Dinoking: Difference between revisions

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|date=[[November 21]], [[2024]]
|date=[[November 21]], [[2024]]
|counterpart=[[Raiden#Transformers: Earth Wars|Raiden]]
|counterpart=[[Raiden#Transformers: Earth Wars|Raiden]]
|notes=Dinoking's in-game appearance is based on the [[IP infringement|third party figure]] "Saurus Ryu-Oh" by Fansproject, who in turn based their figure's limb arrangement on the [[circular reporting|erroneous image]] of his original G1 toy seen below, hence the mismatched arrangement. As you've noticed with his ability descriptions, Dinoking was designed with a greater emphasis on use in defense compared to other Combiner units. In fact, his ability "Meteoric Rise" used to apply a damage resistance to [[Transformers: Earth Wars#Elemental Damage and Status Effects|Water damage]] instead of Acid damage as a means of countering [[Ruination (G1)#Transformers: Earth Wars|Ruination]]'s dominant use of that specific elemental damage. But following the major balance patch in [[2025]] the ability would be changed to its current form as Water damage has since been retired.
|notes=Dinoking's in-game appearance is based on the [[IP infringement|third party figure]] "Saurus Ryu-Oh" by Fansproject, who in turn based their figure's limb arrangement on the misarranged limb configuration [[circular reporting#Non-TFWiki misreporting|commonly seen on the internet]]. As you've noticed with his ability descriptions, Dinoking was designed with a greater emphasis on use in defense compared to other Combiner units. In fact, his ability "Meteoric Rise" used to apply a damage resistance to [[Transformers: Earth Wars#Elemental Damage and Status Effects|Water damage]] instead of Acid damage as a means of countering [[Ruination (G1)#Transformers: Earth Wars|Ruination]]'s dominant use of that specific elemental damage. But following the major balance patch in [[2025]] the ability would be changed to its current form as Water damage has since been retired.
}}
}}
{{stub|{{storylink|The Yesterday War}}}}
{{stub|{{storylink|The Yesterday War}}}}

Revision as of 04:32, 12 May 2026


This article is a featured article, and considered to be one of the most informative on this wiki.

Dinoking is a Decepticon Combiner from the Victory portion of the Generation 1 continuity family.
Dinosaur King is what you wanna be, yeah
Dinosaur King is your destiny, yeah
C'mon an' make your move!

Dinoking (ダイノキング Dainokingu) is the combination of all six Dinoforce warriors. With the bodies and minds of all six members combined into one, he is the top Decepticon when it comes to mindless violence. He enhances the natural abilities of all the members of the force and adds a few of his own. His brain power, however, is about the same as any individual Dinoforce member, and he is somewhat insubordinate when it comes to taking orders and prefers to go about fighting in his own fashion.

Dinoking has a fierce rivalry with the Autobot Combiner, Landcross. He will stop at nothing to destroy his enemy.

Dinoking is composed of:

  • Goryu (Tyrannosaurus rex, leader, left leg)
  • Kakuryu (Triceratops, upper torso)
  • Gairyu (Ankylosaurus, left arm)
  • Yokuryu (Pteranodon, right arm)
  • Rairyu (Brontosaurus, lower torso)
  • Doryu (Stegosaurus, right leg)

Fiction

Victory cartoon

Voice actor: Daisuke Gōri (Japanese){{#if: |, {{{2}}}}}
If your sword can't forgive evil, then why do you let me join the Autobots at the end of the series?

The Dinoforce used Dinoking for the first time when they battled the Brainmasters. The Dinoforce got their butts kicked, until Goryu gave the order to combine into Dinoking. Now they could easily take on the Brainmasters, though Holi, watching them on the main screen at Galaxy Base, was unimpressed with the new gestalt. His appraisal was proven correct when Star Saber shortly arrived and slashed Dinoking, causing him to split into his components. Sneak Attack! Dinoking

In an attempt to please Deathsaurus, Leozack took the Dinoforce to attack Star Saber at Jan's new school. The three Brainmasters arrived and angered Goryu with insults, prompting him to command another Dinoking fusion. The Brainmasters responded by combining into the mighty Road Caesar and were able to defeat the Dinoforce easily. Attack! Leozack

