Bulkhead (Animated): Difference between revisions
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[[Image:Bulkheadchair.jpg|right|thumb|250px|The next step in Transformers evolution is here!]] | [[Image:Bulkheadchair.jpg|right|thumb|250px|The next step in Transformers evolution is here!]] | ||
*Bulkhead can form his [[kibble]] into a chair. This is awesome. | *Bulkhead can form his [[kibble]] into a chair. This is awesome. | ||
*originally, his toy mode could not do this. this was not awesome. | |||
*While Bulkhead's Earth form features no continuous tracks, he still has them on his feet, like in his Cybertron form. This is probably an animation error that stayed in the show. The toy's legs are more developed, as the front wheels form the backs of the feet. | *While Bulkhead's Earth form features no continuous tracks, he still has them on his feet, like in his Cybertron form. This is probably an animation error that stayed in the show. The toy's legs are more developed, as the front wheels form the backs of the feet. | ||
*Interestingly enough, out of the five main Autobot characters, Bulkhead is the only one who doesn't have a G1 counterpart. However, his colorscheme resembles that of [[Hound]]. | *Interestingly enough, out of the five main Autobot characters, Bulkhead is the only one who doesn't have a G1 counterpart. However, his colorscheme resembles that of [[Hound]]. | ||
Revision as of 02:02, 10 April 2008
| The name or term "Bulkhead" refers to more than one character or idea. For a list of other meanings, see Bulkhead (disambiguation). |
- Bulkhead is an Autobot in the Transformers Animated continuity family.

