to fan-favorite Generation 1 characters, and featured the return of concepts such as combiner teams. As with other franchises, Energon was supported by several pieces of ancillary media; however, the abrupt collapse of Dreamwave Productions during this time meant that the comic was cancelled, and the infamously poor quality of the Energon anime soured many fans on the line as a whole.
| Transformers: Energon | |||
|---|---|---|---|
- Transformers: Cybertron (2005~2006)
- Transformers: Cybertron completed the arc begun by Armada, taking the Unicron Trilogy beyond Earth and Cybertron and introducing four all-new colony planets. Generally considered a return to form after Energon, toys were notable for featuring a franchise-wide "Cyber Key" gimmick that could unlock additional play features. Unlike its predecessors, Cybertron did not feature any kind of comic-tie in, due in part to the Transformers license having been then-recently acquired by IDW Publishing.
| Transformers: Cybertron | |||
|---|---|---|---|
Live-action film series
- Debuting in 2007, Michael Bay's first live-action Transformers film was a watershed moment in the history of the brand, almost singlehandedly responsible for revitalizing the flagging franchise, turning the Transformers brand into one of Hasbro's most profitable lines while ensuring that the Transformers would remain a household name. Though subsequent sequels were largely panned by critics for a variety of reasons, the series remained financially viable for almost a decade until the disappointing box office results from The Last Knight caused the next film, Bumblebee, to become a "soft reboot" of sorts.
- Transformers (2007~8)

- The "Movie" franchise marked a turning point for the Transformers franchise, built around the Transformers film and arriving amidst a blitz of tie-in merchandise and promotions, the likes of which have never been seen in the franchise before or since. The success of this franchise paved the way for the five sequels that make up what the wiki calls the "live-action film series", as well as 2008's Transformers Animated franchise, taking advantage of the resurgence of the Transformers in the pop culture consciousness. Indeed, the first movie's toyline proved so popular that it would delay the release of Transformers Animated''s own toyline by several months, well after the cartoon had first premiered.
| Transformers | |||
|---|---|---|---|
- Revenge of the Fallen (2009)

- Transformers: Revenge of the Fallen continued the direction begun by its predecessor, featuring a greater variety of Transformers—both on and off-camera—and an international theme, expanding the war between the Autobots and Decepticons into far-flung countries.
| Transformers: Revenge of the Fallen | |||
|---|---|---|---|
- Dark of the Moon (2011)

- 2011: The third installment of the series, Transformers: Dark of the Moon is built around the third live-action feature film, with the themes of human-Autobot cooperation carrying over into the film's toyline and other ancillary media. Dark of the Moon would be the last of the five Bay-directed movies to receive tie-in comics, due to Bay's displeasure at the fact that several adaptations of the film spoiled the movie's central plot twist months in advance.
| Transformers: Dark of the Moon | |||
|---|---|---|---|
- Age of Extinction (2014)

- Transformers: Age of Extinction hit theaters with a smaller amount of merchandise than usual, due to a variety of factors; most notably, concerns over the growing complexity and budget of Hasbro's Transformers line led to a smaller, less collector-oriented line than prior outings. Due to Bay's new policy over spoilers due to the Dark of the Moon fiasco, both this film and The Last Knight received no tie-in comics or book adaptations, outside of a few side stories in Titan Magazines' Transformers magazine and a a lone online comic by IDW.
| Transformers: Age of Extinction | |||
|---|---|---|---|
- The Last Knight (2017)

- After a decade of profitability, the fifth and final Michael Bay-directed film in the series, Transformers: The Last Knight debuted with little fanfare, receiving the smallest amount of publicity and tie-in merchandise of any of the five Bay-directed films. This franchise followed up on the format established by its predecessor; like Age of Extinciton, The Last Knight franchise featured no print adaptations, with its tie-in toyline focusing largely on simpler, kid-friendly toys. The disappointing financial reception to the movie led to the indefinite shelving of its sequel, while the already-in-production Bumblebee was hastily reworked into a "soft reboot" for the franchise.
| Transformers: The Last Knight | |||
|---|---|---|---|
- Bumblebee (2018~19)