When the Breastforce came up with a plan to capture a power plant, the Dinoforce was sent to carry it out. The Multiforce arrived to stop them, but Goryu ordered his team to combine. Dinoking fought them and weakened the Multiforce until Machtackle suggested they too combine. Leozack blocked their first attempt, then berated Dinoking over the amount of damage they were causing to the plant. After Drillhorn also got on Dinoking's case, the Multiforce combined into Landcross and challenged Dinoking to a fight. This proved unwise, as Landcross was almost beaten to death by Dinoking, Leozack and Drillhorn until Star Saber arrived. Dinoking almost defeated Star Saber, but only because the Autobot leader was holding back until the civilians were evacuated. Once that was done, Star Saber trounced Dinoking easily, forcing the Dinoforce to separate and retreat. Unite!! Multiforce

Leozack then approached Dinoforce while they were relaxing on an island and ordered them to attack a children's amusement park. The Autobot Brainmasters and Rescue Patrol Team arrived to confront them, but Dinoking's battle with Road Caesar was cut short when Leozack abandoned the combiner. Dinoking retreated too, but the Dinoforce were still amused by Leozack's toadying to Deathsaurus. Move Out! Rescue Team

The Decepticon Breastforce took control of a mine and needed the Dinoforce to help take its energy. Angered when Star Saber's ran his V-Star into him, Goryu ordered his team to form Dinoking. However, one blow from Star Saber's sword again forced them back into their single robot modes. Infiltration... The Uranium Mine

Due the arrival of Liokaiser, the combined form of Breastforce, it would be some time before Dinoking would show himself again. In an attempt to calm Deathsaurus's growing anger, Drillhorn came up with a plan to steal a tanker full of energy. At the same time, the Dinoforce would plant a bomb in the city to keep the Autobots at bay. After battling Star Saber and the Brainmasters as a group, they merged into Dinoking to finish off the Autobots, but Star Saber kept Dinoking at bay till until Braver was able to find the bomb. Then Blacker and Laster joined the fight, and the Breastforce and Dinoforce retreated, the plan having ended in failure. Tanker Hijack Operation

Dinoking was needed again in Hellbat's latest plan, which involved kidnapping Jan and Holi. Kakuryu was unsure about the way Hellbat treated them, and Jan and Holi were able to fool Kakuryu and sneak out. Soon after, Star Saber and Galaxy Shuttle arrived. Dinoking battled Star Saber, but turned and ran when Galaxy Shuttle transformed. Rescue Jan!!

Look up in the sky. It's a bird. It's a plane, no it's... A METEOR!!!

Dinoking, Leozack and Hellbat attacked an energy stockpile in the middle of nowhere, but the raid was stopped by a new Autobot: the rebuilt God Ginrai, now called Victory Leo. After Leo easily defeated Leozack, Hellbat and their Breast Animals, Dinoking attempted to stop the Autobot by tossing a massive energy container on him, but Leo shot the container and almost vaporised Dinoking. It was not pretty. Fight!! Victory Leo

Dinoking reappeared a little bit later when the Decepticons attacked Jan's school again. This time, however, he was up against Star Saber and Victory Leo's new, combined form, Victory Saber. Despite Dinoking having a new weapon, the Dinoblaster cannon, he was still defeated by the Autobot and forced back into his individual robot modes yet again. Jan - Defend the Campus!!

After Deathsaurus abandoned the Dinoforce, they continued to attack cities as Dinoking, unaware of the betrayal. They faced Victory Leo and Star Saber again, but when the two Autobots fled, he believed they were fleeing from him—until he turned around and saw the incoming meteor fired by Deathsaurus's fortress. Dinoking was blasted apart by the explosion, and a badly-damaged Goryu was rushed to Autobot Shuttle base for repairs. The Wrath of the Resurrected Giant Fortress!

Victory comic

The Dinoforce were laying waste to a city, eventually combining into Dinoking for the kill. Their rampage was cut short when the Multiforce combiner, Landcross, arrived. He declared his intentions to become the Decepticon's new rival, and the two squared off. Dinoking was defeated and forced into retreat. So Cool! Our Ally, Star Saber!

Much later, when Dinoking finally showed himself again, Star Saber was forced to battle Deathsaurus, Liokaiser and Dinoking all at once. Before they could destroy him, a new Autobot warrior named Victory Leo arrived and struck back. Star Saber and Victory Leo combined into the powerful Autobot Victory Saber and were able to defeat their enemies with their "Flash Victory" attack. The Strongest Pair, the Combination of Victory!

Kre-O comic

Dinoking was with the Decepticons when they showed the "Metrotitan" form of their newly repainted Decepticon City. Two Giant Bases! Everybody Getting Along, Come On, Fight!

