A.I.R. Lock System: Difference between revisions
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====Leader Class==== | ====Leader Class==== | ||
<ul class="iconlist"> | <ul class="iconlist"> | ||
{{Bp-d1|WFC-S51 [[Astrotrain (G1)/toys#Siege|Astrotrain]]}} | {{Bp-d1|WFC-S51 [[Astrotrain (G1)/toys#Siege|Astrotrain]] (Ramps)}} | ||
</ul> | </ul> | ||
====Titan Class==== | ====Titan Class==== | ||
<ul class="iconlist"> | <ul class="iconlist"> | ||
{{Bp-a1|WFC-S29 [[Omega Supreme (G1)#Generations|Omega Supreme]]}} | {{Bp-a1|WFC-S29 [[Omega Supreme (G1)#Generations|Omega Supreme]] (Tracks)}} | ||
</ul> | </ul> | ||
===''War for Cybertron: Earthrise''=== | ===''War for Cybertron: Earthrise''=== | ||
Figures under the ''[[War for Cybertron: Earthrise (toyline)|Earthrise]]'' A.I.R. Lock System have multiple points that allow the creation of bases and battlefields, in both official and unofficial ways. There are various ways the A.I.R. Lock System is incorporated into the figures such as [[Battle Master]]s transforming into platforms, alt modes allowing the connection of ramps, and figures that come with bases. Battle Masters also come with "Fire Blast" effect parts, returning from the ''[[War for Cybertron: Siege (toyline)|Siege]]'' toyline, used to simulate various effects such as "impact shots". Deluxe Weaponizers make a return with a new name: | Figures under the ''[[War for Cybertron: Earthrise (toyline)|Earthrise]]'' A.I.R. Lock System have multiple points that allow the creation of bases and battlefields, in both official and unofficial ways. There are various ways the A.I.R. Lock System is incorporated into the figures such as [[Battle Master]]s transforming into platforms, alt modes allowing the connection of ramps, and figures that come with bases. Battle Masters also come with "Fire Blast" effect parts, returning from the ''[[War for Cybertron: Siege (toyline)|Siege]]'' toyline, used to simulate various effects such as "impact shots". Deluxe Weaponizers make a return with a new name: Modulators, transforming into various bases for [[Micromaster]]s to stay in instead of weapons for various Transformers. | ||
====Battle Master==== | ====Battle Master==== | ||
<ul class="iconlist"> | <ul class="iconlist"> | ||
{{Bp-a1|WFC-E1 [[Soundbarrier#War for Cybertron: Earthrise|Soundbarrier]] | {{Bp-a1|WFC-E1 [[Soundbarrier#War for Cybertron: Earthrise|Soundbarrier]]}} | ||
{{Bp-d1|WFC-E39 [[Doublecrosser]] | {{Bp-qu|WFC-E13 [[Slitherfang]]}} | ||
{{Bp-d1|WFC-E39 [[Doublecrosser]]}} | |||
</ul> | </ul> | ||
{{comingsoontoy|Doublecrosser}} | |||
====Deluxe Class==== | ====Deluxe Class==== | ||
<ul class="iconlist"> | <ul class="iconlist"> | ||
{{Bp-a1|WFC-E5 [[Hoist (G1)/toys#War for Cybertron: Earthrise|Hoist]] ( | {{Bp-a1|WFC-E5 [[Hoist (G1)/toys#War for Cybertron: Earthrise|Hoist]] (Ramp)}} | ||
{{Bp-a1|WFC-E8 [[Ironworks (facility)#Generations|Ironworks]] ( | {{Bp-a1|WFC-E8 [[Ironworks (facility)#Generations|Ironworks]] (Modulator)}} | ||
{{Bp-d1|WFC-E18 [[Airwave (facility)#Generations|Airwave]]}} | {{Bp-d1|WFC-E18 [[Airwave (facility)#Generations|Airwave]] (Modulator)}} | ||
{{Bp-d1|WFC-E35 [[Fasttrack (G1)#Generations|Fasttrack]] (Back)}} | |||
{{Bp-d1|WFC-GS12 [[Greasepit (facility)#Generations|Greasepit]] (''[[Generations Selects (toyline)|Selects]]'' Modulator)}} | |||
</ul> | </ul> | ||
{{comingsoontoy|Airwave, Fasttrack}} | |||
====Voyager Class==== | ====Voyager Class==== | ||
<ul class="iconlist"> | <ul class="iconlist"> | ||
{{Bp-a1|WFC-E10 [[Grapple (G1)#War for Cybertron: Earthrise|Grapple]] ( | {{Bp-a1|WFC-E10 [[Grapple (G1)#War for Cybertron: Earthrise|Grapple]] (Claw)}} | ||
{{Bp-qu|WFC-E22 [[Quintesson#Generations|Quintesson Judge]] (Ramps)}} | |||
</ul> | </ul> | ||
{{comingsoontoy|Judge}} | |||
====Leader Class==== | ====Leader Class==== | ||
<ul class="iconlist"> | <ul class="iconlist"> | ||
{{Bp-a1|WFC-E11 [[Optimus Prime (G1)/toys#War for Cybertron: Earthrise|Optimus Prime]] ( | {{Bp-a1|WFC-E11 [[Optimus Prime (G1)/toys#War for Cybertron: Earthrise|Optimus Prime]] (Ramp/Shield)}} | ||