- Bumblebee represented a fresh start for the film franchise, helmed by a new director and featuring a nostalgic, 1980s-influenced approach that proved popular with critics and audiences alike. Bumblebee saw the return of ancillary comics and storybooks, including an IDW miniseries that served as an ostensible prequel to the film; last-minute changes to the final cut, however, meant that the two were mutually incompatible. As with the two preceding movies, the Bumblebee toyline consisted mostly of simpler, kid-friendly toys, with the more complex-collector-oriented figures folded into the Generations Studio Series line.
| Bumblebee | |||
|---|---|---|---|
Transformers Animated
- Transformers Animated (2007~9)

- Transformers Animated was the first American-written cartoon franchise in just under a decade, a movie-inspired reinvention that adopted the same design sensibilities as other contemporary Cartoon Network shows such as Ben 10 and Teen Titans. A radical departure at the time from the "traditional" Transformers design aesthetic, the cartoon reimagined old characters while also introducing new faces into the Transformers mythos, and proved popular with fans despite its relatively short run——enough to get two postmortem guide books to the universe in the form of IDW Publishing's extensive AllSpark Almanac compendiums.
| Transformers Animated | |||
|---|---|---|---|
Aligned continuity family
- The "Aligned" continuity represented Hasbro's first serious attempt to create a series-wide "mythos" for the Transformers franchise, drawing on three decades' worth of lore in the hopes to create a functioning, cohesive universe for future creators to tell stories in through the "Binder of Revelation". For a variety of reasons, this plan almost immediately fell through; though the Aligned universe would eventually grow and forge stronger links between its disparate components, the original vision for the universe remains almost entirely unfulfilled.
- Transformers: War for Cybertron (2010)

- Transformers: War for Cybertron was the first installment in the universe, a prequel that explored the height of the Autobot-Decepticon war. This tale was told in two radically different mediums: the War for Cybertron video game told one story, while the novel Exodus and its recursive comic adaptation featured a slightly different version of events. This kind of disparity would continue throughout the history of the Aligned continuity family.
- War for Cybertron also received a small toyline, which was folded in with the Generations line.
| War for Cybertron | |||
|---|---|---|---|
- Transformers: Prime (2010~2013)

- Transformers: Prime was the first television installment in the "Aligned" continuity and by far its the most popular, the first fully computer-animated Transformers television show since Beast Machines. Prime's character designs blended elements from the live-action films, Generation 1, and Animated, and the franchise took a "cinematic" approach to the Transformers mythos, unafraid to touch on mature subjects of war and loss.
- Despite Prime's popularity, the release of the franchise's toyline was fraught with repeated delays, and it would not see a full release until almost a year after the show's debut. Prime followed up on some of the plot threads seeded by War for Cybertron, such as Dark Energon, but the radically different way that the two franchises approached these and other topics mean that they are not strictly connected to each other.
- A prequel video game of sorts, Transformers Universe, would have been set in the continuity, but shut down before ever leaving development.
| Transformers: Prime | |||
|---|---|---|---|
- Transformers: Rescue Bots (2011~2015)

- Featuring a young team of rescue-oriented Autobots and their adventures on the high-tech island of Griffin Rock, Transformers: Rescue Bots was not originally intended to be a part of the "Aligned" universe, but the concurrent development cycle led to the studio making the decision, not Hasbro. The franchise comprised a television show—the longest-running show in the history of the brand, in fact— an extensive toyline designed for little hands, and some miscellaneous storybooks and educational games. Rescue Bots proved popular enough to spawn a sequel-slash-spinoff, Rescue Bots Academy, which debuted in 2018.
| Transformers: Rescue Bots | |||
|---|---|---|---|
- Transformers: Robots in Disguise (2015~2017)

