Blindspot: Difference between revisions
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**''Rarity'': Rare Oil Slick | **''Rarity'': Rare Oil Slick | ||
: Part of the sixth Series of ''[[Transformers: BotBots (toyline)|BotBots]]'', | : Part of the sixth Series of ''[[Transformers: BotBots (toyline)|BotBots]]'', Blindspot is a [[redeco]] of [[Goob Toob]], transforming into an "oil-slicked" CRT television set. Their face deco is based on the ghosts from ''{{w|Pac-Man}}'', namely their vulnerable "TURN-TO-BLUE" phase. (In TV mode, they even resemble the ghosts in general shape!) | ||
: They are only available in the [[blindpacking|blind-packed]] portion of one of the "Gamer Geeks"-themed 5-packs, in the set with [[Chitter Click#Toys|Chitter Click]], [[Go-Naut]], [[Pew Pew Pew]], and [[Scratchmouth]]. | : They are only available in the [[blindpacking|blind-packed]] portion of one of the "Gamer Geeks"-themed 5-packs, in the set with [[Chitter Click#Toys|Chitter Click]], [[Go-Naut]], [[Pew Pew Pew]], and [[Scratchmouth]]. | ||
Revision as of 22:56, 3 November 2022
- Blindspot is a member of the Oil Slicks from BotBots.

Amazingly, Blindspot is feeling pretty blue.
Toys
BotBots
- Gamer Geeks (5-pack, 2022)
- Series: 6
- Rarity: Rare Oil Slick
- Part of the sixth Series of BotBots, Blindspot is a redeco of Goob Toob, transforming into an "oil-slicked" CRT television set. Their face deco is based on the ghosts from Pac-Man, namely their vulnerable "TURN-TO-BLUE" phase. (In TV mode, they even resemble the ghosts in general shape!)
- They are only available in the blind-packed portion of one of the "Gamer Geeks"-themed 5-packs, in the set with Chitter Click, Go-Naut, Pew Pew Pew, and Scratchmouth.
- This mold was also used to make Telly, TV Cop, and Yule B. Bored.
Notes
- Blindspot's name seems to be a multi-layered reference:
- "Spot", of course, being derived from the "messy" theme of the Oil Slicks.
- "Blind spot" also refers to the areas just behind and to the side of a car where it's difficult for the driver to see other vehicles, raising the chances of an accident if there's a vehicle in them.
- And then we're back to the original Pac-Man arcade game; By entering a particular tunnel from below and staying put in that corner, it is possible that it will result in a "blind spot" where the rules dictating each ghost's "target tile" (two of them never actually target Pac-Man directly!), and when/where/how they can turn when presented with a choice of paths, get all four ghosts stuck in endless loops, unable to reach Pac-Man, forever.