{{Bp-d1|WFC-E12 [[Astrotrain (G1)/toys#War for Cybertron: Earthrise|Astrotrain]] (unchanged re-release of ''Siege'' Astrotrain)}} | |||
{{Bp-a1d1|WFC-E23 [[Doubledealer#War for Cybertron: Earthrise|Doubledealer]] (Ramp)}} | |||
{{Bp-a1|[[Optimus Prime (G1)/toys#AUOP|Alternate Universe Optimus Prime]] (Ramp/Shield)}} | |||
</ul> | </ul> | ||
{{comingsoontoy|Doubledealer, Alternate Universe Optimus Prime}} | |||
====Commander Class==== | |||
<ul class="iconlist"> | |||
{{Bp-a1|WFC-E24 [[Sky Lynx (G1)#War for Cybertron: Earthrise|Sky Lynx]] (Ramps)}} | |||
</ul> | |||
====Titan Class==== | |||
<ul class="iconlist"> | |||
{{Bp-d1|WFC-E25 [[Scorponok (G1)/toys#War for Cybertron: Earthrise|Scorponok]] (Ramps)}} | |||
</ul> | |||
{{comingsoontoy}} | |||
==Notes== | ==Notes== | ||
* The A.I.R. Lock System is incompatible with the previous systems that combined Transformers base modes during [[ | * The A.I.R. Lock System is incompatible with the previous systems that combined Transformers base modes during [[Micromaster#Generation 1|Generation 1 Micromasters]] or ''[[Titans Return (toyline)|Titans Return]]''. | ||
**However, ''[[War for Cybertron: Siege (toyline)|Siege]]'' [[Omega Supreme (G1)#Generations|Omega Supreme]] has both ''Titans Return'' and A.I.R. Lock-compatibale connectors, enabling him to bridge the toylines. Other third-party adaptors are available. | **However, ''[[War for Cybertron: Siege (toyline)|Siege]]'' [[Omega Supreme (G1)#Generations|Omega Supreme]] has both ''Titans Return'' and A.I.R. Lock-compatibale connectors, enabling him to bridge the toylines. Other third-party adaptors are available. | ||
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*[[MechTech]] | *[[MechTech]] | ||
*[[Energon weapon]] | *[[Energon weapon]] | ||
{{DEFAULTSORT:Air System}} | {{DEFAULTSORT:Air System}} | ||
[[Category:War for Cybertron: Earthrise]] | [[Category:War for Cybertron: Earthrise]] | ||
Revision as of 18:52, 3 July 2020

The Adaptable Interconnection Retrofitter Lock System, or the A.I.R. Lock System for short, is a type of modular platforms, ramps, and more that can be connected together to form bases and battle scenes. The system is used by the Transformers during their search for the AllSpark on Earth to create bases for themselves.
Toys
War for Cybertron: Siege
The A.I.R. Lock System made its debut unannounced during Siege with connectors appearing on two of the toys in that line.
Leader Class
- WFC-S51 Astrotrain (Ramps)
Titan Class
- WFC-S29 Omega Supreme (Tracks)
War for Cybertron: Earthrise
Figures under the Earthrise A.I.R. Lock System have multiple points that allow the creation of bases and battlefields, in both official and unofficial ways. There are various ways the A.I.R. Lock System is incorporated into the figures such as Battle Masters transforming into platforms, alt modes allowing the connection of ramps, and figures that come with bases. Battle Masters also come with "Fire Blast" effect parts, returning from the Siege toyline, used to simulate various effects such as "impact shots". Deluxe Weaponizers make a return with a new name: Modulators, transforming into various bases for Micromasters to stay in instead of weapons for various Transformers.
Battle Master
- WFC-E1 Soundbarrier
- WFC-E13 Slitherfang
- WFC-E39 Doublecrosser
Deluxe Class
- WFC-E5 Hoist (Ramp)
- WFC-E8 Ironworks (Modulator)
- WFC-E18 Airwave (Modulator)
- WFC-E35 Fasttrack (Back)
- WFC-GS12 Greasepit (Selects Modulator)
Voyager Class
- WFC-E10 Grapple (Claw)
- WFC-E22 Quintesson Judge (Ramps)
Leader Class
- WFC-E11 Optimus Prime (Ramp/Shield)
- WFC-E12 Astrotrain (unchanged re-release of Siege Astrotrain)
- WFC-E23 Doubledealer (Ramp)
- Alternate Universe Optimus Prime (Ramp/Shield)
Commander Class
- WFC-E24 Sky Lynx (Ramps)
Titan Class
- WFC-E25 Scorponok (Ramps)
Notes
- The A.I.R. Lock System is incompatible with the previous systems that combined Transformers base modes during Generation 1 Micromasters or Titans Return.
- However, Siege Omega Supreme has both Titans Return and A.I.R. Lock-compatibale connectors, enabling him to bridge the toylines. Other third-party adaptors are available.