- The second franchise named Transformers: Robots in Disguise was not connected to the 2001 series; rather, it served as a loose sequel to the Prime franchise, focusing on the continuing adventures of Bumblebee on Earth as he assembled a new team of Autobots to capture Decepticon fugitives loose on Earth and clashing with the upstart Decepticon leader Steeljaw. The series was notable for jumping on the then-popular "toys-to-life" marketing fad; every toy featured a scannable insignia, which could then be uploaded into a mobile game to unlock new characters and content.
| Transformers: Robots in Disguise (2015) | |||
|---|---|---|---|
- Transformers: Rescue Bots Academy (2018~present)

- Transformers: Rescue Bots Academy is the sequel to the original Rescue Bots, passing the torch to a new team of recruits as they train under the auspices of the original four Rescue Bots.
| Transformers: Rescue Bots Academy | |||
|---|---|---|---|
Kre-O
- Kre-O (2011~2017)

- The second brick-based building toy after 2003's Built to Rule toyline, Kre-O recreated various Autobots and Decepticons from various continuities in interlocking plastic bricks, similar but legally distinct from any other kind of construction toy you might have heard of. The line would expand to include a staggering range of "Kreons," minifigure-like toys that depicted a mixture of old, new, and entirely original characters, with various larger playsets trying into concurrent goings-on elsewhere in the Transformers brand. Additionally, Kre-O was supported by a modest amount of tie-in media, including comics, online stop-motion animations, and a surprisingly long-running Japanese manga. The line fizzled out of mass release sometime around 2015, with future releases finding their way into discount chains in non-US markets until 2017.
| Kre-O | |||
|---|---|---|---|
Cyberverse

- 2018: Transformers: Cyberverse
Other franchises
Several Transformers franchises do not fit cleanly into any one category; this may because they encompass a wide variety of characters from multiple continuities, because they crossover with outside intellectual properties, they can't be slotted neatly somewhere into the Transformers multiverse, or simply because they never grew beyond a handful of toys.
- Animorphs (1999)

- Animorphs tied in with the television show and book series, consisting of a small line of toys that featured the Animorphs and their Yeerk enemies. Despite a brief promotion with Taco Bell, the line folded within the year, and four leftover molds were hastily retooled and shunted into the Beast Wars line as part of the "Mutant Beast Wars" subline.
| Animorphs | |||
|---|---|---|---|
- Star Wars Transformers (2006~2008, 2011~2012, 2018)

- The second crossover with an outside intellectual property, Star Wars Transformers combined the Transformers play pattern with the characters and vehicles from the Star Wars franchise. Fiction was limited to on-package bios, which suggested that the titular Transformers in this universe were non-sentient mechs piloted by the human characters. Following the end of Crossovers, Star Wars Transformers would make a brief return.
- In 2018, Takara would produce a small followup line that remade several characters, bringing them in line with modern Transformers engineering techniques.
| Star Wars Transformers | |||
|---|---|---|---|
- Transformers: Crossovers (2008~2011)

- Following their acquisition of the Marvel license, Hasbro expanded the scope and scale of Star Wars Transformers by throwing Marvel characters into the mix to create the Crossovers branding. Featuring a mixture of Transformer-ized goodies and baddies from the worlds of Marvel Comics and Star Wars, Crossovers ran for three years before the Marvel toys were phased out, with several proposed new molds and redecoes never seeing release. The next year, Hasbro would release three Marvel toys under the "Mech Machines" banner to coincide with the release of the first Avengers film, but this temporary revival also marked the end for Crossovers as a whole.
| Crossovers | |||
|---|---|---|---|
- Transformers/Hunt for the Decepticons/Reveal the Shield (2010~2011)