Games

Transformers: Earth Wars

Dinoking {{#if:
|{{#if: ||
|
}}}}
{{#if: Combiner|{{#if: Decepticon| {{#if: |{{#if: 3| {{#if: | {{#if: | {{#if: Goryu, Kakuryu, Gairyu, Yokuryu, Rairyu, Doryu| {{#if: | {{#if: | {{#if: {{#if: Gains an acid aura and damage reduction shield before rushing into combat. This aura coats enemies in his path in acid that damages them overtime and decreases their attack and movement speed for 10 seconds. The acid deals double damage to Bots, C.O.M.B.A.T.s and Combiners.| {{#if: Shellmaster|
Shellmaster
Gains an acid aura and damage reduction shield before rushing into combat. This aura coats enemies in his path in acid that damages them overtime and decreases their attack and movement speed for 10 seconds. The acid deals double damage to Bots, C.O.M.B.A.T.s and Combiners.{{#if: |
Cost: {{{cost}}}|}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}
{{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Information
Faction Decepticon|}} Unit type Combiner|

{{#if: Decepticon|

Faction Decepticon|}}}}
Min. Stars 3 star|}} Class {{#if: |
()
|}}
{{#switch: Aerial = | Gunner = | Special = | Medic = | Triple Changer = | Shield = | Minion = | Melee = | Range = | Scout = |

}}| {{#if: 3|

Min. Stars 3 star|}}}}
Collection colspan=4 style="padding: 4px" }}
Combiner colspan=4 style="padding: 4px" }}
Components Goryu, Kakuryu, Gairyu, Yokuryu, Rairyu, Doryu|}}
Behavior colspan=4 style="padding: 4px" }}
Ability colspan=4 style="padding: 4px" }}

Cost: |}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}}}|}}

{{#if: Rapidly fires at a target for several seconds with the shots bouncing to another target but deals less damage with each bounce.
When deployed via Combiner Beacon with this ability active, the ability deals double damage to Bots, C.O.M.B.A.T.s and Combiners. In addition, the ability damage increases whilst also gaining lifesteal whenever he takes damage while this ability is active.| {{#if: Dino Blaster|

Dino Blaster
Rapidly fires at a target for several seconds with the shots bouncing to another target but deals less damage with each bounce.
When deployed via Combiner Beacon with this ability active, the ability deals double damage to Bots, C.O.M.B.A.T.s and Combiners. In addition, the ability damage increases whilst also gaining lifesteal whenever he takes damage while this ability is active.{{#if: |
Cost: {{{cost}}}|}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}
Rapidly fires at a target for several seconds with the shots bouncing to another target but deals less damage with each bounce.
When deployed via Combiner Beacon with this ability active, the ability deals double damage to Bots, C.O.M.B.A.T.s and Combiners. In addition, the ability damage increases whilst also gaining lifesteal whenever he takes damage while this ability is active.{{#if: |
Cost: |}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}}}|}}

{{#if: (Unlocks at 4-star rating) Charges an energy orb for 10 seconds that explodes in a large area damaging targets, the damage of the explosion increases by a small percentage whenever he takes damage.
When deployed via Combiner Beacon with this ability active, buildings gain Acid damage resistance for 30 seconds upon deployment.| {{#if: Meteoric Rise|

Meteoric Rise
(Unlocks at 4-star rating) Charges an energy orb for 10 seconds that explodes in a large area damaging targets, the damage of the explosion increases by a small percentage whenever he takes damage.
When deployed via Combiner Beacon with this ability active, buildings gain Acid damage resistance for 30 seconds upon deployment.{{#if: |
Cost: {{{cost}}}|}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}

Cost: |}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}}}|}}

{{#if: (Unlocks at 5-star rating) Fire an acid orb that that coats targets in a large area with acid damaging them for 10 seconds. Targets destroyed by the orb will explode damaging other targets in a small area. Upon death, your squad is immunity from heal blocking effects reduces enemy healing for 15 seconds.| {{#if: Acid Maw|

Acid Maw
(Unlocks at 5-star rating) Fire an acid orb that that coats targets in a large area with acid damaging them for 10 seconds. Targets destroyed by the orb will explode damaging other targets in a small area. Upon death, your squad is immunity from heal blocking effects reduces enemy healing for 15 seconds.{{#if: |
Cost: {{{cost}}}|}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}

Cost: |}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}}}|}}|
Abilities {{#if: Gains an acid aura and damage reduction shield before rushing into combat. This aura coats enemies in his path in acid that damages them overtime and decreases their attack and movement speed for 10 seconds. The acid deals double damage to Bots, C.O.M.B.A.T.s and Combiners.|