Bulkhead is your typical big bruiser, built like a brick wall, but with a heart of gold. He's gentle by nature and is very curious about humans, especially since they give him an opportunity to explore his artistic side. It's a pity that he's a bit of a lummox...okay, he's a lot of a lummox. He's like a St. Bernard, a gentle giant who has no idea how strong he is and therefore has a tendency to flatten you when he just wants to show his affectionate side. You'll always be glad you spent time with Bulkhead... just make sure you put any breakables away beforehand.
Physically, Bulkhead is easily the strongest of the Autobots, with his power often used to wield the tethered wrecking ball he can switch out for his right fist. He may not be as strong or well armed as the Decepticon bruiser Lugnut, but he's definitely smarter.
Fiction
Transformers Animated
- Voice actor: Bill Fagerbakke (English), Tilo Schmitz (German)
While repairing a space bridge with his unit, Bulkhead and his pal Bumblebee discovered the long lost AllSpark. However, the Decepticons soon arrived, prompting Bulkhead to mention that he had never seen a Decepticon ship up close. (No one had and lived, as Ratchet pointed out.) Bulkhead did his best to hang on while the Autobots drove their ship through the space bridge. Coming out of warp, they went headlong toward Earth, and he joined his fellow 'bots in heading into stasis to avoid the impact shock of an unpleasant landing.
After emerging from stasis, Bulkhead accompanied the other Autobots to investigate a large, cybernetic creature that was menacing the local lifeforms (which they assumed were robots like themselves). Bulkhead requested help from a group of local drones, then noticed Sari Sumdac trying to take her keycard away from her robot dog, Sparkplug. Assuming Sari was the pet, Bulkhead greeted her—which promptly sent her running and screaming. Way to make first contact there, big guy.
After Starscream arrived to take the AllSpark, the Autobots engaged him in fierce game of "Keep-away". At one point, Bulkhead tried to catch the AllSpark, shouting "I got it." Starscream snagged the AllSpark instead, but Bulkhead knocked the Decepticon flier out of the air with his wrecking ball, causing him to drop the AllSpark. It's not nice to contradict Bulkhead. Transform and Roll Out
Later, in Autobot HQ, he said he had some problems, because all humans want from him is to break stuff. After all, he had his sensitive side as well (even if breaking stuff was fun). When Megatron attacked the Autobots' base, Bulkhead got in touch with his inner breaker, confirming that smashing stuff IS fun! Megatron had different plans for him, though, and Bulkhead discovered it's not as much fun to BE smashed. After Bulkhead was saved, he tried to catch a tiny machine that looked like it might be the culprit. Prime hoped to study it and find out where it came from, but Bulkhead smashed the little critter to pieces when he grabbed it. Home Is Where the Spark Is
After that Prowl tried to train Bulkhead to be more subtle
in his actions, to assess a situation, choose the right move, then execute it with grace and precision. This didn't meet with any real success, as Bulkhead's antics damaged the base and caused him to fall on Prowl. Moving to an island in Lake Erie, Bulkhead tried again. He knocked down some trees which fell on Prowl. Things actually got worse when Bulkhead tried to use Prowl's methods against the Dinobots, a trio of animatronics run amok. Prowl wisely advised Bulkhead to stop doing what Prowl would do and instead do what Bulkhead himself would do. Bulkhead quickly discovered that his blunt, powerhouse approach had its place and time for proper use, charging and knocking down Snarl, hitting Swoop out of the air, and throwing Grimlock into a pit of molten tar. Afterward, the Dinobots were due to be melted down. However, Prowl suspected the Dinobots were actually alive, not mere machines, so he enlisted Bulkhead's help in secretly transporting them from their prison to the deserted island on Lake Erie. There they could live undisturbed and perhaps get themselves under control. Prowl had realized that just because something was big and lumbering and destructive was no reason to give up on it, and Bulkhead knew just what he meant. Blast from the Past
On a shopping trip for Sari's birthday present, Bulkhead worked with Sari to rein in the pesky Professor Princess. The next day, Sari's birthday party began poorly, as the guests were all children of Sumdac Industries employees, who found Sari too weird for their tastes. The Autobots' arrival made things a little more interesting, but klutzy Bulkhead soon found himself ignored, alongside Sari, as the kids went for rides with the other Autobots (even Ratchet). Bulkhead wanted to give Sari her gift, a xylophone, but too embarrassed to do so when he saw Dr. Sumdac's gift, a musical robot named Soundwave. For the next several days, Sari's attention was drawn away from her friend as she spent her free time plugging her key into the toy to upgrade it. Bulkhead realized that there was something off about Soundwave, but his attempts to prove it just forced a wedge between Sari and himself. Megatron's machinations to increase the split between them didn't help. It turned out the big guy was right on the money, however, as Soundwave was a creation of Megatron's that gained sentience through the key. Soundwave took control of the machines of Detroit and captured Sari. When Bulkhead came to her rescue, Soundwave attempted to convince Bulkhead of the inferiority of humans. For a few minutes, it seemed Bulkhead was on his side, but with a wink to Sari, he punched Soundwave so hard that the Decepticon shattered into his component parts. Sari apologized, and the pair played with Bulkhead's gift, albeit after Sari nearly broke her hand punching Bulkhead's fist. Sound and Fury
After destroying a good portion of a city block trying to stop a missile impact, Sari suggested to Bulkhead that he explore his more creative talents to show the citizens of Detroit that he wasn't an engine of destruction. Bulkhead had difficulty making his creations (his paint brushes kept snapping between his fingers) and panicked when he learned that Sari had arranged an art show for him. (Girl has connections.) While lamenting his lot in life, he was knocked out cold by a sudden electrical surge. When he came back online, he found that his body had been stolen. As Bumblebee attempted to help him finish his art pieces in time for the show, the Headmaster used Bulkhead's body to take control of a solar fusion plant, intending to detonate it unless he was paid a hefty ransom. Optimus used the ransom delivery to sneak the Autobots into the plant, where they defeated the Headmaster and reattached Bulkhead to his body...backwards. As the reactor reached critical, Bulkhead came up with a drone that would set the rods back, but the drone melted in the process. Not to be daunted, Bulkhead added it to his art collection, showing the citizens of Detroit his warzone art without them even knowing it. Headmaster
Toys
Animated
- Bulkhead (Voyager, 2008)

- Bulkhead will transform from an armored, six-wheeled military-type van. The toy will have an "automorph" gimmick: When you flip down the sides of the van, his hands will swing forward (due to concealed springs). His left hand can fire a wrecking ball, attached via string.
- The toy is pretty short for a Voyager, but Bulkhead is a stout sort of fella.
- No, his kibble can't transform into a chair.
- Bulkhead (Activator, 2008)

- Bulkhead (Leader)

- This figure features lights, deploying missile racks, a buzzsaw weapon, and a voice chip with three quotes from the cartoon: "Sorry, my bad," "C'mon, little buddy!", and "Time for the big guns!" It also comes with the Headmaster, which can fit over the figure's head. This accessory will work with any other Leader-class toy.
This toy can apparently transform his kibble into a chair. There is currently much rejoicing.
Trivia

- Bulkhead can form his kibble into a chair. This is awesome.
- originally, his toy mode could not do this. this was not awesome.
- While Bulkhead's Earth form features no continuous tracks, he still has them on his feet, like in his Cybertron form. This is probably an animation error that stayed in the show. The toy's legs are more developed, as the front wheels form the backs of the feet.
- Interestingly enough, out of the five main Autobot characters, Bulkhead is the only one who doesn't have a G1 counterpart. However, his colorscheme resembles that of Hound.