- Though it began as an unambiguously movie-inspired toyline, 2010's Transformers toyline is a bit of an animal to define. Transformers led in with the Hunt for the Decepticons subline, which continued on from 2009's N.E.S.T. Global Alliance subline imprint, featuring various movie-inspired Autobots and Decepticons. From there, however, the line mutated into a broader Transformers franchise, featuring a mélange of G1-and-beyond characters through the Reveal the Shield subline. Adding to the confusion, Transformers also ran alongside the unambiguously G1-inspired Generations franchise. As a result, oddball characters like Lugnut, based off the Transformers Animated character of the same name, didn't cleanly fit into any one franchise.
Takara franchises
Generation 1
Beginning in 1986, (the second year of the franchise in Japan), Takara got into the habit of annually rebranding the Transformers property. Moreover, 1987's Transformers: The Headmasters kicked off a trend in which Takara's toylines and fiction branched off from Hasbro's versions to increasingly significant degrees. Thus, the later iterations of Japanese Generation 1 are often referred to as "franchises", despite being part of the larger Generation 1 franchise. They include:
- 1985: Fight! Super Robot Lifeform Transformers
- 1986: Fight! Super Robot Lifeform Transformers
- 1987: Transformers: The Headmasters
- 1988: Transformers: Super-God Masterforce
- 1989: Victory
- 1990: Transformers: Zone
- 1991: Transformers: Return of Convoy
- 1992: Fight! Super Robot Lifeform Transformers: Operation Combination
Beast Wars
To fill the sometimes-lengthy gap between the seasons of the Beast Wars television show, Takara decided to augment that series with two Japanese-exclusive franchises.
- 1998: Beast Wars II: Super Lifeform Transformers, with a toyline mostly consisting of redecorated existing Beast Wars toys.
- 1999: Beast Wars Neo: Super Lifeform Transformers, numerous new molds with additional redecos.
Post-Beast Wars
- 2000: Transformers: Car Robots was a mixed line of complex new molds and redecorated toys from previous lines. An expanded version was later marketed in America as Robots in Disguise.
- 2002–2004: Micromaster re-released the various Japanese-exclusive Micromaster combining teams from late in the Generation 1 era.
- 2002-2006: The Transformers Collection consisted of book-boxed reissues of toys from the early years of Generation 1. Many of the same toys would subsequently be reissued in the United States in the Commemorative Series line.
- 2003: Smallest Transforming Transformers (often mislabeled "World's Smallest Transformers") reworked early Generation 1 toys at extremely small scale.
- 2003–2008: Binaltech, Japan's version of Alternators. Originally ended in 2006, later reanimated.
- 2003– : The Transformers: Masterpiece is a collector-oriented series of "ultimate" versions of classic Generation 1 characters, with great complexity and high prices.
- 2004–2005: Robotmasters was a line of mixed heritage, collecting characters from several continuities. Most of its toys were redecos or new designs based on larger toys reduced in scale.
- 2006–2007: Transformers: Kiss Players picked up the tail end of the Binaltech/Alternators toyline, but with an all-new, all-creepy storyline.
- 2007: The Transformers: Beast Wars Telemocha Series was Japan's expanded equivalent of the Beast Wars 10th Anniversary line.
- 2007– : Transformers Encore revives the trend of reissuing older Generation 1 toys, including many not previously available in Japan.
- 2007– : Henkei! Henkei! Transformers uses the molds created for the 2007 Classics and 2008 Universe lines and gives them color schemes more accurate to the original Generation 1 cartoon. Fiction exists in the form of a pack-in comic.
- 2013– : Triple Combination: Transformers Go! is a Japanese sequel to Transformers: Prime.
Other franchises
- 2003: Kids' Transformers: Rescue Hero Go-Bots is Takara's answer to Hasbro's 1-2-3 Transformers and Transformers: Go-Bots lines, using molds from both to create a separate line.
Merchandising franchises
Several lines of non-transforming figures have been released, capitalizing on the popularity of the Transformers characters.
- 2000–?: Super Collection Figure, a Japanese line of PVC figures based on character models from the Generation 1 cartoon. It was later marketed in America as Heroes of Cybertron, with some minor alterations.
- 2002–2003: MyClone, a Transformers iteration of a super-deformed figure line in Japan.
- 2007: Robot Heroes, adorably cute figurines of various characters. It started out under the Movie banner (despite originally containing toys based on Generation 1 characters), then continued under Universe (2008) and Revenge of the Fallen.