{{#if: Shellmaster|

Shellmaster
Gains an acid aura and damage reduction shield before rushing into combat. This aura coats enemies in his path in acid that damages them overtime and decreases their attack and movement speed for 10 seconds. The acid deals double damage to Bots, C.O.M.B.A.T.s and Combiners.{{#if: |
Cost: {{{cost}}}|}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}

Cost: |}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}}}|}}

{{#if: Rapidly fires at a target for several seconds with the shots bouncing to another target but deals less damage with each bounce.
When deployed via Combiner Beacon with this ability active, the ability deals double damage to Bots, C.O.M.B.A.T.s and Combiners. In addition, the ability damage increases whilst also gaining lifesteal whenever he takes damage while this ability is active.| {{#if: Dino Blaster|

Dino Blaster
Rapidly fires at a target for several seconds with the shots bouncing to another target but deals less damage with each bounce.
When deployed via Combiner Beacon with this ability active, the ability deals double damage to Bots, C.O.M.B.A.T.s and Combiners. In addition, the ability damage increases whilst also gaining lifesteal whenever he takes damage while this ability is active.{{#if: |
Cost: {{{cost}}}|}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}
Rapidly fires at a target for several seconds with the shots bouncing to another target but deals less damage with each bounce.
When deployed via Combiner Beacon with this ability active, the ability deals double damage to Bots, C.O.M.B.A.T.s and Combiners. In addition, the ability damage increases whilst also gaining lifesteal whenever he takes damage while this ability is active.{{#if: |
Cost: |}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}}}|}}

{{#if: (Unlocks at 4-star rating) Charges an energy orb for 10 seconds that explodes in a large area damaging targets, the damage of the explosion increases by a small percentage whenever he takes damage.
When deployed via Combiner Beacon with this ability active, buildings gain Acid damage resistance for 30 seconds upon deployment.| {{#if: Meteoric Rise|

Meteoric Rise
(Unlocks at 4-star rating) Charges an energy orb for 10 seconds that explodes in a large area damaging targets, the damage of the explosion increases by a small percentage whenever he takes damage.
When deployed via Combiner Beacon with this ability active, buildings gain Acid damage resistance for 30 seconds upon deployment.{{#if: |
Cost: {{{cost}}}|}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}

Cost: |}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}}}|}}

{{#if: (Unlocks at 5-star rating) Fire an acid orb that that coats targets in a large area with acid damaging them for 10 seconds. Targets destroyed by the orb will explode damaging other targets in a small area. Upon death, your squad is immunity from heal blocking effects reduces enemy healing for 15 seconds.| {{#if: Acid Maw|

Acid Maw
(Unlocks at 5-star rating) Fire an acid orb that that coats targets in a large area with acid damaging them for 10 seconds. Targets destroyed by the orb will explode damaging other targets in a small area. Upon death, your squad is immunity from heal blocking effects reduces enemy healing for 15 seconds.{{#if: |
Cost: {{{cost}}}|}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}

Cost: |}}{{#if: |
Cooldown: |}}{{#if: |
Level 11 Bonus: |}}{{#if: |
Rank 5 Effect: |}}{{#if: |
Rank 10 Effect: |}}{{#if: |
Level 6 Effect: |}}{{#if: |
Level 11 Effect: |}}{{#if: |
Level 16 Effect: |}}}}|}}|}}
Special colspan=4 style="padding: 4px" }}
Passive colspan=4 style="padding: 4px" }}
Artifact colspan=4 style="padding: 4px" }}
Used by colspan=4 style="padding: 4px" }}
C.O.M.B.A.T.s colspan=4 style="padding: 4px" }}
Bot Power Cores

{{{cores}}}

}
{{#if: November 21, 2024| {{#if: Raiden| {{#if: | {{#if: Dinoking's in-game appearance is based on the third party figure "Saurus Ryu-Oh" by Fansproject, who in turn based their figure's limb arrangement on the misarranged limb configuration commonly seen on the internet. As you've noticed with his ability descriptions, Dinoking was designed with a greater emphasis on use in defense compared to other Combiner units. In fact, his ability "Meteoric Rise" used to apply a damage resistance to Water damage instead of Acid damage as a means of countering Ruination's dominant use of that specific elemental damage. But following the major balance patch in 2025 the ability would be changed to its current form as Water damage has since been retired.|
Meta information
Date added November 21, 2024|}}
Countertpart Raiden|}}
Skins
{{{skins}}}
|}}
Notes
Dinoking's in-game appearance is based on the third party figure "Saurus Ryu-Oh" by Fansproject, who in turn based their figure's limb arrangement on the misarranged limb configuration commonly seen on the internet. As you've noticed with his ability descriptions, Dinoking was designed with a greater emphasis on use in defense compared to other Combiner units. In fact, his ability "Meteoric Rise" used to apply a damage resistance to Water damage instead of Acid damage as a means of countering Ruination's dominant use of that specific elemental damage. But following the major balance patch in 2025 the ability would be changed to its current form as Water damage has since been retired.
|}}

