Main Page/featured-article: Difference between revisions

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be gay, do crime
m because pride month is followed by wrath month
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[[File:TFPrime KnockOutDrill.JPG|250px|]]
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Sure, [[Starscream (WFC)|other Decepticons]] may scoff at his decision to go with a land-based [[alternate mode]], but '''[[Knock Out (Prime)|Knock Out]]''' couldn't care less. He knows the value of looking ''good'' and isn't afraid to let others know it. It's not simply his own lines he's interested in; he has an appreciation for well-built mechanical bodyforms of all sizes and functions... and a nasty penchant for tearing them apart after he's done admiring them. Slick, sly and snobbish, he's the Decepticons' medic, though he professes both a preference and proficiency for ''dis''-assembly. However, his medical skill has kept him in high demand; he's even performed vital and experimental surgeries on [[Megatron (WFC)|Megatron]].  
An ancient warrior from the dawn of Cybertronian history, '''[[Arcee (G1)|Arcee]]''' arose from the ashes of her mysterious, traumatic past to become one of the most feared Transformers of her era and beyond. Cold and detached off the battlefield and utterly ruthless in combat, Arcee's single-minded bloodlust put her at odds with both the [[Autobot]]s and [[Decepticon]]s for most of the [[Great War (G1)|Great War]].


While not entirely a coward, Knock Out also knows a good thing or two about self-preservation. When the going gets tough, Knock Out gets going–the opposite direction. He has no qualms with abandoning ship if only to save his hide, even if it means betraying a comatose leader or deserting altogether. He doesn't get the most respect on the ''[[Trypticon (WFC)|Nemesis]]'', either. Show him some kindness, and hey, maybe he'll stick by your side.
But after finding a kindred spirit in [[Hardhead (G1)|Hardhead]] and making peace (or ''pieces'') with some of her demons, Arcee has turned over a new leaf. After a brief stint in the employ of [[Prowl (G1)/2005 IDW continuity|Prowl]], Arcee formally joined the Autobots and struck up a friendship with [[Sideswipe (G1)/2005 IDW continuity|Sideswipe]]. In her new role as one of [[Earth]]'s peacekeepers, her change of [[spark]] has allowed her to grow into a more compassionate being and a capable defender of [[human]]ity.


Both in the operation room and on the battlefield, Knock Out typically works with his brutish partner [[Breakdown (WFC)|Breakdown]]. Knock Out is the speedster of the duo, swiftly striking his victim's vulnerables with his [[Energon prod]] in debilitating sneak attacks while Breakdown goes the "massive smackdown" route with his raw power.
:*''First Appearance:'' [[Spotlight: Arcee]]


{{quote|I'm not only an automobile; I'm an automobile ''enthusiast''.|Knock Out explains to Starscream why he took his alternate mode|"[[Speed Metal]]"}}
{{quote|But I know one '''universal rule'''—whatever the game, the easiest way to win is to kill all the other players.|Arcee sums up her pragmatic approach to problem-solving|"[[The Falling, Chapter 4: The Hallowing|The Hallowing]]"}}


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'''[[Knock Out (Prime)|continued...]]'''
'''[[Arcee (G1)|continued...]]'''


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Revision as of 00:16, 1 July 2019

An ancient warrior from the dawn of Cybertronian history, Arcee arose from the ashes of her mysterious, traumatic past to become one of the most feared Transformers of her era and beyond. Cold and detached off the battlefield and utterly ruthless in combat, Arcee's single-minded bloodlust put her at odds with both the Autobots and Decepticons for most of the Great War.

But after finding a kindred spirit in Hardhead and making peace (or pieces) with some of her demons, Arcee has turned over a new leaf. After a brief stint in the employ of Prowl, Arcee formally joined the Autobots and struck up a friendship with Sideswipe. In her new role as one of Earth's peacekeepers, her change of spark has allowed her to grow into a more compassionate being and a capable defender of humanity.

But I know one universal rule—whatever the game, the easiest way to win is to kill all the other players.Arcee sums up her pragmatic approach to problem-solving, "The Hallowing"

continued...