Dewbot: Difference between revisions
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:''Dewbot is a mechanoid in the [[Movie (franchise)|Movie]] [[continuity family]].'' | :''Dewbot is a mechanoid in the [[Movie (franchise)|Movie]] [[continuity family]].'' | ||
[[Image:Dewbot transform.gif|thumb | [[Image:Dewbot transform.gif|thumb|Free Slurm for all humans!]] | ||
'''Dewbot''' is a covert infiltration agent specializing in heavily trafficked human installations. You could walk by him, even stop and ''touch'' him, and never know you'd interacted with a Transformer.{{storylink|Capture the Cube}} | '''Dewbot''' is a covert infiltration agent specializing in heavily trafficked human installations. You could walk by him, even stop and ''touch'' him, and never know you'd interacted with a Transformer.{{storylink|Capture the Cube}} | ||
Revision as of 06:32, 12 January 2008
- Dewbot is a mechanoid in the Movie continuity family.

Dewbot is a covert infiltration agent specializing in heavily trafficked human installations. You could walk by him, even stop and touch him, and never know you'd interacted with a Transformer.Capture the Cube
Disguised as a large vending machine he is effectively invisible to humans who are used to seeing them everywhere. The moment humans' backs are turned, Dewbot engages his whisper-mode transformation sequence and continues on his mission. The result is quite similar to Bugs Bunny disguising himself as a bush.
Dewbot's robot mode has four arms canted front and rear, affording him an almost spider-like dexterity. Magnetic grapplers on his feet allow him to scale walls and even ceilings. He is strong enough to shatter 3 inch steel with his bare hands. Completing the illusion of his alternate mode, Dewbot is capable of dispensing Mountain Dew or Code Red.
Dewbot's craft relies on remaining undetected; he has no on-board armaments and his land speed is below average. He cannot see in the dark.
He also enjoys the lost art of dance, often taking time in the middle of a mission to strut his stuff.
Fiction

Dewbot staked out Sector Seven headquarters while the All Spark was being moved, following the relocation team in and evading detection in order steal it.Capture the Cube
Since Dewbot failed to capture the All Spark in any known continuity, presumably his infiltration ended with the 'Game Lost' ending, in which he triggers one too many alarms and the All Spark is locked down.
The timing of Dewbot's mission is unclear, but the All Spark's relocation implies that it falls either before (or immediately after) James Farr's death on March 16 2006, or after Rebecca Howard's arrest on April 1st 2007, since Dr. Howard stonewalled all experimentation on the All Spark in the interim.