|- |style="text-align:center;" {{#if: |colspan=7|colspan=5}}|{{#if: |'|}} |}



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{{ #if: You left a piece out! |You left a piece out!
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This article is a stub and is missing information. You can help MediaWiki by expanding it. {{ #if: |{{ #if: |  |
}} talk page.
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{{#if: {{#if: The Yesterday War|What's needed: The Yesterday War |}}|{{#if: The Yesterday War|What's needed: The Yesterday War |}}|}}

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Toys

Fight! Super Robot Lifeform Transformers

Apologies: his legs are on the wrong sides. The blue limbs both go on his right, green both on his left. Sorry about that.
  • Dinoking (Dinoforce giftset, 1989)
Released in the Victory-branded portion of the Fight! Super Robot Lifeform Transformers toyline, under the Dinoforce gimmick-based subline imprint, Dinoking is formed by combining the six members of the Dinoforce, who were available both individually and as a giftset. He is a redeco of the Pretender Monster combiner Monstructor. Much like the earlier combiner teams, Dinoking requires the attachment of separate accessories—his head, waist, fists and feet—to complete his combined mode. However, unlike earlier combiners, the separate pieces can all be stored on the individual team members; they fit on the Dinoforce's shells. Dinoking wields the "Dino Blaster" which—if you bought the individual figures—comes with Kakuryu.
As his individual components are not much larger than Micromasters, Dinoking is the smallest of the Generation 1 combiners, standing about the same height as regular toys like Hot Rod… yes, even shorter than the Micromaster Six-Teams' combined forms.

Legacy

AXtinction is forever.
  • Dinoking (Gift set, 2024)
Finally achieving the form this mold set was clearly meant to be from the beginning, Legacy: United Dinoking is a redeco and retooling of the Legacy: Evolution Core Class Dinobot combiner Volcanicus, with his deco favoring the cartoon portrayal over the original toy's. Also unlike his original toy, his limbs are not designed to swap with each other.
Aside from everyone in the set having a new-mold head, Dinoking comes with a slew of new parts. His new fist-parts give him wrist swivels and a bit more forearm structural integrity. A pair of large non-firing missile pods attach to the soles of his feet, giving him extra stability thanks to the broader, solid surface and addition of ankle tilts. Three new melee weapons combine with the single small sword accessory from the original Snarl tooling to form his signature halberd from the cartoon; while stock photography shows him awkwardly holding the halberd by the tip of the lower handle (Goryu's club), the two-part shaft means you can slide the scythe part down into the fist far enough to peg the club in under Dinoking's fist for a much more natural grip. He also has a handgun based on the cannon from the original toy, though it also resembles the Dinoblaster cannon he used in the cartoon. Whew!
He was originally only available in a Hasbro Pulse Con 2024 box set of six Dinoforce members: Doryu, Gairyu, Goryu, Kakuryu, Rairyu, and Yokuryu. This set was later released in Japan under TakaraTomy's T-SPARK series.
Dinoking was redecoed and retooled into Generations Selects Monstructor for the Age of the Primes toyline.


Notes

"Say hello to my little obligatory Scarface reference!"
  • The Victory cartoon depicts the Dinoforce members as carrying melee weapons, rather than the blasters the toys actually came with and Dinoking uses a large halberd. He either fires energy beams from the spearhead or rings of energy from any of the blades. He also possesses the gargantuan "Dinoblaster Cannon", a large blaster amalgamated from his individual components' rarely-used guns. Aside from its usage as a firearm, it can also function as a makeshift club and was only seen in "Jan - Defend the Campus!!"
  • Dinoforce's melee weapons and Dinoking's halberd appear to be based on an abandoned set of combining weapons originally meant for Liokaiser. The weapon sketch was probably unintentionally included in the design materials sent to the cartoon staff.

Foreign names

  • English: Monstructor (Omni Productions dub)
  • Mandarin: Kōnglóng Wáng (China, 恐龙王, "Dinosaur King")
  • Russian: Monstructor (Монструктор Monstruktor)

References

<references />